yvt
|
2e989ef5cd
|
Removed unneeded debug code
|
2013-09-08 16:46:04 +09:00 |
|
yvt
|
b05312d01f
|
r_occlusionQuery can be used to disable occlusion culling, which stalls GPU on some Apple's GeForce drivers
|
2013-09-08 16:44:50 +09:00 |
|
yvt
|
10cecb06db
|
Reflected image is not rendered if water surface is occlusion culled
|
2013-09-07 01:36:53 +09:00 |
|
yvt
|
29374bf680
|
Merge branch 'master' into newwater
|
2013-09-06 18:23:54 +09:00 |
|
yvt
|
776bafe1d8
|
Preload and performance improvement
|
2013-09-06 11:44:36 +09:00 |
|
yvt
|
b15bc8ceb4
|
Reflective water
|
2013-09-04 22:11:39 +09:00 |
|
yvt
|
eb2653be78
|
Improved physically correctness and quality
|
2013-09-04 20:34:45 +09:00 |
|
yvt
|
6f66497f8a
|
New Water
|
2013-09-04 16:34:56 +09:00 |
|
yvt
|
451e939ddb
|
Some bug fixes & performance tuning
|
2013-09-03 22:48:04 +09:00 |
|
yvt
|
7eba253abd
|
* Texture Anisotropy
* Water 2
|
2013-09-02 19:35:14 +09:00 |
|
yvt
|
f62dc373be
|
GL_EXT_framebuffer_blit is no longer required
|
2013-08-29 23:54:23 +09:00 |
|
yvt
|
f0d34ef494
|
added GPLv3 header
|
2013-08-29 11:45:22 +09:00 |
|
yvt
|
1025efbeaf
|
* Better Graphics Profiling
* Optimized Water Color Texture Update
|
2013-08-25 09:43:01 +09:00 |
|
yvt
|
5673516fd7
|
Render Performance Profiler
|
2013-08-25 08:21:22 +09:00 |
|
yvt
|
5a287b9cce
|
Added volumetric fog
|
2013-08-22 20:02:17 +09:00 |
|
yvt
|
931be8cf09
|
From pre-0.0.3 source code
|
2013-08-18 16:18:06 +09:00 |
|