121 Commits

Author SHA1 Message Date
learn_more
705e3870ff re-enable netlog of kills, yvt escaped the bell 2013-12-17 20:12:38 +01:00
yvt
92e59b05be Control characters in log outputs are now escaped (preventing PC beeps on BEL) 2013-12-17 15:54:30 +09:00
learn_more
d9cd0dc402 rest of the files from prev commit. 2013-12-17 01:28:56 +01:00
yvt
cac296a21d Hit indicator 2013-12-16 23:27:14 +09:00
yvt
6102ecc98d Updated sound 2013-12-16 23:10:30 +09:00
yvt
b60987d0c2 Reorganized preload list 2013-12-16 22:54:04 +09:00
yvt
151070cb60 Restored access to the command input from “/“ key 2013-12-10 02:59:07 +09:00
yvt
4b215a604b Font position adjust 2013-12-10 01:58:21 +09:00
yvt
7ffddd8b32 UTF-8 basic support + international fonts 2013-12-10 01:30:15 +09:00
yvt
ab9ebacaef Merge branch 'master' of https://github.com/yvt/openspades 2013-12-09 17:36:35 +09:00
yvt
87aedb702c Moved to SDL 2.0 + IME support 2013-12-09 17:36:05 +09:00
yvt
132b379862 Fixed a problem that reloading sometimes fails on 0.76 server 2013-12-09 03:27:06 +09:00
yvt
d6aad574d2 Now player cannot aim down the sight while reloading 2013-12-09 02:52:56 +09:00
yvt
463e1d2053 Exponential power for mouse view movement is configurable 2013-12-09 01:48:55 +09:00
yvt
ca88537a6b Created new renderer method which works like SetColor but only accepts an alpha pre-multiplied color value, deprecating the badly-behaved SetColor method 2013-12-09 01:00:09 +09:00
yvt
8996336063 Merge branch 'master' into newtitle 2013-12-08 23:59:36 +09:00
learn_more
1a42e828de ModeType instead of dynamic_cast for gamemodes (dynamic_cast is slowwww) 2013-12-07 16:58:39 +01:00
yvt
0581872b94 Now chat notify sound can be muted 2013-12-07 17:11:26 +09:00
yvt
e66a5435d1 Merge remote-tracking branch 'origin/master' into newtitle
Conflicts:
	Sources/Draw/GLRenderer.cpp
	Sources/Gui/SDLRunner.cpp
	Sources/Gui/SDLRunner.h
2013-12-04 15:01:36 +09:00
yvt
81c33addb3 Scripted chat window 2013-12-02 19:42:38 +09:00
yvt
e3f8de8d41 Limited the title logo size 2013-11-28 01:04:03 +09:00
yvt
d6326ede4d New connecting screen 2013-11-28 00:46:45 +09:00
yvt
df4e32a684 In-game menu 2013-11-27 16:30:54 +09:00
yvt
daeaab9dfd Fixed reference counting issue 2013-11-25 02:46:52 +09:00
learn_more
63b77a5515 Merge branch 'master' of https://github.com/yvt/openspades 2013-11-22 23:09:25 +01:00
learn_more
7bc571f819 size_t instead of int (cannot have negative number of players :)
cleanup some formatting (more readable)
2013-11-22 23:09:16 +01:00
yvt
e566155570 Font interface for scripts 2013-11-22 20:46:20 +09:00
yvt
d6088eeac2 Saving map 2013-11-22 19:34:20 +09:00
yvt
5578063ab8 Added ricochet 2013-11-19 22:29:39 +09:00
yvt
d1533f6181 Improved corpse’s stability, and added corpse debug mode 2013-11-18 22:48:47 +09:00
yvt
6da12916e4 Spectator is no longer allowed to fly beyond map boundaries 2013-11-18 20:02:12 +09:00
yvt
fdf0af253f release mouse button before auto-switching tools 2013-11-18 19:55:27 +09:00
learn_more
50d30c1311 Merge branch 'master' of https://github.com/yvt/openspades 2013-11-17 22:01:08 +01:00
yvt
9359f355a4 Abort the loading by hitting the escape key 2013-11-17 21:51:45 +09:00
yvt
e4b83484db Fixed #93. 2013-11-17 00:26:05 +09:00
yvt
4a26ee6af4 Lens flare support for dynamic lights 2013-11-16 23:30:54 +09:00
learn_more
986a53bec8 fix refcounted object
cleanup headers usage (don't include everything in base classes, just include what's needed in .cpp)
2013-11-16 01:34:37 +01:00
learn_more
3924a43625 limbo menu responds to 1,2,3 2013-11-11 00:51:13 +01:00
learn_more
2a24e662cd helper function for weapon scripts (less duplicate code)
cleanup some register code
angelscript exceptions have a stacktrace now
optimize some networking code (only create packet when a packet is gonna be sent, instead of every frame
2013-11-03 17:13:49 +01:00
learn_more
e10feba5b0 Killfeed with images (placeholders for now) 2013-11-03 00:52:54 +01:00
learn_more
b5c690a6c5 add localhost quickconnect buttons
add version selection next to server url
2013-11-03 00:33:59 +01:00
learn_more
52b98a5598 Cleanup text drawing (has one generic DrawShadow function that draws text with a shadow, instead of duplicating it everywhere in the code
use the new DrawShadow function, in CenterMessageView, Client, and TCProgressView
add mingw .exe icon (untested, could use confirmation that it works)
2013-11-02 19:00:50 +01:00
yvt
57281c6a5e Desaturate effect 2013-11-01 00:55:19 +09:00
yvt
d0e16b29e6 Data rearrangement, and new stuffs 2013-11-01 00:38:42 +09:00
learn_more
f0efd4845f also centerprint who killed you 2013-10-19 02:14:54 +02:00
learn_more
f9580bc94a remove obsolete function 2013-10-19 02:09:04 +02:00
learn_more
2dbfff4e0d highlight hottracked bounding box 2013-10-19 02:00:42 +02:00
yvt
75f1950cfd Merge branch 'master' of https://github.com/yvt/openspades 2013-10-07 20:19:31 +09:00
yvt
b9226ec964 Sound update 2013-10-07 20:19:11 +09:00
learn_more
c196350cc4 Merge branch 'master' of https://github.com/yvt/openspades into develop
more warnings
2013-09-20 23:11:12 +02:00