openspades/Sources/Client/GunCasing.h

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2013-08-29 11:45:22 +09:00
/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
2013-08-18 16:18:06 +09:00
#pragma once
#include "ILocalEntity.h"
#include "IModel.h"
#include "../Core/Math.h"
namespace spades {
namespace client {
class IRenderer;
class Client;
class IAudioChunk;
class GunCasing: public ILocalEntity {
Client *client;
IRenderer *renderer;
IModel *model;
Matrix4 matrix;
Vector3 rotAxis;
Vector3 vel;
IAudioChunk *dropSound;
IAudioChunk *waterSound;
bool onGround;
IntVector3 groundPos;
float groundTime;
float rotSpeed;
public:
GunCasing(Client *client,
IModel *model,
IAudioChunk *dropSound,
IAudioChunk *waterSound,
Vector3 pos,
Vector3 dir,
Vector3 flyDir);
virtual ~GunCasing();
virtual bool Update(float dt);
virtual void Render3D();
};
}
}