learn_more
705e3870ff
re-enable netlog of kills, yvt escaped the bell
2013-12-17 20:12:38 +01:00
yvt
92e59b05be
Control characters in log outputs are now escaped (preventing PC beeps on BEL)
2013-12-17 15:54:30 +09:00
learn_more
d9cd0dc402
rest of the files from prev commit.
2013-12-17 01:28:56 +01:00
yvt
cac296a21d
Hit indicator
2013-12-16 23:27:14 +09:00
yvt
6102ecc98d
Updated sound
2013-12-16 23:10:30 +09:00
yvt
b60987d0c2
Reorganized preload list
2013-12-16 22:54:04 +09:00
yvt
151070cb60
Restored access to the command input from “/“ key
2013-12-10 02:59:07 +09:00
yvt
4b215a604b
Font position adjust
2013-12-10 01:58:21 +09:00
yvt
7ffddd8b32
UTF-8 basic support + international fonts
2013-12-10 01:30:15 +09:00
yvt
ab9ebacaef
Merge branch 'master' of https://github.com/yvt/openspades
2013-12-09 17:36:35 +09:00
yvt
87aedb702c
Moved to SDL 2.0 + IME support
2013-12-09 17:36:05 +09:00
yvt
132b379862
Fixed a problem that reloading sometimes fails on 0.76 server
2013-12-09 03:27:06 +09:00
yvt
d6aad574d2
Now player cannot aim down the sight while reloading
2013-12-09 02:52:56 +09:00
yvt
463e1d2053
Exponential power for mouse view movement is configurable
2013-12-09 01:48:55 +09:00
yvt
ca88537a6b
Created new renderer method which works like SetColor
but only accepts an alpha pre-multiplied color value, deprecating the badly-behaved SetColor
method
2013-12-09 01:00:09 +09:00
yvt
8996336063
Merge branch 'master' into newtitle
2013-12-08 23:59:36 +09:00
learn_more
1a42e828de
ModeType instead of dynamic_cast for gamemodes (dynamic_cast is slowwww)
2013-12-07 16:58:39 +01:00
yvt
0581872b94
Now chat notify sound can be muted
2013-12-07 17:11:26 +09:00
yvt
e66a5435d1
Merge remote-tracking branch 'origin/master' into newtitle
...
Conflicts:
Sources/Draw/GLRenderer.cpp
Sources/Gui/SDLRunner.cpp
Sources/Gui/SDLRunner.h
2013-12-04 15:01:36 +09:00
yvt
81c33addb3
Scripted chat window
2013-12-02 19:42:38 +09:00
yvt
e3f8de8d41
Limited the title logo size
2013-11-28 01:04:03 +09:00
yvt
d6326ede4d
New connecting screen
2013-11-28 00:46:45 +09:00
yvt
df4e32a684
In-game menu
2013-11-27 16:30:54 +09:00
yvt
daeaab9dfd
Fixed reference counting issue
2013-11-25 02:46:52 +09:00
learn_more
63b77a5515
Merge branch 'master' of https://github.com/yvt/openspades
2013-11-22 23:09:25 +01:00
learn_more
7bc571f819
size_t instead of int (cannot have negative number of players :)
...
cleanup some formatting (more readable)
2013-11-22 23:09:16 +01:00
yvt
e566155570
Font interface for scripts
2013-11-22 20:46:20 +09:00
yvt
d6088eeac2
Saving map
2013-11-22 19:34:20 +09:00
yvt
5578063ab8
Added ricochet
2013-11-19 22:29:39 +09:00
yvt
d1533f6181
Improved corpse’s stability, and added corpse debug mode
2013-11-18 22:48:47 +09:00
yvt
6da12916e4
Spectator is no longer allowed to fly beyond map boundaries
2013-11-18 20:02:12 +09:00
yvt
fdf0af253f
release mouse button before auto-switching tools
2013-11-18 19:55:27 +09:00
learn_more
50d30c1311
Merge branch 'master' of https://github.com/yvt/openspades
2013-11-17 22:01:08 +01:00
yvt
9359f355a4
Abort the loading by hitting the escape key
2013-11-17 21:51:45 +09:00
yvt
e4b83484db
Fixed #93 .
2013-11-17 00:26:05 +09:00
yvt
4a26ee6af4
Lens flare support for dynamic lights
2013-11-16 23:30:54 +09:00
learn_more
986a53bec8
fix refcounted object
...
cleanup headers usage (don't include everything in base classes, just include what's needed in .cpp)
2013-11-16 01:34:37 +01:00
learn_more
3924a43625
limbo menu responds to 1,2,3
2013-11-11 00:51:13 +01:00
learn_more
2a24e662cd
helper function for weapon scripts (less duplicate code)
...
cleanup some register code
angelscript exceptions have a stacktrace now
optimize some networking code (only create packet when a packet is gonna be sent, instead of every frame
2013-11-03 17:13:49 +01:00
learn_more
e10feba5b0
Killfeed with images (placeholders for now)
2013-11-03 00:52:54 +01:00
learn_more
b5c690a6c5
add localhost quickconnect buttons
...
add version selection next to server url
2013-11-03 00:33:59 +01:00
learn_more
52b98a5598
Cleanup text drawing (has one generic DrawShadow function that draws text with a shadow, instead of duplicating it everywhere in the code
...
use the new DrawShadow function, in CenterMessageView, Client, and TCProgressView
add mingw .exe icon (untested, could use confirmation that it works)
2013-11-02 19:00:50 +01:00
yvt
57281c6a5e
Desaturate effect
2013-11-01 00:55:19 +09:00
yvt
d0e16b29e6
Data rearrangement, and new stuffs
2013-11-01 00:38:42 +09:00
learn_more
f0efd4845f
also centerprint who killed you
2013-10-19 02:14:54 +02:00
learn_more
f9580bc94a
remove obsolete function
2013-10-19 02:09:04 +02:00
learn_more
2dbfff4e0d
highlight hottracked bounding box
2013-10-19 02:00:42 +02:00
yvt
75f1950cfd
Merge branch 'master' of https://github.com/yvt/openspades
2013-10-07 20:19:31 +09:00
yvt
b9226ec964
Sound update
2013-10-07 20:19:11 +09:00
learn_more
c196350cc4
Merge branch 'master' of https://github.com/yvt/openspades into develop
...
more warnings
2013-09-20 23:11:12 +02:00