GL_ARB_texture_non_power_of_two support is checked
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@ -347,6 +347,7 @@ void MainWindow::CheckGLCapability() {
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"GL_ARB_multitexture",
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"GL_ARB_multitexture",
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"GL_ARB_shader_objects",
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"GL_ARB_shader_objects",
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"GL_ARB_shading_language_100",
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"GL_ARB_shading_language_100",
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"GL_ARB_texture_non_power_of_two",
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"GL_ARB_vertex_buffer_object",
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"GL_ARB_vertex_buffer_object",
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"GL_EXT_framebuffer_object",
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"GL_EXT_framebuffer_object",
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NULL
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NULL
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