Add snapcraft configuration to build snaps
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[Desktop Entry]
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Version=1.0
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Type=Application
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Terminal=false
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Exec=openspades %U
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Name=OpenSpades
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GenericName=Sandbox building and FPS videogame
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Comment=Open-source clone of Ace of Spades
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Keywords=game;fps;sandbox;voxel;aos;
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Icon=${SNAP}/meta/gui/openspades.png
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Categories=Game;ActionGame;
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MimeType=x-scheme-handler/aos;
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After Width: | Height: | Size: 48 KiB |
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#!/bin/bash
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case "$SNAP_ARCH" in
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"amd64") ARCH='x86_64-linux-gnu'
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;;
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"i386") ARCH='i386-linux-gnu'
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;;
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*)
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echo "Unsupported architecture for this app build"
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exit 1
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;;
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esac
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if [ ! -f $SNAP_USER_DATA/.local/share/openspades/Resources ];
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then
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mkdir -p $SNAP_USER_DATA/.local/share/openspades/Resources
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cp $SNAP/share/games/openspades/Resources/* $SNAP_USER_DATA/.local/share/openspades/Resources
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echo cl_checkForUpdates: 1 > $SNAP_USER_DATA/.local/share/openspades/Resources/SPConfig.cfg
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echo s_eax: 1 >> $SNAP_USER_DATA/.local/share/openspades/Resources/SPConfig.cfg
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fi
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export LD_LIBRARY_PATH=$SNAP/usr/lib/$ARCH:$LD_LIBRARY_PATH
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# XKB config
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export XKB_CONFIG_ROOT=$SNAP/usr/share/X11/xkb
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export LD_LIBRARY_PATH=$SNAP/usr/lib/$ARCH/pulseaudio:$LD_LIBRARY_PATH
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# Mesa Libs
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export LD_LIBRARY_PATH=$SNAP/usr/lib/$ARCH/mesa:$LD_LIBRARY_PATH
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export LD_LIBRARY_PATH=$SNAP/usr/lib/$ARCH/mesa-egl:$LD_LIBRARY_PATH
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# XDG Config
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export XDG_CONFIG_DIRS=$SNAP/etc/xdg:$XDG_CONFIG_DIRS
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export XDG_CONFIG_DIRS=$SNAP/usr/xdg:$XDG_CONFIG_DIRS
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# Note: this doesn't seem to work, QML's LocalStorage either ignores
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# or fails to use $SNAP_USER_DATA if defined here
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export XDG_DATA_DIRS=$SNAP_USER_DATA:$XDG_DATA_DIRS
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export XDG_DATA_DIRS=$SNAP/usr/share:$XDG_DATA_DIRS
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# Workaround in snapd for proprietary nVidia drivers mounts the drivers in
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# /var/lib/snapd/lib/gl that needs to be in LD_LIBRARY_PATH
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export LD_LIBRARY_PATH=/var/lib/snapd/lib/gl:$LD_LIBRARY_PATH
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# Not good, needed for fontconfig
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export XDG_DATA_HOME=$SNAP_USER_DATA/usr/share
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# Font Config
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export FONTCONFIG_PATH=$SNAP/etc/fonts/config.d
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export FONTCONFIG_FILE=$SNAP/etc/fonts/fonts.conf
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# Tell libGL where to find the drivers
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export LIBGL_DRIVERS_PATH=$SNAP/usr/lib/$ARCH/dri
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# Necessary for the SDK to find the translations directory
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export APP_DIR=$SNAP
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# Use GTK styling for running under Unity 7
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export DESKTOP_SESSION=ubuntu
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export XDG_SESSION_DESKTOP=ubuntu
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export XDG_CURRENT_DESKTOP=Unity
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#export LIBGL_DEBUG="verbose"
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export XLOCALEDIR="$SNAP/usr/share/X11/locale"
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export LOCPATH="$SNAP/usr/lib/locale"
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$SNAP/games/openspades "$@"
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name: openspades
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version: 'master'
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summary: Sandbox building and FPS videogame
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description: |
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OpenSpades is a compatible client of Ace of Spades 0.75.
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Can connect to a vanilla/pyspades/pysnip server.
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Uses OpenGL/AL for better experience.
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Open source, and cross platform.
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grade: stable
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confinement: strict
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apps:
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openspades:
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command: launch_openspades
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plugs:
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- network
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- network-bind
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- opengl
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- x11
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- pulseaudio
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parts:
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scripts:
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plugin: dump
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source: snap/scripts
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organize:
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'launch_openspades': bin/
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openspades:
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plugin: cmake
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configflags: [-DCMAKE_BUILD_TYPE=RelWithDebInfo]
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source: .
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build-packages:
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- clang
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- imagemagick
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- wget
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- zip
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- unzip
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- pkg-config
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- libglew-dev
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- libcurl4-openssl-dev
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- libsdl2-dev
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- libsdl2-image-dev
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- libalut-dev
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- xdg-utils
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- libfreetype6-dev
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- libopus-dev
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- libopusfile-dev
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- libjpeg-dev
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- libxinerama-dev
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- libxft-dev
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stage-packages:
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- libgl1-mesa-dri
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- libgl1-mesa-glx
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- libglew1.13
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- libopenal1
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