Reduced weapon movement

This commit is contained in:
yvt 2013-11-17 22:48:16 +09:00
parent 198b955b50
commit 891252c6b8

View File

@ -215,8 +215,8 @@ namespace spades {
if(dt > 0.f)
viewWeaponOffset *= powf(.01f, dt);
const float limitX = .01f;
const float limitY = .01f;
const float limitX = .003f;
const float limitY = .003f;
if(viewWeaponOffset.x < -limitX)
viewWeaponOffset.x = Mix(viewWeaponOffset.x, -limitX, .5f);
if(viewWeaponOffset.x > limitX)