openspades/Sources/Draw/GLFlatMapRenderer.h

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/*
Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
#include <vector>
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#include "../Core/Math.h"
namespace spades {
class Bitmap;
namespace client {
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class GameMap;
}
namespace draw {
class GLRenderer;
class GLImage;
class GLFlatMapRenderer {
enum { ChunkSize = 16, ChunkBits = 4 };
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GLRenderer *renderer;
client::GameMap *map;
std::vector<bool> chunkInvalid;
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GLImage *image;
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int chunkCols, chunkRows;
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Bitmap *GenerateBitmap(int x, int y, int w, int h);
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public:
GLFlatMapRenderer(GLRenderer *renderer, client::GameMap *map);
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~GLFlatMapRenderer();
void Draw(const AABB2 &dest, const AABB2 &src);
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void GameMapChanged(int x, int y, int z, client::GameMap *);
};
}
}