9 Commits

Author SHA1 Message Date
Tomoaki Kawada
2bc2bcac26 Water shader: level 3
Screen-space reflections (hybrid w/planar reflections) & refractions!
2016-11-11 02:53:48 +09:00
Tomoaki Kawada
2358f30ce2 Update shaders 2016-11-07 00:38:09 +09:00
Tomoaki Kawada
4047b613f1 Remove the vertical fog
Improves the AoS 0.75 compatibility.
2016-11-06 22:15:37 +09:00
yvt
04b06b2e73 Faster fog density computation, improving map rendering performance with complex maps 2014-02-03 23:52:53 +09:00
yvt
9dc90eaa8f Concentrated water mesh density 2013-12-27 22:50:22 +09:00
yvt
884f54fccc Modified water renderer 2013-11-11 01:12:51 +09:00
yvt
7f47c73e07 Reflection is blurred on the far water surface 2013-10-14 02:47:25 +09:00
yvt
70923eb0e7 Updated water 2 renderer 2013-09-04 23:09:57 +09:00
yvt
eb2653be78 Improved physically correctness and quality 2013-09-04 20:34:45 +09:00