Add a missing call to CheckError
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@ -235,6 +235,7 @@ namespace spades{
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r = eng->RegisterInterfaceMethod("IWeaponSkin2",
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"void SetSoundEnvironment(float, float, float)");
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manager->CheckError(r);
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r = eng->RegisterInterfaceMethod("IWeaponSkin2",
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"void set_SoundOrigin(Vector3)");
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manager->CheckError(r);
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