Add unsupported options (cg_viewWeaponX, cg_viewWeaponY, cg_viewWeaponZ)

Fixes #591.
This commit is contained in:
yvt 2017-03-04 03:44:57 +09:00
parent 03b5d7869e
commit 6f0955349e

View File

@ -50,6 +50,9 @@ SPADES_SETTING(cg_ejectBrass);
DEFINE_SPADES_SETTING(cg_animations, "1");
SPADES_SETTING(cg_shake);
DEFINE_SPADES_SETTING(cg_environmentalAudio, "1");
DEFINE_SPADES_SETTING(cg_viewWeaponX, "0");
DEFINE_SPADES_SETTING(cg_viewWeaponY, "0");
DEFINE_SPADES_SETTING(cg_viewWeaponZ, "0");
namespace spades {
namespace client {
@ -675,6 +678,9 @@ namespace spades {
viewWeaponOffset.z += vl * 0.003f * sp;
}
// manual adjustment
viewWeaponOffset += Vector3{cg_viewWeaponX, cg_viewWeaponY, cg_viewWeaponZ} * (1.f - aimDownState);
asIScriptObject *skin;
if (currentTool == Player::ToolSpade) {