Merge pull request #82 from learn-more/master

add install target
This commit is contained in:
yvt 2013-10-06 19:25:07 -07:00
commit daa9556e33
3 changed files with 39 additions and 4 deletions

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@ -157,3 +157,33 @@ include_directories("${CURL_INCLUDE_DIRS}")
add_subdirectory(Resources)
add_subdirectory(Sources)
install(FILES AUTHORS ChangeLog LICENSE README.md DESTINATION bin)
#see http://www.cmake.org/cmake/help/v2.8.11/cpack.html
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "OpenSpades")
set(CPACK_PACKAGE_VENDOR "yvt, assorted")
set(CPACK_PACKAGE_DESCRIPTION_FILE "${CMAKE_CURRENT_SOURCE_DIR}/README.md")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
set(CPACK_PACKAGE_VERSION_MAJOR ${OpenSpades_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${OpenSpades_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${OpenSpades_VERSION_REVISION})
set(CPACK_PACKAGE_INSTALL_DIRECTORY "CMake ${CMake_VERSION_MAJOR}.${CMake_VERSION_MINOR}")
if(WIN32 AND NOT UNIX)
# There is a bug in NSIS that does not handle full unix paths properly. Make
# sure there is at least one set of four (4) backlasshes.
set(CPACK_NSIS_INSTALLED_ICON_NAME "bin\\\\OpenSpades.exe")
set(CPACK_NSIS_HELP_LINK "https://sites.google.com/a/yvt.jp/openspades/")
set(CPACK_NSIS_URL_INFO_ABOUT "http://buildandshoot.com/viewforum.php?f=57")
#SET(CPACK_NSIS_CONTACT "me@my-personal-home-page.com")
set(CPACK_NSIS_MODIFY_PATH ON)
set(CPACK_PACKAGING_INSTALL_PREFIX "/")
else()
set(CPACK_STRIP_FILES "bin/OpenSpades")
set(CPACK_SOURCE_STRIP_FILES "")
endif(WIN32 AND NOT UNIX)
set(CPACK_PACKAGE_EXECUTABLES "OpenSpades" "OpenSpades")
set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY FALSE) #everyone hates a dir inside a zip named exactly like the zip
include(CPack)

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@ -2,13 +2,15 @@
if(RESDIR_DEFINED)
add_custom_target(copy_resources ALL COMMENT "Copying resources")
file(GLOB_RECURSE SHADERS Shaders/*)
foreach(FILE ${SHADERS})
install(FILES ${RESDIR}/pak000-Base.pak ${RESDIR}/pak001-Models.pak ${RESDIR}/pak002-Sounds.pak DESTINATION bin/Resources)
file(GLOB_RECURSE RESOURCES Shaders/* Scripts/*)
foreach(FILE ${RESOURCES})
string(REPLACE ${CMAKE_CURRENT_SOURCE_DIR} ${RESDIR} TARGETFILE ${FILE})
get_filename_component(TARGETDIR ${TARGETFILE} PATH)
add_custom_command(TARGET copy_resources COMMAND ${CMAKE_COMMAND} -E make_directory "${TARGETDIR}")
add_custom_command(TARGET copy_resources COMMAND ${CMAKE_COMMAND} -E copy_if_different "${FILE}" "${TARGETFILE}")
endforeach()
endif()
install(DIRECTORY "Scripts" DESTINATION bin/Resources)
install(DIRECTORY "Shaders" DESTINATION bin/Resources)

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@ -41,6 +41,7 @@ if(WIN32)
string(REGEX REPLACE "\\.lib$" ".dll" SDL_DLL ${LIB})
if(EXISTS "${SDL_DLL}")
add_custom_command(TARGET OpenSpades POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${SDL_DLL}" "${CMAKE_BINARY_DIR}/bin/\$\(Configuration\)/")
install(PROGRAMS ${SDL_DLL} DESTINATION bin)
endif()
endforeach()
add_definitions(-DCURL_STATICLIB)
@ -78,3 +79,5 @@ if(WIN32)
else()
target_link_libraries(OpenSpades Xext)
endif()
install(TARGETS OpenSpades DESTINATION bin)