2013-11-22 22:50:14 +09:00
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/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "MainScreen.h"
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#include <Core/Exception.h>
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#include <Client/Quake3Font.h>
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#include <Client/FontData.h>
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2013-11-23 22:13:04 +09:00
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#include <ScriptBindings/ScriptFunction.h>
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#include "MainScreenHelper.h"
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2013-11-24 02:27:08 +09:00
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#include <Client/Client.h>
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#include <Core/Settings.h>
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SPADES_SETTING(cg_lastQuickConnectHost, "127.0.0.1");
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SPADES_SETTING(cg_protocolVersion, "");
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SPADES_SETTING(cg_playerName, "Deuce");
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2013-11-22 22:50:14 +09:00
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namespace spades {
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namespace gui {
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MainScreen::MainScreen(client::IRenderer *r, client::IAudioDevice *a) :
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renderer(r),
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audioDevice(a){
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2013-11-23 22:13:04 +09:00
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SPADES_MARK_FUNCTION();
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2013-11-22 22:50:14 +09:00
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if(r == NULL)
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SPInvalidArgument("r");
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if(a == NULL)
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SPInvalidArgument("a");
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font = new client::Quake3Font(renderer,
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2013-11-23 22:13:04 +09:00
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renderer->RegisterImage("Gfx/Fonts/SquareFontModified.png"),
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(const int*)SquareFontMap,
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2013-11-22 22:50:14 +09:00
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24,
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2013-12-30 17:52:19 +09:00
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4,
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true);
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2013-12-10 01:30:15 +09:00
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static_cast<client::Quake3Font*>(&*font)->SetGlyphYRange(4.f, 16.f);
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2013-11-27 16:30:54 +09:00
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SPLog("Font 'SquareFont' Loaded");
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2013-11-22 22:50:14 +09:00
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2013-11-23 22:13:04 +09:00
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helper = new MainScreenHelper(this);
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// first call to RunFrame tends to have larger dt value.
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// so this value is set in the first call.
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timeToStartInitialization = 1000.f;
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2013-11-22 22:50:14 +09:00
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}
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MainScreen::~MainScreen(){
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2013-11-23 22:13:04 +09:00
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SPADES_MARK_FUNCTION();
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helper->MainScreenDestroyed();
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2013-11-22 22:50:14 +09:00
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}
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2013-11-24 02:27:08 +09:00
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// Restores renderer's state (game map, fog color)
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// after returning from the game client.
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void MainScreen::RestoreRenderer() {
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static ScriptFunction func("MainScreenUI", "void SetupRenderer()");
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ScriptContextHandle c = func.Prepare();
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c->SetObject(&*ui);
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c.ExecuteChecked();
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}
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2014-02-01 21:55:30 +09:00
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bool MainScreen::NeedsAbsoluteMouseCoordinate() {
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SPADES_MARK_FUNCTION();
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if(subview){
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return subview->NeedsAbsoluteMouseCoordinate();
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}
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return true;
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}
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2013-11-22 22:50:14 +09:00
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void MainScreen::MouseEvent(float x, float y) {
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2013-11-23 22:13:04 +09:00
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SPADES_MARK_FUNCTION();
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2013-11-22 22:50:14 +09:00
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if(subview){
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subview->MouseEvent(x, y);
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return;
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}
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2013-11-23 22:13:04 +09:00
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if(!ui){
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return;
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}
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static ScriptFunction func("MainScreenUI", "void MouseEvent(float, float)");
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ScriptContextHandle c = func.Prepare();
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c->SetObject(&*ui);
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c->SetArgFloat(0, x);
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c->SetArgFloat(1, y);
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c.ExecuteChecked();
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2013-11-22 22:50:14 +09:00
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}
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2013-12-09 17:36:05 +09:00
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void MainScreen::WheelEvent(float x, float y) {
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SPADES_MARK_FUNCTION();
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if(subview){
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subview->WheelEvent(x, y);
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return;
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}
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if(!ui){
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return;
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}
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static ScriptFunction func("MainScreenUI", "void WheelEvent(float, float)");
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ScriptContextHandle c = func.Prepare();
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c->SetObject(&*ui);
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c->SetArgFloat(0, x);
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c->SetArgFloat(1, y);
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c.ExecuteChecked();
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}
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2013-11-22 22:50:14 +09:00
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void MainScreen::KeyEvent(const std::string & key, bool down) {
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2013-11-23 22:13:04 +09:00
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SPADES_MARK_FUNCTION();
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2013-11-22 22:50:14 +09:00
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if(subview){
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subview->KeyEvent(key, down);
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return;
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}
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2013-11-23 22:13:04 +09:00
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if(!ui){
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return;
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2013-11-22 22:50:14 +09:00
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}
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2013-11-23 22:13:04 +09:00
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static ScriptFunction func("MainScreenUI", "void KeyEvent(string, bool)");
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ScriptContextHandle c = func.Prepare();
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std::string k = key;
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c->SetObject(&*ui);
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c->SetArgObject(0, reinterpret_cast<void*>(&k));
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c->SetArgByte(1, down ? 1 : 0);
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c.ExecuteChecked();
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2013-11-22 22:50:14 +09:00
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}
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2013-12-09 17:36:05 +09:00
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void MainScreen::TextInputEvent(const std::string &ch) {
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SPADES_MARK_FUNCTION();
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if(subview){
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subview->TextInputEvent(ch);
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return;
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}
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if(!ui){
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return;
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}
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static ScriptFunction func("MainScreenUI", "void TextInputEvent(string)");
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ScriptContextHandle c = func.Prepare();
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std::string k = ch;
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c->SetObject(&*ui);
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c->SetArgObject(0, reinterpret_cast<void*>(&k));
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c.ExecuteChecked();
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}
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void MainScreen::TextEditingEvent(const std::string &ch,
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int start, int len) {
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2013-11-23 22:13:04 +09:00
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SPADES_MARK_FUNCTION();
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2013-11-22 22:50:14 +09:00
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if(subview){
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2013-12-09 17:36:05 +09:00
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subview->TextEditingEvent(ch, start, len);
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2013-11-22 22:50:14 +09:00
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return;
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}
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2013-11-23 22:13:04 +09:00
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if(!ui){
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return;
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}
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2013-12-09 17:36:05 +09:00
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static ScriptFunction func("MainScreenUI", "void TextEditingEvent(string, int, int)");
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2013-11-23 22:13:04 +09:00
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ScriptContextHandle c = func.Prepare();
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std::string k = ch;
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c->SetObject(&*ui);
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c->SetArgObject(0, reinterpret_cast<void*>(&k));
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2013-12-09 17:36:05 +09:00
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c->SetArgDWord(1, static_cast<asDWORD>(start));
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c->SetArgDWord(2, static_cast<asDWORD>(len));
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c.ExecuteChecked();
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}
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bool MainScreen::AcceptsTextInput() {
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SPADES_MARK_FUNCTION();
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if(subview){
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return subview->AcceptsTextInput();
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}
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if(!ui){
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return false;
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}
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static ScriptFunction func("MainScreenUI", "bool AcceptsTextInput()");
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ScriptContextHandle c = func.Prepare();
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c->SetObject(&*ui);
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c.ExecuteChecked();
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return c->GetReturnByte() != 0;
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}
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AABB2 MainScreen::GetTextInputRect() {
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SPADES_MARK_FUNCTION();
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if(subview){
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return subview->GetTextInputRect();
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}
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if(!ui){
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return AABB2();
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}
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static ScriptFunction func("MainScreenUI", "AABB2 GetTextInputRect()");
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ScriptContextHandle c = func.Prepare();
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c->SetObject(&*ui);
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2013-11-23 22:13:04 +09:00
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c.ExecuteChecked();
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2013-12-09 17:36:05 +09:00
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return *reinterpret_cast<AABB2*>(c->GetReturnObject());
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2013-11-23 22:13:04 +09:00
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}
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bool MainScreen::WantsToBeClosed() {
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SPADES_MARK_FUNCTION();
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if(!ui){
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return false;
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}
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static ScriptFunction func("MainScreenUI", "bool WantsToBeClosed()");
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ScriptContextHandle c = func.Prepare();
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c->SetObject(&*ui);
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c.ExecuteChecked();
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return c->GetReturnByte() != 0;
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}
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void MainScreen::DrawStartupScreen() {
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SPADES_MARK_FUNCTION();
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Handle<client::IImage> img;
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Vector2 scrSize = {renderer->ScreenWidth(),
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renderer->ScreenHeight()};
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2013-12-09 01:00:09 +09:00
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renderer->SetColorAlphaPremultiplied(MakeVector4(0, 0, 0, 1.));
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2013-11-23 22:13:04 +09:00
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img = renderer->RegisterImage("Gfx/White.tga");
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renderer->DrawImage(img, AABB2(0, 0,
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scrSize.x, scrSize.y));
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std::string str = "NOW LOADING";
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Vector2 size = font->Measure(str);
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Vector2 pos = MakeVector2(scrSize.x - 16.f, scrSize.y - 16.f);
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pos -= size;
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font->DrawShadow(str, pos, 1.f, MakeVector4(1,1,1,1), MakeVector4(0,0,0,0.5));
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renderer->FrameDone();
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renderer->Flip();
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2013-11-22 22:50:14 +09:00
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}
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void MainScreen::RunFrame(float dt) {
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2013-11-23 22:13:04 +09:00
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SPADES_MARK_FUNCTION();
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2013-11-22 22:50:14 +09:00
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if(subview){
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2013-11-24 02:27:08 +09:00
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try{
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subview->RunFrame(dt);
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if(subview->WantsToBeClosed()) {
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subview->Closing();
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subview = NULL;
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RestoreRenderer();
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}else{
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return;
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}
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}catch(const std::exception& ex) {
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subview->Closing();
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subview = NULL;
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RestoreRenderer();
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helper->errorMessage = ex.what();
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}
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2013-11-22 22:50:14 +09:00
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}
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2013-11-23 22:13:04 +09:00
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if(timeToStartInitialization > 100.f){
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timeToStartInitialization = 0.2f;
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}
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if(timeToStartInitialization > 0.f){
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DrawStartupScreen();
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timeToStartInitialization -= dt;
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if(timeToStartInitialization <= 0.f){
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// do init
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DoInit();
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}
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return;
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}
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2013-11-22 22:50:14 +09:00
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2013-11-23 22:13:04 +09:00
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static ScriptFunction func("MainScreenUI", "void RunFrame(float)");
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ScriptContextHandle c = func.Prepare();
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c->SetObject(&*ui);
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c->SetArgFloat(0, dt);
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c.ExecuteChecked();
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}
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void MainScreen::DoInit() {
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SPADES_MARK_FUNCTION();
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renderer->Init();
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2013-11-22 22:50:14 +09:00
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2013-11-23 22:13:04 +09:00
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static ScriptFunction uiFactory("MainScreenUI@ CreateMainScreenUI(Renderer@, AudioDevice@, Font@, MainScreenHelper@)");
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{
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ScriptContextHandle ctx = uiFactory.Prepare();
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ctx->SetArgObject(0, renderer);
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ctx->SetArgObject(1, audioDevice);
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ctx->SetArgObject(2, font);
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ctx->SetArgObject(3, &*helper);
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ctx.ExecuteChecked();
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ui = reinterpret_cast<asIScriptObject *>(ctx->GetReturnObject());
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}
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2013-11-22 22:50:14 +09:00
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}
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void MainScreen::Closing() {
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2013-11-23 22:13:04 +09:00
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SPADES_MARK_FUNCTION();
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2013-11-22 22:50:14 +09:00
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if(subview){
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subview->Closing();
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subview = NULL;
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}
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2013-11-23 22:13:04 +09:00
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if(!ui){
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return;
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}
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static ScriptFunction func("MainScreenUI", "void Closing()");
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ScriptContextHandle c = func.Prepare();
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c->SetObject(&*ui);
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c.ExecuteChecked();
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2013-11-22 22:50:14 +09:00
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}
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2013-11-24 02:27:08 +09:00
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std::string MainScreen::Connect() {
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spades::ServerAddress host(cg_lastQuickConnectHost, (int)cg_protocolVersion == 3 ? spades::ProtocolVersion::v075 : spades::ProtocolVersion::v076);
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try {
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2013-11-24 23:36:16 +09:00
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subview.Set(new client::Client(&*renderer, &*audioDevice,
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host, cg_playerName), false);
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2013-11-24 02:27:08 +09:00
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}catch(const std::exception& ex) {
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return ex.what();
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}
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return "";
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}
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2013-11-22 22:50:14 +09:00
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}
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}
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