openspades/Sources/Core/ConcurrentDispatch.cpp

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
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#include <OpenSpades.h>
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#include "ConcurrentDispatch.h"
#include "../Imports/SDL.h"
#include "Mutex.h"
#include <list>
#include "AutoLocker.h"
#include "Debug.h"
#include "Exception.h"
#include "Thread.h"
#include "Settings.h"
#include <sys/types.h>
#if defined(__APPLE__)
#include <sys/sysctl.h>
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#else
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#if defined(WIN32)
#include <windows.h>
#endif
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#ifndef _MSC_VER
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#include <unistd.h>
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#endif
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#if defined(__GNUC__)
#include <sys/sysinfo.h>
#endif
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#endif
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#include "ThreadLocalStorage.h"
SPADES_SETTING(core_numDispatchQueueThreads, "auto");
static int GetNumCores() {
#ifdef WIN32
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
return sysinfo.dwNumberOfProcessors;
#elif defined(__APPLE__)
int nm[2];
size_t len = 4;
uint32_t count;
nm[0] = CTL_HW; nm[1] = HW_AVAILCPU;
sysctl(nm, 2, &count, &len, NULL, 0);
if(count < 1) {
nm[1] = HW_NCPU;
sysctl(nm, 2, &count, &len, NULL, 0);
if(count < 1) { count = 1; }
}
return count;
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#elif defined(__GNUC__)
return get_nprocs();
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#else
return sysconf(_SC_NPROCESSORS_ONLN);
#endif
}
namespace spades {
struct SyncQueueEntry{
SDL_cond *doneCond;
SDL_mutex *doneMutex;
ConcurrentDispatch *dispatch;
volatile bool done;
volatile bool released;
SyncQueueEntry(ConcurrentDispatch *disp):
doneCond(SDL_CreateCond()),
doneMutex(SDL_CreateMutex()),
dispatch(disp),
done(false),
released(false){
}
~SyncQueueEntry() {
SDL_DestroyCond(doneCond);
SDL_DestroyMutex(doneMutex);
if(released){
dispatch->entry = NULL;
delete dispatch;
}
}
void Done() {
SDL_LockMutex(doneMutex);
done = true;
SDL_CondBroadcast(doneCond);
if(released){
delete this;
return;
}
SDL_UnlockMutex(doneMutex);
}
void Release() {
SDL_LockMutex(doneMutex);
released = true;
if(done){
delete this;
return;
}
SDL_UnlockMutex(doneMutex);
}
void Join(){
SDL_LockMutex(doneMutex);
while(!done){
SDL_CondWait(doneCond, doneMutex);
}
SDL_UnlockMutex(doneMutex);
}
};
class SynchronizedQueue {
std::list<SyncQueueEntry *> entries;
SDL_cond *pushCond;
SDL_mutex *pushMutex;
public:
SynchronizedQueue() {
pushMutex = SDL_CreateMutex();
pushCond = SDL_CreateCond();
}
~SynchronizedQueue() {
SDL_DestroyMutex(pushMutex);
SDL_DestroyCond(pushCond);
}
void Push(SyncQueueEntry * entry) {
SDL_LockMutex(pushMutex);
try{
entries.push_back(entry);
}catch(...){
SDL_UnlockMutex(pushMutex);
throw;
}
SDL_CondSignal(pushCond);
SDL_UnlockMutex(pushMutex);
}
SyncQueueEntry *Wait() {
SDL_LockMutex(pushMutex);
while(entries.empty()){
SDL_CondWait(pushCond, pushMutex);
}
SyncQueueEntry *ent = entries.front();
entries.pop_front();
SDL_UnlockMutex(pushMutex);
return ent;
}
SyncQueueEntry *Poll(){
SDL_LockMutex(pushMutex);
if(!entries.empty()){
SyncQueueEntry *ent = entries.front();
entries.pop_front();
SDL_UnlockMutex(pushMutex);
return ent;
}
SDL_UnlockMutex(pushMutex);
return NULL;
}
};
static SynchronizedQueue globalQueue;
static AutoDeletedThreadLocalStorage<DispatchQueue> threadQueue("threadDispatchQueue");
static DispatchQueue *sdlQueue = NULL;
DispatchQueue::DispatchQueue(){
SPADES_MARK_FUNCTION();
internal = new SynchronizedQueue();
}
DispatchQueue::~DispatchQueue(){
SPADES_MARK_FUNCTION();
delete internal;
}
DispatchQueue *DispatchQueue::GetThreadQueue() {
SPADES_MARK_FUNCTION();
DispatchQueue *q = threadQueue;
if(!q){
q = new DispatchQueue();
threadQueue = q;
}
return q;
}
void DispatchQueue::ProcessQueue() {
SPADES_MARK_FUNCTION();
SyncQueueEntry *ent;
while((ent = internal->Poll()) != NULL){
ent->dispatch->Execute();
}
}
void DispatchQueue::EnterEventLoop() throw() {
while(true){
SyncQueueEntry *ent = internal->Wait();
ent->dispatch->ExecuteProtected();
}
}
void DispatchQueue::MarkSDLVideoThread() {
sdlQueue = this;
}
class DispatchThread: public Thread{
public:
virtual void Run() throw() {
SPADES_MARK_FUNCTION();
while(true){
SyncQueueEntry *ent = globalQueue.Wait();
ent->dispatch->ExecuteProtected();
}
}
};
static std::vector<DispatchThread *> threads;
ConcurrentDispatch::ConcurrentDispatch():
entry(NULL), runnable(NULL){
SPADES_MARK_FUNCTION();
}
ConcurrentDispatch::ConcurrentDispatch(std::string name):
entry(NULL),name(name), runnable(NULL){
SPADES_MARK_FUNCTION();
}
ConcurrentDispatch::~ConcurrentDispatch(){
SPADES_MARK_FUNCTION();
Join();
}
void ConcurrentDispatch::Execute() {
SPADES_MARK_FUNCTION();
SyncQueueEntry *ent = entry;
if(!ent){
SPRaise("Attempted to execute dispatch '%s' without entry", name.c_str());
}
try{
Run();
}catch(...){
ent->Done();
throw;
}
ent->Done();
}
void ConcurrentDispatch::ExecuteProtected() throw() {
try{
Execute();
}catch(const std::exception& ex){
fprintf(stderr, "-- UNHANDLED CONCURRENT DISPATCH EXCEPTION ---\n");
fprintf(stderr, "%s\n", ex.what());
}catch(...){
fprintf(stderr, "-- UNHANDLED CONCURRENT DISPATCH EXCEPTION ---\n");
fprintf(stderr, "(no information provided)\n");
}
}
void ConcurrentDispatch::Start() {
SPADES_MARK_FUNCTION();
if(entry){
SPRaise("Attempted to start dispatch '%s' when it's already started", name.c_str());
}else{
if(threads.empty()){
int cnt = GetNumCores();
if(!("auto" == core_numDispatchQueueThreads)){
cnt = core_numDispatchQueueThreads;
}
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SPLog("Creating %d dispatch thread(s)",
cnt);
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for(int i = 0; i < cnt; i++){
DispatchThread *t = new DispatchThread();
threads.push_back(t);
t->Start();
}
}
entry = new SyncQueueEntry(this);
globalQueue.Push(entry);
}
}
void ConcurrentDispatch::StartOn(DispatchQueue *queue) {
SPADES_MARK_FUNCTION();
if(entry){
SPRaise("Attempted to start dispatch '%s' when it's already started", name.c_str());
}else{
entry = new SyncQueueEntry(this);
queue->internal->Push(entry);
if(queue == sdlQueue) {
SDL_Event evt;
memset(&evt, 0, sizeof(evt));
evt.type = SDL_USEREVENT;
SDL_PushEvent(&evt);
}
}
}
void ConcurrentDispatch::Join() {
SPADES_MARK_FUNCTION();
if(!entry){
}else{
entry->Join();
delete entry;
entry = NULL;
}
}
void ConcurrentDispatch::Release(){
SPADES_MARK_FUNCTION();
if(entry){
SyncQueueEntry * ent = entry;
ent->Release();
}
}
void ConcurrentDispatch::Run(){
if(runnable)
runnable->Run();
}
}