191 Commits

Author SHA1 Message Date
learn_more
242705f29a use external curl, remove included files 2013-08-31 19:23:32 +02:00
learn_more
e69d50ee08 Add a serverbrowser using the listing from http://services.buildandshoot.com/serverlist.json
curl is used to download the listing, JsonCpp is used for the parsing.
2013-08-31 18:06:46 +02:00
learn_more
09e05c8ff6 add curl 2013-08-31 18:04:04 +02:00
learn_more
eb1175e08d add json library 2013-08-31 18:03:29 +02:00
learn_more
308559444c Disable warnings 2013-08-31 16:00:27 +02:00
learn_more
5ebdc85911 Merge branch 'master' of https://github.com/yvt/openspades 2013-08-31 12:20:45 +02:00
yvt
4431ac0a4f Fixed reload-related bugs 2013-08-31 15:10:20 +09:00
yvt
ba70c3939f Fixed bug that reload doesn't complete when player switched tools while reloading 2013-08-31 15:01:51 +09:00
yvt
d7fb4456e9 Separated "raising" sounds for every tools 2013-08-31 14:54:12 +09:00
yvt
55dd4a259f Player no longer can place a block that overlaps with itself 2013-08-31 13:17:35 +09:00
yvt
55677ea014 Now sends InputData and WeaponInput only when there are changes 2013-08-31 12:53:44 +09:00
yvt
79cc24f39c Ammo count is now shown correctly on some servers where magazine size is larger than default
(actually this doesn't look for now, but at least it shows the correct value)
2013-08-31 11:19:49 +09:00
learn_more
b6100c11a6 Cleanup old makefiles
The project now builds on Windows (MSVC 2k10 on Win7) and Linux (g++ 4.6.3 on ubuntu x64)
2013-08-31 02:41:16 +02:00
learn_more
01cf7d3c6d Perform some more enet required checks,
set them as defines as to not require modifications on enet (add include files)
2013-08-31 02:32:51 +02:00
learn_more
f8a47a8b5a gotta love a case sensitive filesystem.. 2013-08-31 02:23:30 +02:00
learn_more
ac291f9503 actually remove their usage 2013-08-31 02:08:01 +02:00
learn_more
aa5c3c600c typo 2013-08-31 02:03:24 +02:00
learn_more
4caaa93eb5 windows / linux compat 2013-08-31 01:58:02 +02:00
learn_more
ea24d79332 cleanup, add default binary dif + win32 copy action 2013-08-30 23:58:56 +02:00
learn_more
120b2ffa34 FindGLEW2 uses default naming 2013-08-30 23:58:26 +02:00
learn_more
61f27c2546 always initialize int :( 2013-08-30 23:56:48 +02:00
learn_more
736aa5da22 Merge branch 'master' of https://github.com/yvt/openspades 2013-08-30 22:09:10 +02:00
yvt
176944f3bb * added PakLocation.txt to indicate URL for the latest oaks (I cannot add contents of each .pak because of license problems, and adding .pak to a git repository is not good)
* modified mkpak.sh so that it can package all paks into one zip file
2013-08-31 04:53:28 +09:00
learn_more
59792473d3 Test GLEW module 2013-08-30 21:25:35 +02:00
learn_more
5c8f0545db Merge branch 'master' of https://github.com/yvt/openspades 2013-08-30 21:25:14 +02:00
yvt
768ebe79cd head hit-box fixed 2013-08-31 03:33:25 +09:00
learn_more
ce585033fc Merge branch 'master' of https://github.com/yvt/openspades 2013-08-30 20:27:51 +02:00
yvt
28dcfc4336 OBB3 ray-casting bug fixed (affects hit-test of weapons) 2013-08-31 03:20:22 +09:00
learn_more
8d72c6b6e6 Copy resource files to a user specified dir + add that dir to the defines (used while developing) 2013-08-30 20:06:57 +02:00
yvt
e9f4660579 now uses ammo/stock value that server sends 2013-08-31 02:50:51 +09:00
learn_more
62f49e620f Merge branch 'master' of https://github.com/yvt/openspades 2013-08-30 18:47:36 +02:00
yvt
3844e9c753 Fixed usage of blocks when building a line of blocks 2013-08-31 01:20:20 +09:00
yvt
974c435b51 * Delayed tool switching
* Automatic tool switching when player have no ammo/blocks/grenades
2013-08-31 01:12:45 +09:00
yvt
999d1e774b local player's tracer made invisible 2013-08-30 22:51:42 +09:00
yvt
8b6d2e4653 fixed field of view to match AoS 0.75 2013-08-30 22:51:05 +09:00
yvt
b062400267 changed spade to block damage 2013-08-30 22:34:50 +09:00
yvt
2ddc4bde8c added tracer 2013-08-30 22:23:05 +09:00
yvt
88041f3b33 Long Sprite 2013-08-30 21:05:51 +09:00
yvt
ff41cd04ba Changed default value for cg_zoomedMouseSensScale 2013-08-30 01:33:17 +09:00
yvt
fbb7f12256 Fixed a problem that user cannot connect to some servers 2013-08-30 00:49:31 +09:00
yvt
1eb8170f85 Hemisphere-like lighting and some adjustment 2013-08-30 00:37:45 +09:00
yvt
47b14c0f2a sprint animation in water 2013-08-30 00:19:06 +09:00
yvt
e7a8289646 added script used to package non-opensource resources 2013-08-30 00:03:02 +09:00
yvt
bd1bbb0793 mouse sensitivity scaling used when aiming 2013-08-29 23:59:28 +09:00
yvt
f62dc373be GL_EXT_framebuffer_blit is no longer required 2013-08-29 23:54:23 +09:00
yvt
bcf048956c * using OpenGL sRGB extensions correctly
* changed version number
2013-08-29 23:30:10 +09:00
yvt
f0d34ef494 added GPLv3 header 2013-08-29 11:45:22 +09:00
learn_more
09fe3ca1a5 remove more ifdef 2013-08-29 00:39:18 +02:00
learn_more
42e8b1d6d0 First version of CMake,
VS.net 2k10 fully builds.
2013-08-29 00:21:27 +02:00
yvt
f7cf529924 * Fixed bug in GLMapShadowRenderer 2013-08-29 03:34:16 +09:00