Add unsupported options (cg_viewWeaponX, cg_viewWeaponY, cg_viewWeaponZ)
Fixes #591.
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03b5d7869e
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@ -50,6 +50,9 @@ SPADES_SETTING(cg_ejectBrass);
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DEFINE_SPADES_SETTING(cg_animations, "1");
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SPADES_SETTING(cg_shake);
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DEFINE_SPADES_SETTING(cg_environmentalAudio, "1");
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DEFINE_SPADES_SETTING(cg_viewWeaponX, "0");
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DEFINE_SPADES_SETTING(cg_viewWeaponY, "0");
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DEFINE_SPADES_SETTING(cg_viewWeaponZ, "0");
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namespace spades {
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namespace client {
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@ -675,6 +678,9 @@ namespace spades {
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viewWeaponOffset.z += vl * 0.003f * sp;
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}
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// manual adjustment
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viewWeaponOffset += Vector3{cg_viewWeaponX, cg_viewWeaponY, cg_viewWeaponZ} * (1.f - aimDownState);
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asIScriptObject *skin;
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if (currentTool == Player::ToolSpade) {
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