Changed “refresh server list” icon
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3f2f03ef63
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@ -1,6 +1,9 @@
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All paks for development vesion:
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http://yvt.jp/files/programs/osppaks/DevPaks13.zip
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http://yvt.jp/files/programs/osppaks/DevPaks14.zip
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(These paks are not included in the source tree because they contains some
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non-opensource materials and they seem too large to include in the git tree.)
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@ -235,6 +235,21 @@ namespace spades {
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}
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class RefreshButton: spades::ui::SimpleButton {
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RefreshButton(spades::ui::UIManager@ manager){
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super(manager);
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}
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void Render() {
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SimpleButton::Render();
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Renderer@ renderer = Manager.Renderer;
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Vector2 pos = ScreenPosition;
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Vector2 size = Size;
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Image@ img = renderer.RegisterImage("Gfx/UI/Refresh.png");
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renderer.DrawImage(img, pos + (size - Vector2(16.f, 16.f)) * 0.5f);
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}
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}
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class ProtocolButton: spades::ui::SimpleButton {
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ProtocolButton(spades::ui::UIManager@ manager){
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super(manager);
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@ -339,9 +354,8 @@ namespace spades {
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AddChild(button);
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}
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{
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spades::ui::Button button(Manager);
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button.Caption = "Refresh Server List";
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button.Bounds = AABB2(contentsLeft + contentsWidth - 364.f, footerPos, 160.f, 30.f);
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RefreshButton button(Manager);
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button.Bounds = AABB2(contentsLeft + contentsWidth - 364.f, footerPos, 30.f, 30.f);
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button.Activated = EventHandler(this.OnRefreshServerListPressed);
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AddChild(button);
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}
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@ -174,7 +174,6 @@ namespace spades {
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class SimpleButton: spades::ui::Button {
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SimpleButton(spades::ui::UIManager@ manager){
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super(manager);
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Toggle = true;
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}
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void Render() {
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Renderer@ renderer = Manager.Renderer;
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