yvt
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ed35c6533c
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Support multiple GameMapListeners for one GameMap
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2014-03-09 00:13:37 +09:00 |
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yvt
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5a74b7d3d0
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global screen blur
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2014-01-31 02:15:53 +09:00 |
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yvt
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a63fdb7475
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radial blur
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2014-01-31 00:54:47 +09:00 |
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yvt
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ca88537a6b
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Created new renderer method which works like SetColor but only accepts an alpha pre-multiplied color value, deprecating the badly-behaved SetColor method
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2013-12-09 01:00:09 +09:00 |
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yvt
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e66a5435d1
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Merge remote-tracking branch 'origin/master' into newtitle
Conflicts:
Sources/Draw/GLRenderer.cpp
Sources/Gui/SDLRunner.cpp
Sources/Gui/SDLRunner.h
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2013-12-04 15:01:36 +09:00 |
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yvt
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d152aca467
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Fixes #96
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2013-11-28 01:07:28 +09:00 |
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learn_more
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f8d980cbd7
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add openal logging
alt+tab is less annoying (doesnt grab the mouse on hover anymore, only when explicitly activated)
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2013-11-27 00:33:16 +01:00 |
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yvt
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e2aa810524
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Improved renderer stability
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2013-11-27 00:43:31 +09:00 |
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yvt
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daeaab9dfd
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Fixed reference counting issue
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2013-11-25 02:46:52 +09:00 |
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learn_more
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7bc571f819
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size_t instead of int (cannot have negative number of players :)
cleanup some formatting (more readable)
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2013-11-22 23:09:16 +01:00 |
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yvt
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a83039ec16
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Added main screen (not implemented)
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2013-11-22 22:50:14 +09:00 |
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yvt
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04ed57544e
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Automatic color correction to reduce the colorization effect caused by sky light
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2013-11-17 01:08:18 +09:00 |
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yvt
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e4b83484db
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Fixed #93.
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2013-11-17 00:26:05 +09:00 |
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yvt
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4a26ee6af4
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Lens flare support for dynamic lights
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2013-11-16 23:30:54 +09:00 |
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learn_more
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f34c8e7e39
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test application for drawing stuff
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2013-10-24 01:25:59 +02:00 |
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learn_more
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2dbfff4e0d
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highlight hottracked bounding box
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2013-10-19 02:00:42 +02:00 |
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yvt
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dab2476020
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Adjust post filter, and disabled vignette effect
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2013-09-17 19:03:28 +09:00 |
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yvt
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1f1ceeea39
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Shaded particles
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2013-09-16 13:29:55 +09:00 |
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yvt
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2c89c82dea
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Added grain effect
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2013-09-16 09:10:22 +09:00 |
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yvt
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01b3a4df91
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Lens dust filter is now preloaded
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2013-09-16 02:16:26 +09:00 |
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yvt
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6d2255519c
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Lens dust filter
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2013-09-16 02:13:54 +09:00 |
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yvt
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e7d5b210c3
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Renderer refactor
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2013-09-14 13:36:05 +09:00 |
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yvt
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13692657e1
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Merge and some refactor (ref-counting some objects)
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2013-09-14 13:28:19 +09:00 |
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yvt
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709866d6d9
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Exported some of renderer interface to script
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2013-09-14 12:06:11 +09:00 |
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yvt
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ece9e1aac8
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Updated hurt effect
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2013-09-12 23:26:08 +09:00 |
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yvt
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f4b4bc3802
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Depth of field and crash fixes
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2013-09-12 14:39:42 +09:00 |
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yvt
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9bf8d70e91
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Fixed a bug that caused a crash when the game failed to initialize some subsystems
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2013-09-08 15:33:28 +09:00 |
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yvt
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10cecb06db
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Reflected image is not rendered if water surface is occlusion culled
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2013-09-07 01:36:53 +09:00 |
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yvt
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29374bf680
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Merge branch 'master' into newwater
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2013-09-06 18:23:54 +09:00 |
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yvt
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776bafe1d8
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Preload and performance improvement
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2013-09-06 11:44:36 +09:00 |
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yvt
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6c678189d8
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Removed preference default value inconsistency
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2013-09-06 10:48:32 +09:00 |
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yvt
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7dfc1175e9
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resolved crash
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2013-09-04 22:52:29 +09:00 |
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yvt
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efe5c036db
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Volumetric fog support with reflective water
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2013-09-04 22:46:58 +09:00 |
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yvt
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b15bc8ceb4
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Reflective water
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2013-09-04 22:11:39 +09:00 |
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yvt
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55ba522445
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Added color correction (tone mapping)
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2013-09-04 15:26:38 +09:00 |
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yvt
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4fa96565ac
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Disabled r_srgb by default and added r_highPrec to disable RGB10A2 (and use RGBA8).
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2013-09-04 03:44:38 +09:00 |
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yvt
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451e939ddb
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Some bug fixes & performance tuning
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2013-09-03 22:48:04 +09:00 |
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yvt
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1ef14c06ac
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Fixed r_water default value conflict ion
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2013-09-03 22:21:28 +09:00 |
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yvt
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4129eb290b
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* Delayed initialisation of a renderer
* Splash screen
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2013-09-02 23:09:13 +09:00 |
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yvt
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88041f3b33
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Long Sprite
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2013-08-30 21:05:51 +09:00 |
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yvt
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f62dc373be
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GL_EXT_framebuffer_blit is no longer required
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2013-08-29 23:54:23 +09:00 |
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yvt
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bcf048956c
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* using OpenGL sRGB extensions correctly
* changed version number
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2013-08-29 23:30:10 +09:00 |
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yvt
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f0d34ef494
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added GPLv3 header
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2013-08-29 11:45:22 +09:00 |
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learn_more
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97164320df
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MSVC 2010 project file + some fixes.
Uses hardcoded path to E:/thirdparty to find all externals, fix it if you can't use this folder.
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2013-08-28 00:07:29 +02:00 |
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yvt
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8b61eef7f2
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Log output (useful for debugging)
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2013-08-26 01:27:44 +09:00 |
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yvt
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5673516fd7
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Render Performance Profiler
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2013-08-25 08:21:22 +09:00 |
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yvt
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5da6bc6450
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SRGB
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2013-08-23 15:10:49 +09:00 |
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yvt
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6f446ed5ec
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Prevent dark saturation of lens flare
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2013-08-23 00:26:20 +09:00 |
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yvt
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68b720fc62
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FXAA
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2013-08-22 22:39:39 +09:00 |
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yvt
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9d98bd0f29
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lens flare
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2013-08-22 21:21:52 +09:00 |
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