learn_more
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69f87b99dd
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Set serverbrowser as the standard opened tab
check on opengl version (todo: which version is the required one?)
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2013-09-14 02:46:22 +02:00 |
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learn_more
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978d89dd96
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Cleanup serverbrowser
Advanced settings has a filter box (enter text to filter on that)
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2013-09-14 02:45:20 +02:00 |
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learn_more
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c1932e393a
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always do a full build after moving files around...
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2013-09-14 02:05:05 +02:00 |
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learn_more
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51a50fa8e9
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Move scriptbindings to one folder
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2013-09-13 23:53:01 +02:00 |
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learn_more
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12f467a98d
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yay paste wrong line with vim
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2013-09-13 23:32:50 +02:00 |
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learn_more
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6aaede8c1f
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Fix ubuntu 12.04 x64 build
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2013-09-13 14:20:28 -07:00 |
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learn_more
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dfa819e219
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cleanup includes
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2013-09-13 23:07:49 +02:00 |
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learn_more
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8f986bdce6
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fix the windows build
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2013-09-13 23:07:36 +02:00 |
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learn_more
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9d221d6279
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Move angelscript addons to own dir + create project (static lib) for it
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2013-09-13 23:06:40 +02:00 |
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yvt
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beec305bd9
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Added ExecuteChecked method for ScriptContextHandle
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2013-09-13 16:03:10 +09:00 |
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yvt
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0e55445931
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Script context manager
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2013-09-13 15:47:28 +09:00 |
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yvt
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95898a1f42
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Merge branch 'master' of https://github.com/yvt/openspades
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2013-09-13 14:17:07 +09:00 |
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yvt
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a72f958496
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r_fogShadow is enabled when Direct Light is set to Ultra, not High
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2013-09-13 14:16:52 +09:00 |
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yvt
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6cc38e07b5
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Fixed a bug that respawned players moves quickly for a moment
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2013-09-13 03:40:19 +09:00 |
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yvt
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d70b65495e
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Fixed a bug that the screen becomes red
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2013-09-13 02:38:09 +09:00 |
|
yvt
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521a9d96b0
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Merge branch 'master' of https://github.com/yvt/openspades
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2013-09-13 01:33:57 +09:00 |
|
yvt
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e377355d2b
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Corpse: angular momentum conservation
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2013-09-13 01:33:51 +09:00 |
|
yvt
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3e60e1b846
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Update corpse behavior
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2013-09-13 00:46:59 +09:00 |
|
yvt
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e262eb35b4
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Updated corpse behavior (correct initial velocity, and more damp in water)
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2013-09-13 00:32:07 +09:00 |
|
yvt
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1534193efc
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Modified hurt effect, and disabled a debug code
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2013-09-13 00:15:13 +09:00 |
|
yvt
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7a5a1b9acf
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Merge branch 'master' of https://github.com/yvt/openspades
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2013-09-12 23:58:34 +09:00 |
|
yvt
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c54b0a63dd
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Blur vignette fix
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2013-09-12 23:41:07 +09:00 |
|
yvt
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428fe5a769
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Fixed bug in screen shot feature
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2013-09-12 23:30:03 +09:00 |
|
yvt
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ece9e1aac8
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Updated hurt effect
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2013-09-12 23:26:08 +09:00 |
|
yvt
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8824b16c5c
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Improved sparse shadow maps efficiency
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2013-09-12 17:18:15 +09:00 |
|
yvt
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dc5a094086
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Merge branch 'master' of https://github.com/yvt/openspades
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2013-09-12 17:10:19 +09:00 |
|
yvt
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77b96bd6c5
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Map render bug fix
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2013-09-12 17:10:09 +09:00 |
|
yvt
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116352235c
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DoF bug fix
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2013-09-12 16:09:17 +09:00 |
|
yvt
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7ba1c4cfd1
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Faster DoF
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2013-09-12 15:58:47 +09:00 |
|
yvt
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ff2a5c4db8
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Modified DoF algorithm
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2013-09-12 15:34:01 +09:00 |
|
yvt
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1cdd15fe2c
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Added detailed profiler to depth of field filter
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2013-09-12 15:04:33 +09:00 |
|
yvt
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f4b4bc3802
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Depth of field and crash fixes
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2013-09-12 14:39:42 +09:00 |
|
yvt
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deb661a5c4
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Framebuffer manager supports more internal formats
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2013-09-12 12:19:36 +09:00 |
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yvt
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b1439c28ff
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Number of channels specification for texture internal format
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2013-09-12 12:04:36 +09:00 |
|
yvt
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4eeb27d806
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ScriptManager is added. Some of math/utility functions and structures were added to the script engine.
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2013-09-12 02:10:44 +09:00 |
|
yvt
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f9a707e57d
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Added AngelScript add-ons
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2013-09-11 20:03:38 +09:00 |
|
yvt
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8de41bc78e
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Official "pak" files are now always loaded first
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2013-09-11 19:46:08 +09:00 |
|
yvt
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15cbe06451
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Sparse Shadow Maps
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2013-09-11 13:50:18 +09:00 |
|
yvt
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28080a871c
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Added AngelScript
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2013-09-10 02:01:11 +09:00 |
|
yvt
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1e554bbc0c
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Fixed [this issue](https://github.com/yvt/openspades/issues/52)
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2013-09-09 18:56:43 +09:00 |
|
yvt
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27a08f8d9f
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Hold aiming
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2013-09-09 17:53:52 +09:00 |
|
yvt
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49ac82ffbd
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Waterlevel blocks now use the same color as the groundlevel blocks
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2013-09-09 17:49:53 +09:00 |
|
yvt
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4a84506bf0
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Removed radiosity's envelope cull
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2013-09-09 17:30:25 +09:00 |
|
yvt
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5636076f23
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Radiosity bug fix
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2013-09-09 16:25:39 +09:00 |
|
yvt
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adc33abd67
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Aspect ratio is now correct while aiming down the sight
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2013-09-08 19:06:39 +09:00 |
|
yvt
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2e989ef5cd
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Removed unneeded debug code
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2013-09-08 16:46:04 +09:00 |
|
yvt
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b05312d01f
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r_occlusionQuery can be used to disable occlusion culling, which stalls GPU on some Apple's GeForce drivers
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2013-09-08 16:44:50 +09:00 |
|
yvt
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783916e4b7
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Radiosity precision is now variable
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2013-09-08 16:38:21 +09:00 |
|
yvt
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9bf8d70e91
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Fixed a bug that caused a crash when the game failed to initialize some subsystems
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2013-09-08 15:33:28 +09:00 |
|
yvt
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3339cad74f
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cg_debugAim is added and can be used to visualize the spread of a weapon
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2013-09-08 02:58:55 +09:00 |
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