use asOFFSET
instead of offsetof
because compilation fails on gcc-4.8
This commit is contained in:
parent
8496e5f73e
commit
681feaa125
@ -33,6 +33,8 @@
|
||||
|
||||
SPADES_SETTING(r_water, "2");
|
||||
|
||||
#include <AngelScript/include/angelscript.h> // for asOFFSET. somehow `offsetof` fails on gcc-4.8
|
||||
|
||||
namespace spades {
|
||||
namespace draw {
|
||||
GLMapChunk::GLMapChunk(spades::draw::GLMapRenderer *r, client::GameMap *mp,
|
||||
@ -364,22 +366,22 @@ namespace spades {
|
||||
device->BindBuffer(IGLDevice::ArrayBuffer, buffer);
|
||||
device->VertexAttribPointer(positionAttribute(), 3,
|
||||
IGLDevice::UnsignedByte, false,
|
||||
sizeof(Vertex), (void *)offsetof(Vertex, x));
|
||||
sizeof(Vertex), (void *)asOFFSET(Vertex, x));
|
||||
if(ambientOcclusionCoordAttribute() != -1)
|
||||
device->VertexAttribPointer(ambientOcclusionCoordAttribute(), 2,
|
||||
IGLDevice::UnsignedShort, false,
|
||||
sizeof(Vertex), (void *)offsetof(Vertex, aoX));
|
||||
sizeof(Vertex), (void *)asOFFSET(Vertex, aoX));
|
||||
device->VertexAttribPointer(colorAttribute(), 4,
|
||||
IGLDevice::UnsignedByte, true,
|
||||
sizeof(Vertex), (void *)offsetof(Vertex, colorRed));
|
||||
sizeof(Vertex), (void *)asOFFSET(Vertex, colorRed));
|
||||
if(normalAttribute() != -1)
|
||||
device->VertexAttribPointer(normalAttribute(), 3,
|
||||
IGLDevice::Byte, false,
|
||||
sizeof(Vertex), (void *)offsetof(Vertex, nx));
|
||||
sizeof(Vertex), (void *)asOFFSET(Vertex, nx));
|
||||
|
||||
device->VertexAttribPointer(fixedPositionAttribute(), 3,
|
||||
IGLDevice::Byte, false,
|
||||
sizeof(Vertex), (void *)offsetof(Vertex, sx));
|
||||
sizeof(Vertex), (void *)asOFFSET(Vertex, sx));
|
||||
|
||||
device->BindBuffer(IGLDevice::ArrayBuffer, 0);
|
||||
device->BindBuffer(IGLDevice::ElementArrayBuffer,
|
||||
@ -443,13 +445,13 @@ namespace spades {
|
||||
device->BindBuffer(IGLDevice::ArrayBuffer, buffer);
|
||||
device->VertexAttribPointer(positionAttribute(), 3,
|
||||
IGLDevice::UnsignedByte, false,
|
||||
sizeof(Vertex), (void *)offsetof(Vertex, x));
|
||||
sizeof(Vertex), (void *)asOFFSET(Vertex, x));
|
||||
device->VertexAttribPointer(colorAttribute(), 4,
|
||||
IGLDevice::UnsignedByte, true,
|
||||
sizeof(Vertex), (void *)offsetof(Vertex, colorRed));
|
||||
sizeof(Vertex), (void *)asOFFSET(Vertex, colorRed));
|
||||
device->VertexAttribPointer(normalAttribute(), 3,
|
||||
IGLDevice::Byte, false,
|
||||
sizeof(Vertex), (void *)offsetof(Vertex, nx));
|
||||
sizeof(Vertex), (void *)asOFFSET(Vertex, nx));
|
||||
|
||||
device->BindBuffer(IGLDevice::ArrayBuffer, 0);
|
||||
device->BindBuffer(IGLDevice::ElementArrayBuffer,
|
||||
|
Loading…
x
Reference in New Issue
Block a user