Revert "feat(draw): increase the effect of GLFogFilter2
in a near field"
This reverts commit f6912b7a1da2fb68c6b7edb1565133f8fbb04c10.
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@ -78,11 +78,6 @@ void main() {
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if (localClipZ == 1.0) {
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// The sky should have the fog color.
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goalFogFactor = 1.0;
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} else {
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// Increase the fog factor near the camera so that the effect is more
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// visible without lowering the visibility of near-fog-distance objects.
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goalFogFactor = mix(goalFogFactor, sqrt(goalFogFactor),
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(1.0 - goalFogFactor) * (1.0 - goalFogFactor) * 0.5);
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}
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// OpenSpades' fog model uses a Rayleigh-scattering-style wavelength-
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