Tomoaki Kawada
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2bc2bcac26
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Water shader: level 3
Screen-space reflections (hybrid w/planar reflections) & refractions!
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2016-11-11 02:53:48 +09:00 |
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Tomoaki Kawada
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2358f30ce2
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Update shaders
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2016-11-07 00:38:09 +09:00 |
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Tomoaki Kawada
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4047b613f1
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Remove the vertical fog
Improves the AoS 0.75 compatibility.
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2016-11-06 22:15:37 +09:00 |
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yvt
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04b06b2e73
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Faster fog density computation, improving map rendering performance with complex maps
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2014-02-03 23:52:53 +09:00 |
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yvt
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9dc90eaa8f
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Concentrated water mesh density
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2013-12-27 22:50:22 +09:00 |
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yvt
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884f54fccc
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Modified water renderer
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2013-11-11 01:12:51 +09:00 |
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yvt
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7f47c73e07
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Reflection is blurred on the far water surface
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2013-10-14 02:47:25 +09:00 |
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yvt
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70923eb0e7
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Updated water 2 renderer
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2013-09-04 23:09:57 +09:00 |
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yvt
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eb2653be78
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Improved physically correctness and quality
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2013-09-04 20:34:45 +09:00 |
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