2013-08-29 11:45:22 +09:00
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/*
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Copyright (c) 2013 yvt
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2013-09-05 00:52:03 +09:00
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based on code of pysnip (c) Mathias Kaerlev 2011-2012.
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2013-08-29 11:45:22 +09:00
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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2013-08-18 16:18:06 +09:00
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#include "Client.h"
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2014-03-09 21:43:38 +09:00
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#include <Core/Settings.h>
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#include <Core/Strings.h>
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#include <cstdlib>
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#include "Fonts.h"
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#include <Core/FileManager.h>
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#include <Core/IStream.h>
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2013-08-18 16:18:06 +09:00
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#include "IAudioChunk.h"
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#include "IAudioDevice.h"
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2014-03-09 21:43:38 +09:00
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2013-08-18 16:18:06 +09:00
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#include "CenterMessageView.h"
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2014-03-09 21:43:38 +09:00
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#include "ChatWindow.h"
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2013-08-18 16:18:06 +09:00
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#include "MapView.h"
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2014-03-09 21:43:38 +09:00
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#include "HurtRingView.h"
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2013-08-18 16:18:06 +09:00
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#include "LimboView.h"
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#include "PaletteView.h"
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#include "TCProgressView.h"
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2013-11-27 16:30:54 +09:00
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#include "ClientUI.h"
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2014-03-09 21:43:38 +09:00
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#include "ScoreboardView.h"
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#include "ClientPlayer.h"
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#include "ILocalEntity.h"
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#include "SmokeSpriteEntity.h"
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#include "Corpse.h"
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#include "World.h"
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#include "Weapon.h"
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#include "GameMap.h"
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#include "GameMapWrapper.h"
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#include "NetClient.h"
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2013-08-18 16:18:06 +09:00
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static float nextRandom() {
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return (float)rand() / (float)RAND_MAX;
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}
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2013-12-07 17:11:26 +09:00
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SPADES_SETTING(cg_chatBeep, "1");
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2013-08-18 16:18:06 +09:00
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2013-09-07 21:26:06 +09:00
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2013-09-08 02:58:55 +09:00
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2013-08-18 16:18:06 +09:00
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namespace spades {
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namespace client {
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Client::Client(IRenderer *r, IAudioDevice *audioDev,
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2013-09-15 04:19:34 +02:00
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const ServerAddress& host, std::string playerName):
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2014-03-09 21:43:38 +09:00
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renderer(r),
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audioDevice(audioDev),
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playerName(playerName) ,
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2013-12-16 23:27:14 +09:00
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hasDelayedReload(false),
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2014-03-09 21:43:38 +09:00
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hostname(host),
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logStream(nullptr),
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readyToClose(false),
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scoreboardVisible(false),
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flashlightOn(false),
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inGameLimbo(false),
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frameToRendererInit(5),
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time(0.f),
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timeSinceInit(0.f),
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lastAliveTime(0.f),
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lastKills(0),
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2013-12-16 23:27:14 +09:00
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hitFeedbackIconState(0.f),
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2014-03-09 21:43:38 +09:00
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hitFeedbackFriendly(false),
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localFireVibrationTime(-1.f),
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lastPosSentTime(0.f),
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worldSubFrame(0.f),
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grenadeVibration(0.f),
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lastMyCorpse(nullptr),
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nextScreenShotIndex(0),
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nextMapShotIndex(0),
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// FIXME: preferences?
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corpseSoftTimeLimit(30.f), // FIXME: this is not used
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corpseSoftLimit(6),
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corpseHardLimit(16)
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{
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2013-08-18 16:18:06 +09:00
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SPADES_MARK_FUNCTION();
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2013-08-26 01:27:44 +09:00
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SPLog("Initializing...");
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2013-09-02 23:09:13 +09:00
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2014-03-09 21:43:38 +09:00
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designFont.Set(CreateSquareDesignFont(renderer), false);
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textFont.Set(CreateGuiFont(renderer), false);
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bigTextFont.Set(CreateLargeFont(renderer), false);
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2013-08-18 16:18:06 +09:00
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renderer->SetFogDistance(128.f);
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renderer->SetFogColor(MakeVector3(.8f, 1.f, 1.f));
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2014-03-09 21:43:38 +09:00
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chatWindow.reset(new ChatWindow(this, GetRenderer(), textFont, false));
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killfeedWindow.reset(new ChatWindow(this, GetRenderer(), textFont, true));
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hurtRingView.reset(new HurtRingView(this));
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centerMessageView.reset(new CenterMessageView(this, bigTextFont));
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mapView.reset(new MapView(this, false));
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largeMapView.reset(new MapView(this, true));
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scoreboard.reset(new ScoreboardView(this));
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limbo.reset(new LimboView(this));
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paletteView.reset(new PaletteView(this));
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tcView.reset(new TCProgressView(this));
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2013-11-27 16:30:54 +09:00
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scriptedUI.Set(new ClientUI(renderer, audioDev, textFont, this), false);
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2013-08-18 16:18:06 +09:00
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2014-03-09 21:43:38 +09:00
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renderer->SetGameMap(nullptr);
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2013-08-18 16:18:06 +09:00
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}
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void Client::SetWorld(spades::client::World *w) {
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SPADES_MARK_FUNCTION();
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2014-03-09 21:43:38 +09:00
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if(world.get() == w){
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2013-08-18 16:18:06 +09:00
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return;
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}
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2013-12-02 19:42:38 +09:00
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scriptedUI->CloseUI();
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2013-08-26 01:27:44 +09:00
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2013-08-18 16:18:06 +09:00
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RemoveAllCorpses();
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2014-03-09 21:43:38 +09:00
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RemoveAllLocalEntities();
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2013-08-18 16:18:06 +09:00
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lastHealth = 0;
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lastHurtTime = -100.f;
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hurtRingView->ClearAll();
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scoreboardVisible = false;
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flashlightOn = false;
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2013-09-21 04:17:34 +09:00
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for(size_t i = 0; i < clientPlayers.size(); i++) {
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if(clientPlayers[i]) {
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clientPlayers[i]->Invalidate();
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}
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}
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clientPlayers.clear();
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2013-08-18 16:18:06 +09:00
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if(world){
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2014-03-09 21:43:38 +09:00
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world->SetListener(nullptr);
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renderer->SetGameMap(nullptr);
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audioDevice->SetGameMap(nullptr);
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world = nullptr;
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map = nullptr;
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2013-08-18 16:18:06 +09:00
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}
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2014-03-09 21:43:38 +09:00
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world.reset(w);
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2013-08-18 16:18:06 +09:00
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if(world){
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2013-08-26 01:27:44 +09:00
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SPLog("World set");
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2013-09-21 04:17:34 +09:00
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2014-03-09 21:43:38 +09:00
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// initialize player view objects
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2013-09-21 04:17:34 +09:00
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clientPlayers.resize(world->GetNumPlayerSlots());
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2013-11-22 23:09:16 +01:00
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for(size_t i = 0; i < world->GetNumPlayerSlots(); i++) {
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2013-09-21 04:17:34 +09:00
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Player *p = world->GetPlayer(i);
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if(p){
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clientPlayers[i] = new ClientPlayer(p, this);
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}else{
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2014-03-09 21:43:38 +09:00
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clientPlayers[i] = nullptr;
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2013-09-21 04:17:34 +09:00
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}
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}
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2013-08-18 16:18:06 +09:00
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world->SetListener(this);
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map = world->GetMap();
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renderer->SetGameMap(map);
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audioDevice->SetGameMap(map);
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2013-08-26 19:24:15 +09:00
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NetLog("------ World Loaded ------");
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2013-08-26 01:27:44 +09:00
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}else{
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SPLog("World removed");
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2013-08-26 19:24:15 +09:00
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NetLog("------ World Unloaded ------");
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2013-08-18 16:18:06 +09:00
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}
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limbo->SetSelectedTeam(2);
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limbo->SetSelectedWeapon(RIFLE_WEAPON);
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worldSubFrame = 0.f;
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worldSetTime = time;
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2014-03-09 21:43:38 +09:00
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inGameLimbo = false;
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2013-08-18 16:18:06 +09:00
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}
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Client::~Client() {
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SPADES_MARK_FUNCTION();
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2013-08-26 19:24:15 +09:00
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NetLog("Disconnecting");
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if(logStream) {
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SPLog("Closing netlog");
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2014-03-09 21:43:38 +09:00
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logStream.reset();
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2013-08-26 19:24:15 +09:00
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}
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2013-08-26 01:27:44 +09:00
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2013-09-02 23:09:13 +09:00
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if(net){
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SPLog("Disconnecting");
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net->Disconnect();
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2014-03-09 21:43:38 +09:00
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net.reset();
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2013-09-02 23:09:13 +09:00
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}
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2013-08-18 16:18:06 +09:00
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2013-08-26 01:27:44 +09:00
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SPLog("Disconnected");
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2013-08-18 16:18:06 +09:00
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RemoveAllLocalEntities();
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RemoveAllCorpses();
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2014-03-09 21:43:38 +09:00
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renderer->SetGameMap(nullptr);
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audioDevice->SetGameMap(nullptr);
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2013-08-18 16:18:06 +09:00
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2013-09-21 04:17:34 +09:00
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for(size_t i = 0; i < clientPlayers.size(); i++) {
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if(clientPlayers[i]) {
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clientPlayers[i]->Invalidate();
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}
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}
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2014-03-09 21:43:38 +09:00
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clientPlayers.clear();
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2013-09-21 04:17:34 +09:00
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2013-08-18 16:18:06 +09:00
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2013-11-27 16:30:54 +09:00
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scriptedUI->ClientDestroyed();
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2014-03-09 21:43:38 +09:00
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tcView.reset();
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limbo.reset();
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scoreboard.reset();
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mapView.reset();
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largeMapView.reset();
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chatWindow.reset();
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killfeedWindow.reset();
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paletteView.reset();
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centerMessageView.reset();
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hurtRingView.reset();
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designFont.Set(nullptr);
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textFont.Set(nullptr);
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bigTextFont.Set(nullptr);
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world.reset();
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}
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/** Initiate an initialization which likely to take some time */
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2013-09-02 23:09:13 +09:00
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void Client::DoInit() {
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renderer->Init();
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// preload
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SmokeSpriteEntity(this, Vector4(), 20.f);
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2013-09-06 11:44:36 +09:00
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renderer->RegisterImage("Textures/Fluid.png");
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renderer->RegisterImage("Textures/WaterExpl.png");
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renderer->RegisterImage("Gfx/White.tga");
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audioDevice->RegisterSound("Sounds/Weapons/Block/Build.wav");
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audioDevice->RegisterSound("Sounds/Weapons/Impacts/FleshLocal1.wav");
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audioDevice->RegisterSound("Sounds/Weapons/Impacts/FleshLocal2.wav");
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audioDevice->RegisterSound("Sounds/Weapons/Impacts/FleshLocal3.wav");
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audioDevice->RegisterSound("Sounds/Weapons/Impacts/FleshLocal4.wav");
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audioDevice->RegisterSound("Sounds/Misc/SwitchMapZoom.wav");
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audioDevice->RegisterSound("Sounds/Misc/OpenMap.wav");
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audioDevice->RegisterSound("Sounds/Misc/CloseMap.wav");
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audioDevice->RegisterSound("Sounds/Player/Flashlight.wav");
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audioDevice->RegisterSound("Sounds/Weapons/SwitchLocal.wav");
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renderer->RegisterImage("Gfx/Ball.png");
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renderer->RegisterModel("Models/Player/Dead.kv6");
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renderer->RegisterImage("Gfx/Spotlight.tga");
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renderer->RegisterImage("Gfx/Glare.tga");
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renderer->RegisterModel("Models/Weapons/Spade/Spade.kv6");
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renderer->RegisterModel("Models/Weapons/Block/Block2.kv6");
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renderer->RegisterModel("Models/Weapons/Grenade/Grenade.kv6");
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renderer->RegisterModel("Models/Weapons/SMG/Weapon.kv6");
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renderer->RegisterModel("Models/Weapons/SMG/WeaponNoMagazine.kv6");
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renderer->RegisterModel("Models/Weapons/SMG/Magazine.kv6");
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renderer->RegisterModel("Models/Weapons/Rifle/Weapon.kv6");
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renderer->RegisterModel("Models/Weapons/Rifle/WeaponNoMagazine.kv6");
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renderer->RegisterModel("Models/Weapons/Rifle/Magazine.kv6");
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renderer->RegisterModel("Models/Weapons/Shotgun/Weapon.kv6");
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renderer->RegisterModel("Models/Weapons/Shotgun/WeaponNoPump.kv6");
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renderer->RegisterModel("Models/Weapons/Shotgun/Pump.kv6");
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2013-11-03 17:13:49 +01:00
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renderer->RegisterModel("Models/Player/Arm.kv6");
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renderer->RegisterModel("Models/Player/UpperArm.kv6");
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renderer->RegisterModel("Models/Player/LegCrouch.kv6");
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renderer->RegisterModel("Models/Player/TorsoCrouch.kv6");
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renderer->RegisterModel("Models/Player/Leg.kv6");
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renderer->RegisterModel("Models/Player/Torso.kv6");
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renderer->RegisterModel("Models/Player/Arms.kv6");
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renderer->RegisterModel("Models/Player/Head.kv6");
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renderer->RegisterModel("Models/MapObjects/Intel.kv6");
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2013-09-06 11:44:36 +09:00
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renderer->RegisterModel("Models/MapObjects/CheckPoint.kv6");
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renderer->RegisterImage("Gfx/Sight.tga");
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renderer->RegisterImage("Gfx/Bullet/7.62mm.tga");
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renderer->RegisterImage("Gfx/Bullet/9mm.tga");
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renderer->RegisterImage("Gfx/Bullet/12gauge.tga");
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renderer->RegisterImage("Gfx/CircleGradient.png");
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2013-09-12 23:26:08 +09:00
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renderer->RegisterImage("Gfx/HurtSprite.png");
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2013-12-16 22:54:04 +09:00
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renderer->RegisterImage("Gfx/HurtRing2.png");
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2013-09-06 11:44:36 +09:00
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audioDevice->RegisterSound("Sounds/Feedback/Chat.wav");
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2013-09-02 23:09:13 +09:00
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2013-09-14 20:00:30 -07:00
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SPLog("Started connecting to '%s'", hostname.asString(true).c_str());
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2014-03-09 21:43:38 +09:00
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net.reset(new NetClient(this));
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2013-09-02 23:09:13 +09:00
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net->Connect(hostname);
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// decide log file name
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2013-09-15 04:19:34 +02:00
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|
|
std::string fn = hostname.asString(false);
|
2013-09-02 23:09:13 +09:00
|
|
|
std::string fn2;
|
|
|
|
{
|
|
|
|
time_t t;
|
|
|
|
struct tm tm;
|
|
|
|
::time(&t);
|
|
|
|
tm = *localtime(&t);
|
|
|
|
char buf[256];
|
|
|
|
sprintf(buf, "%04d%02d%02d%02d%02d%02d_",
|
|
|
|
tm.tm_year + 1900,
|
|
|
|
tm.tm_mon + 1,
|
|
|
|
tm.tm_mday,
|
|
|
|
tm.tm_hour,
|
|
|
|
tm.tm_min,
|
|
|
|
tm.tm_sec);
|
|
|
|
fn2 = buf;
|
|
|
|
}
|
|
|
|
for(size_t i = 0; i < fn.size(); i++){
|
|
|
|
char c = fn[i];
|
|
|
|
if((c >= 'a' && c <= 'z') ||
|
|
|
|
(c >= 'A' && c <= 'Z') ||
|
|
|
|
(c >= '0' && c <= '9')) {
|
|
|
|
fn2 += c;
|
|
|
|
}else{
|
|
|
|
fn2 += '_';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
fn2 = "NetLogs/" + fn2 + ".log";
|
|
|
|
|
|
|
|
try{
|
2014-03-09 21:43:38 +09:00
|
|
|
logStream.reset(FileManager::OpenForWriting(fn2.c_str()));
|
2013-09-02 23:09:13 +09:00
|
|
|
SPLog("Netlog Started at '%s'", fn2.c_str());
|
|
|
|
}catch(const std::exception& ex){
|
2013-09-20 23:03:32 +02:00
|
|
|
SPLog("Failed to open netlog file '%s' (%s)", fn2.c_str(), ex.what());
|
2013-09-02 23:09:13 +09:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-08-18 16:18:06 +09:00
|
|
|
void Client::RunFrame(float dt) {
|
|
|
|
SPADES_MARK_FUNCTION();
|
|
|
|
|
2013-09-02 23:09:13 +09:00
|
|
|
if(frameToRendererInit > 0){
|
|
|
|
// waiting for renderer initialization
|
|
|
|
|
|
|
|
DrawStartupScreen();
|
|
|
|
|
|
|
|
frameToRendererInit--;
|
|
|
|
if(frameToRendererInit == 0){
|
|
|
|
DoInit();
|
2014-03-09 23:16:20 +09:00
|
|
|
|
2013-09-02 23:09:13 +09:00
|
|
|
}else{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-09-04 04:03:03 +09:00
|
|
|
timeSinceInit += std::min(dt, .03f);
|
2013-09-02 23:09:13 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
// update network
|
2013-08-18 16:18:06 +09:00
|
|
|
try{
|
|
|
|
if(net->GetStatus() == NetClientStatusConnected)
|
|
|
|
net->DoEvents(0);
|
|
|
|
else
|
2013-11-28 00:46:45 +09:00
|
|
|
net->DoEvents(10);
|
2013-08-18 16:18:06 +09:00
|
|
|
}catch(const std::exception& ex){
|
2013-08-26 19:24:15 +09:00
|
|
|
if(net->GetStatus() == NetClientStatusNotConnected){
|
|
|
|
SPLog("Disconnected because of error:\n%s", ex.what());
|
|
|
|
NetLog("Disconnected because of error:\n%s", ex.what());
|
2013-08-18 16:18:06 +09:00
|
|
|
throw;
|
2013-08-26 19:24:15 +09:00
|
|
|
}else{
|
|
|
|
SPLog("Exception while processing network packets (ignored):\n%s", ex.what());
|
|
|
|
}
|
2013-08-18 16:18:06 +09:00
|
|
|
}
|
|
|
|
|
|
|
|
hurtRingView->Update(dt);
|
|
|
|
centerMessageView->Update(dt);
|
|
|
|
mapView->Update(dt);
|
2013-08-27 22:27:49 +09:00
|
|
|
largeMapView->Update(dt);
|
2013-08-18 16:18:06 +09:00
|
|
|
|
|
|
|
if(world){
|
2014-03-09 21:43:38 +09:00
|
|
|
UpdateWorld(dt);
|
2013-08-18 16:18:06 +09:00
|
|
|
}else{
|
|
|
|
renderer->SetFogColor(MakeVector3(0.f, 0.f, 0.f));
|
|
|
|
}
|
|
|
|
|
|
|
|
chatWindow->Update(dt);
|
2013-08-26 17:53:14 +09:00
|
|
|
killfeedWindow->Update(dt);
|
2013-08-18 16:18:06 +09:00
|
|
|
limbo->Update(dt);
|
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
// CreateSceneDefinition also can be used for sounds
|
|
|
|
SceneDefinition sceneDef = CreateSceneDefinition();
|
2013-08-18 16:18:06 +09:00
|
|
|
lastSceneDef = sceneDef;
|
|
|
|
|
|
|
|
// Update sounds
|
|
|
|
try{
|
|
|
|
audioDevice->Respatialize(sceneDef.viewOrigin,
|
|
|
|
sceneDef.viewAxis[2],
|
|
|
|
sceneDef.viewAxis[1]);
|
|
|
|
}catch(const std::exception& ex){
|
2013-08-26 01:27:44 +09:00
|
|
|
SPLog("Audio subsystem returned error (ignored):\n%s",
|
|
|
|
ex.what());
|
2013-08-18 16:18:06 +09:00
|
|
|
}
|
2014-03-09 23:16:20 +09:00
|
|
|
|
2013-08-18 16:18:06 +09:00
|
|
|
// render scene
|
|
|
|
DrawScene();
|
|
|
|
|
|
|
|
// draw 2d
|
|
|
|
Draw2D();
|
|
|
|
|
2013-11-27 16:30:54 +09:00
|
|
|
// draw scripted GUI
|
|
|
|
scriptedUI->RunFrame(dt);
|
|
|
|
if(scriptedUI->WantsClientToBeClosed())
|
|
|
|
readyToClose = true;
|
|
|
|
|
2013-08-18 16:18:06 +09:00
|
|
|
// Well done!
|
|
|
|
renderer->FrameDone();
|
|
|
|
renderer->Flip();
|
2013-12-09 03:27:06 +09:00
|
|
|
|
|
|
|
// reset all "delayed actions" (in case we forget to reset these)
|
|
|
|
hasDelayedReload = false;
|
2013-08-18 16:18:06 +09:00
|
|
|
|
|
|
|
time += dt;
|
|
|
|
}
|
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
bool Client::IsLimboViewActive(){
|
|
|
|
if(world){
|
|
|
|
if(!world->GetLocalPlayer()){
|
|
|
|
return true;
|
|
|
|
}else if(inGameLimbo){
|
|
|
|
return true;
|
|
|
|
}
|
2014-02-01 21:55:30 +09:00
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
void Client::SpawnPressed() {
|
|
|
|
WeaponType weap = limbo->GetSelectedWeapon();
|
|
|
|
int team = limbo->GetSelectedTeam();
|
|
|
|
inGameLimbo = false;
|
|
|
|
if(team == 2)
|
|
|
|
team = 255;
|
2013-08-18 16:18:06 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
if(!world->GetLocalPlayer()){
|
|
|
|
// join
|
|
|
|
net->SendJoin(team, weap,
|
2014-03-09 23:16:20 +09:00
|
|
|
playerName, lastKills);
|
2014-03-09 21:43:38 +09:00
|
|
|
}else{
|
2013-08-18 16:18:06 +09:00
|
|
|
Player *p = world->GetLocalPlayer();
|
2014-03-09 21:43:38 +09:00
|
|
|
if(p->GetTeamId() != team){
|
|
|
|
net->SendTeamChange(team);
|
|
|
|
}
|
|
|
|
if(team != 2 && p->GetWeapon()->GetWeaponType() != weap){
|
|
|
|
net->SendWeaponChange(weap);
|
2013-08-18 16:18:06 +09:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
/** Records chat message/game events to the log file. */
|
|
|
|
void Client::NetLog(const char *format, ...) {
|
|
|
|
char buf[4096];
|
|
|
|
va_list va;
|
|
|
|
va_start(va, format);
|
|
|
|
vsprintf(buf, format, va);
|
|
|
|
va_end(va);
|
|
|
|
std::string str = buf;
|
2013-08-18 16:18:06 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
time_t t;
|
|
|
|
struct tm tm;
|
|
|
|
::time(&t);
|
|
|
|
tm = *localtime(&t);
|
2013-11-27 16:30:54 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
std::string timeStr = asctime(&tm);
|
2013-12-09 17:36:05 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
// remove '\n' in the end of the result of asctime().
|
|
|
|
timeStr.resize(timeStr.size()-1);
|
2013-12-02 19:42:38 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
sprintf(buf, "%s %s\n",
|
|
|
|
timeStr.c_str(), str.c_str());
|
2013-12-09 17:36:05 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
std::string outStr = EscapeControlCharacters(buf);
|
|
|
|
|
|
|
|
printf("%s", outStr.c_str());
|
2013-12-09 17:36:05 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
if(logStream) {
|
|
|
|
logStream->Write(outStr);
|
|
|
|
logStream->Flush();
|
2013-12-09 17:36:05 +09:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
#pragma mark - Snapshots
|
2013-08-28 01:26:44 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
void Client::TakeMapShot(){
|
2013-11-22 19:34:20 +09:00
|
|
|
|
|
|
|
try{
|
|
|
|
std::string name = MapShotPath();
|
2014-03-09 21:43:38 +09:00
|
|
|
{
|
|
|
|
std::unique_ptr<IStream> stream(FileManager::OpenForWriting(name.c_str()));
|
|
|
|
try{
|
|
|
|
GameMap *map = GetWorld()->GetMap();
|
|
|
|
if(map == nullptr){
|
|
|
|
SPRaise("No map loaded");
|
|
|
|
}
|
|
|
|
map->Save(stream.get());
|
|
|
|
}catch(...){
|
|
|
|
throw;
|
2013-11-22 19:34:20 +09:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string msg;
|
2014-02-15 03:51:29 +09:00
|
|
|
msg = _Tr("Client", "Map saved: {0}", name);
|
2013-11-22 19:34:20 +09:00
|
|
|
msg = ChatWindow::ColoredMessage(msg, MsgColorSysInfo);
|
|
|
|
chatWindow->AddMessage(msg);
|
|
|
|
}catch(const std::exception& ex){
|
|
|
|
std::string msg;
|
2014-02-15 03:51:29 +09:00
|
|
|
msg = _Tr("Client", "Saving map failed: ");
|
2013-11-22 19:34:20 +09:00
|
|
|
std::vector<std::string> lines = SplitIntoLines(ex.what());
|
|
|
|
msg += lines[0];
|
|
|
|
msg = ChatWindow::ColoredMessage(msg, MsgColorRed);
|
|
|
|
chatWindow->AddMessage(msg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string Client::MapShotPath() {
|
|
|
|
char buf[256];
|
|
|
|
for(int i = 0; i < 10000;i++){
|
|
|
|
sprintf(buf, "Mapshots/shot%04d.vxl", nextScreenShotIndex);
|
|
|
|
if(FileManager::FileExists(buf)){
|
|
|
|
nextScreenShotIndex++;
|
|
|
|
if(nextScreenShotIndex >= 10000)
|
|
|
|
nextScreenShotIndex = 0;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
return buf;
|
|
|
|
}
|
|
|
|
|
|
|
|
SPRaise("No free file name");
|
|
|
|
}
|
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
|
|
|
|
#pragma mark - Chat Messages
|
|
|
|
|
|
|
|
void Client::PlayerSentChatMessage(spades::client::Player *p,
|
|
|
|
bool global,
|
|
|
|
const std::string &msg){
|
|
|
|
{
|
|
|
|
std::string s;
|
|
|
|
if(global)
|
|
|
|
/// prefix added to global chat messages.
|
|
|
|
s = _Tr("Client", "[Global] ");
|
|
|
|
s += ChatWindow::TeamColorMessage(p->GetName(), p->GetTeamId());
|
|
|
|
s += ": ";
|
|
|
|
s += msg;
|
|
|
|
chatWindow->AddMessage(s);
|
2013-09-12 23:30:03 +09:00
|
|
|
}
|
2014-03-09 21:43:38 +09:00
|
|
|
{
|
|
|
|
std::string s;
|
|
|
|
if(global)
|
|
|
|
s = "[Global] ";
|
|
|
|
s += p->GetName();
|
|
|
|
s += ": ";
|
|
|
|
s += msg;
|
2013-08-18 16:18:06 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
auto col = p->GetTeamId() < 2 ?
|
|
|
|
world->GetTeam(p->GetTeamId()).color :
|
|
|
|
IntVector3::Make(255, 255, 255);
|
|
|
|
|
|
|
|
scriptedUI->RecordChatLog(s,
|
|
|
|
MakeVector4(col.x / 255.f, col.y / 255.f,
|
|
|
|
col.z / 255.f, 0.8f));
|
2013-08-18 16:18:06 +09:00
|
|
|
|
|
|
|
}
|
2014-03-09 21:43:38 +09:00
|
|
|
if(global)
|
|
|
|
NetLog("[Global] %s (%s): %s",
|
|
|
|
p->GetName().c_str(),
|
|
|
|
world->GetTeam(p->GetTeamId()).name.c_str(),
|
|
|
|
msg.c_str());
|
|
|
|
else
|
|
|
|
NetLog("[Team] %s (%s): %s",
|
|
|
|
p->GetName().c_str(),
|
|
|
|
world->GetTeam(p->GetTeamId()).name.c_str(),
|
|
|
|
msg.c_str());
|
2013-08-18 16:18:06 +09:00
|
|
|
|
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
if((!IsMuted()) && (int)cg_chatBeep) {
|
|
|
|
Handle<IAudioChunk> chunk = audioDevice->RegisterSound("Sounds/Feedback/Chat.wav");
|
|
|
|
audioDevice->PlayLocal(chunk, AudioParam());
|
2013-08-18 16:18:06 +09:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
void Client::ServerSentMessage(const std::string &msg) {
|
|
|
|
chatWindow->AddMessage(msg);
|
|
|
|
NetLog("%s", msg.c_str());
|
|
|
|
scriptedUI->RecordChatLog(msg, Vector4::Make(1.f, 1.f, 1.f, 0.8f));
|
2013-08-18 16:18:06 +09:00
|
|
|
}
|
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
#pragma mark - Follow / Spectate
|
2013-08-18 16:18:06 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
void Client::FollowNextPlayer(bool reverse) {
|
|
|
|
int myTeam = 2;
|
|
|
|
if(world->GetLocalPlayer()){
|
|
|
|
myTeam = world->GetLocalPlayer()->GetTeamId();
|
|
|
|
}
|
2013-08-18 16:18:06 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
int nextId = followingPlayerId;
|
|
|
|
do{
|
|
|
|
reverse ? --nextId : ++nextId;
|
|
|
|
if(nextId >= static_cast<int>(world->GetNumPlayerSlots()))
|
|
|
|
nextId = 0;
|
|
|
|
if(nextId < 0)
|
|
|
|
nextId = world->GetNumPlayerSlots() - 1;
|
2013-08-18 16:18:06 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
Player *p = world->GetPlayer(nextId);
|
|
|
|
if(p == nullptr)
|
|
|
|
continue;
|
|
|
|
if(myTeam < 2 && p->GetTeamId() != myTeam)
|
|
|
|
continue;
|
|
|
|
if(p->GetFront().GetPoweredLength() < .01f)
|
|
|
|
continue;
|
2013-08-18 16:18:06 +09:00
|
|
|
|
2014-03-09 21:43:38 +09:00
|
|
|
break;
|
|
|
|
}while(nextId != followingPlayerId);
|
|
|
|
|
|
|
|
followingPlayerId = nextId;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Client::IsFollowing() {
|
|
|
|
if(!world) return false;
|
|
|
|
if(!world->GetLocalPlayer())
|
|
|
|
return false;
|
|
|
|
Player *p = world->GetLocalPlayer();
|
|
|
|
if(p->GetTeamId() >= 2)
|
|
|
|
return true;
|
|
|
|
if(p->IsAlive())
|
|
|
|
return false;
|
|
|
|
else return true;
|
|
|
|
}
|
2013-08-18 16:18:06 +09:00
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|
|
|
|
|
|
}
|
|
|
|
}
|