openspades/Sources/Client/CTFGameMode.h

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/*
Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
#include "IGameMode.h"
#include <Core/Math.h>
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namespace spades {
namespace client {
class World;
class Player;
class CTFGameMode : public IGameMode {
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public:
struct Team {
unsigned int score;
bool hasIntel;
unsigned int carrier;
Vector3 flagPos;
Vector3 basePos;
};
int captureLimit;
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private:
Team teams[2];
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public:
CTFGameMode();
~CTFGameMode();
Team &GetTeam(int t);
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int GetCaptureLimit() { return captureLimit; }
void SetCaptureLimit(int v) { captureLimit = v; }
bool PlayerHasIntel(World &world, Player &player);
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};
}
}