compile fix (its just a dummy tool)
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@ -25,6 +25,7 @@ SPADES_SETTING(r_fullscreen, "0");
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//lm: meh, don't care about this stuff in a test project, so just go with dummy implementation
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extern "C" int asAtomicInc(int &value) { return ++value; }
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extern "C" int asAtomicDec(int &value) { return --value; }
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void drawFrame( spades::client::IRenderer& renderer );
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