yvt
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10cecb06db
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Reflected image is not rendered if water surface is occlusion culled
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2013-09-07 01:36:53 +09:00 |
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yvt
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29374bf680
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Merge branch 'master' into newwater
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2013-09-06 18:23:54 +09:00 |
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yvt
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6c678189d8
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Removed preference default value inconsistency
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2013-09-06 10:48:32 +09:00 |
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yvt
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efe5c036db
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Volumetric fog support with reflective water
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2013-09-04 22:46:58 +09:00 |
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yvt
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b15bc8ceb4
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Reflective water
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2013-09-04 22:11:39 +09:00 |
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yvt
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4fa96565ac
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Disabled r_srgb by default and added r_highPrec to disable RGB10A2 (and use RGBA8).
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2013-09-04 03:44:38 +09:00 |
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learn_more
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5b7a8e6819
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Define settings at one place, others follow
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2013-09-01 00:34:41 +02:00 |
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yvt
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f62dc373be
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GL_EXT_framebuffer_blit is no longer required
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2013-08-29 23:54:23 +09:00 |
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yvt
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bcf048956c
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* using OpenGL sRGB extensions correctly
* changed version number
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2013-08-29 23:30:10 +09:00 |
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yvt
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f0d34ef494
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added GPLv3 header
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2013-08-29 11:45:22 +09:00 |
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yvt
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1777866637
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No longer calls glDisable(GL_MULTISAMPLE)
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2013-08-28 15:05:49 +09:00 |
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yvt
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649337bd24
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Now checks OpenGL framebuffer completeness
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2013-08-27 17:36:20 +09:00 |
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yvt
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ae3d10d3f9
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Use RGBA8 frame buffer format when RGB10A2 fails
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2013-08-26 01:59:10 +09:00 |
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yvt
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8b61eef7f2
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Log output (useful for debugging)
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2013-08-26 01:27:44 +09:00 |
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yvt
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931be8cf09
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From pre-0.0.3 source code
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2013-08-18 16:18:06 +09:00 |
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