40 Commits

Author SHA1 Message Date
yvt
e33cd5644c Removed FLTK-based GUIs 2014-02-24 19:02:13 +09:00
yvt
cbfa6afb49 Complete merge 2014-02-14 16:24:10 +09:00
yvt
ba6ecfde2f Merge branch 'master' into swrenderer 2014-02-14 16:21:49 +09:00
yvt
57c85482b8 Support for localization 2014-02-14 16:20:42 +09:00
yvt
cac42196c1 Very basic new startup screen 2014-02-07 00:09:26 +09:00
yvt
15c315433e Merge branch 'master' into swrenderer 2014-01-01 20:44:09 +09:00
yvt
c272ff723c time slice is shortened on windows 2014-01-01 20:43:46 +09:00
yvt
45dfad3459 Merge branch 'master' into swrenderer 2013-12-25 16:55:05 +09:00
yvt
9eefd32747 Renderer selection from the startup window 2013-12-25 14:21:21 +09:00
learn_more
57cfcc4f3e Merge branch 'master' of https://github.com/yvt/openspades
add windows crash dump file & loadlib failure reason as text
2013-12-24 00:31:51 +01:00
yvt
74571b53c2 Options to bypass the startup screen is added to the startup window 2013-12-08 23:49:39 +09:00
yvt
ad74927bcf Resource loading order fix (now the user-specific Resource directory takes precedence over the global one) 2013-12-05 08:58:24 +09:00
Marco Schlumpp
a78839ec3a Fixed includes.
- std::sort is in "algorithm". libstdc++ seems to be more strict than
Visual C++ etc.
- "GameMap.h" is not in the include path of Gui.
2013-11-28 17:39:00 +01:00
yvt
5a1b0e8eac Added ui_forceClassicMainWindow 2013-11-27 00:48:58 +09:00
yvt
b51a751dc0 Made Thread more stable (I’m not sure this works because it was already stable on OS X) 2013-11-27 00:46:12 +09:00
yvt
3f2f03ef63 Now shift key can be used to switch to the classic main window 2013-11-24 22:21:54 +09:00
yvt
d02e669b99 Basic server list (main menu) 2013-11-24 00:24:46 +09:00
yvt
a83039ec16 Added main screen (not implemented) 2013-11-22 22:50:14 +09:00
learn_more
c0b11f12c6 Merge branch 'master' of https://github.com/yvt/openspades 2013-11-03 17:14:13 +01:00
yvt
61748c8288 Corrected pak loading order so that unofficial paks can override official files 2013-11-03 15:01:13 +09:00
learn_more
29f22fbcaa set Win32 window icons 2013-11-01 22:08:03 +01:00
learn_more
2cdda6ec67 how about not destroy the window before entering message loop 2013-10-10 20:16:29 +02:00
learn_more
02a70735b6 allow connecting with commandline, also supports setting the version 2013-10-09 23:18:13 +02:00
learn_more
c5cb653370 remove hardcoded path in release, update timestamp to be somewhat more readable, show debug + compiler in window title 2013-10-08 22:06:36 +02:00
learn_more
c1932e393a always do a full build after moving files around... 2013-09-14 02:05:05 +02:00
learn_more
dfa819e219 cleanup includes 2013-09-13 23:07:49 +02:00
learn_more
8f986bdce6 fix the windows build 2013-09-13 23:07:36 +02:00
yvt
4eeb27d806 ScriptManager is added. Some of math/utility functions and structures were added to the script engine. 2013-09-12 02:10:44 +09:00
yvt
8de41bc78e Official "pak" files are now always loaded first 2013-09-11 19:46:08 +09:00
learn_more
ea24d79332 cleanup, add default binary dif + win32 copy action 2013-08-30 23:58:56 +02:00
learn_more
62f49e620f Merge branch 'master' of https://github.com/yvt/openspades 2013-08-30 18:47:36 +02:00
yvt
f0d34ef494 added GPLv3 header 2013-08-29 11:45:22 +09:00
learn_more
42e8b1d6d0 First version of CMake,
VS.net 2k10 fully builds.
2013-08-29 00:21:27 +02:00
yvt
2cbdcbf1ba Fixed bug that caused compilation to fail 2013-08-29 00:58:45 +09:00
yvt
5208c6e252 Version is shown in title bar and the very beginning of log 2013-08-28 02:48:41 +09:00
yvt
d500a5915c Fixed crashing on Mac OS X at launch 2013-08-28 02:20:26 +09:00
yvt
8b61eef7f2 Log output (useful for debugging) 2013-08-26 01:27:44 +09:00
yvt
e4dad8cd4a Removed deprecated resource directory 2013-08-18 19:00:18 +09:00
yvt
168b6c3474 Support for installing shaders in correct location 2013-08-18 18:49:41 +09:00
yvt
931be8cf09 From pre-0.0.3 source code 2013-08-18 16:18:06 +09:00