animalia/mobs/chicken.lua

297 lines
7.4 KiB
Lua

-------------
-- Chicken --
-------------
local clamp_bone_rot = animalia.clamp_bone_rot
local interp = animalia.interp
local random = math.random
local function chicken_logic(self)
if self.hp <= 0 then
mob_core.on_die(self)
return
end
if self.status ~= "following" then
if self.attention_span > 1 then
self.attention_span = self.attention_span - self.dtime
mobkit.remember(self, "attention_span", self.attention_span)
end
else
self.attention_span = self.attention_span + self.dtime
mobkit.remember(self, "attention_span", self.attention_span)
end
if self.fall_start
and self.fall_start - mobkit.get_stand_pos(self).y > 2 then
mobkit.animate(self, "flap")
self.object:set_acceleration({x = 0, y = -3.1, z = 0})
end
animalia.head_tracking(self, 0.45, 0.25)
if mobkit.timer(self, 4) then
local prty = mobkit.get_queue_priority(self)
local player = mobkit.get_nearby_player(self)
mob_core.random_sound(self, 14)
mob_core.random_drop(self, 10, 1800, "animalia:chicken_egg")
if prty < 4
and self.isinliquid then
animalia.hq_go_to_land(self, 4)
end
if prty < 3
and self.breeding then
animalia.hq_fowl_breed(self, 3)
end
if prty == 2
and not self.lasso_player
and (not player
or not mob_core.follow_holding(self, player)) then
mobkit.clear_queue_high(self)
end
if prty < 2 then
if self.caught_with_lasso
and self.lasso_player then
animalia.hq_follow_player(self, 2, self.lasso_player, true)
elseif player then
if self.attention_span < 5 then
if mob_core.follow_holding(self, player) then
animalia.hq_follow_player(self, 2, player)
self.attention_span = self.attention_span + 1
end
end
end
end
if mobkit.is_queue_empty_high(self) then
animalia.hq_wander_group(self, 0, 8)
end
end
end
animalia.register_mob("chicken", {
-- Stats
health = 10,
fleshy = 100,
view_range = 8,
lung_capacity = 10,
-- Visual
collisionbox = {-0.2, -0.15, -0.2, 0.2, 0.3, 0.2},
visual_size = {x = 6, y = 6},
mesh = "animalia_chicken.b3d",
female_textures = {
"animalia_chicken_1.png",
"animalia_chicken_2.png",
"animalia_chicken_3.png"
},
male_textures = {
"animalia_rooster_1.png",
"animalia_rooster_2.png",
"animalia_rooster_3.png"
},
child_textures = {"animalia_chick.png"},
animations = {
stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = 0.3, loop = true},
walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = 0.3, loop = true},
run = {range = {x = 10, y = 30}, speed = 45, frame_blend = 0.3, loop = true},
fall = {range = {x = 40, y = 60}, speed = 30, frame_blend = 0.3, loop = true},
},
-- Physics
speed = 5,
max_fall = 6,
-- Attributes
sounds = {
alter_child_pitch = true,
random = {
name = "animalia_chicken_idle",
gain = 0.5,
distance = 8
},
hurt = {
name = "animalia_chicken_hurt",
gain = 0.5,
distance = 8
},
death = {
name = "animalia_chicken_death",
gain = 0.5,
distance = 8
}
},
fall_damage = false,
-- Behavior
defend_owner = false,
follow = {
"farming:seed_cotton",
"farming:seed_wheat"
},
drops = {
{name = "animalia:feather", chance = 1, min = 1, max = 2},
{name = "animalia:poultry_raw", chance = 1, min = 1, max = 4}
},
-- Functions
head_data = {
offset = {x = 0, y = 0.15, z = 0},
pitch_correction = 55,
pivot_h = 0.25,
pivot_v = 0.55
},
logic = chicken_logic,
get_staticdata = mobkit.statfunc,
on_step = animalia.on_step,
on_activate = animalia.on_activate,
on_rightclick = function(self, clicker)
if animalia.feed_tame(self, clicker, 1, false, true) then return end
mob_core.protect(self, clicker, true)
mob_core.nametag(self, clicker, true)
end,
on_punch = function(self, puncher, _, tool_capabilities, dir)
mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
animalia.hq_sporadic_flee(self, 10)
end,
})
mob_core.register_spawn_egg("animalia:chicken", "c6c6c6", "d22222")
minetest.register_craftitem("animalia:poultry_raw", {
description = "Raw Poultry",
inventory_image = "animalia_poultry_raw.png",
on_use = minetest.item_eat(1),
groups = {flammable = 2},
})
minetest.register_craftitem("animalia:poultry_cooked", {
description = "Cooked Poultry",
inventory_image = "animalia_poultry_cooked.png",
on_use = minetest.item_eat(6),
groups = {flammable = 2},
})
minetest.register_craft({
type = "cooking",
recipe = "animalia:poultry_raw",
output = "animalia:poultry_cooked",
})
minetest.register_entity("animalia:chicken_egg_sprite", {
hp_max = 1,
physical = true,
collisionbox = {0, 0, 0, 0, 0, 0},
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
textures = {"animalia_egg.png"},
initial_sprite_basepos = {x = 0, y = 0},
is_visible = true,
on_step = function(self, dtime)
local pos = self.object:get_pos()
local objects = minetest.get_objects_inside_radius(pos, 1.5)
local cube = minetest.find_nodes_in_area(
vector.new(pos.x - 0.5, pos.y - 0.5, pos.z - 0.5),
vector.new(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5),
animalia.walkable_nodes)
if #objects >= 2 then
if objects[2]:get_armor_groups().fleshy then
objects[2]:punch(self.object, 2.0, {full_punch_interval = 0.1, damage_groups = {fleshy = 1}}, nil)
end
end
if #cube >= 1 then
minetest.add_particlespawner({
amount = 6,
time = 0.25,
minpos = {x = pos.x - 7/16, y = pos.y - 5/16, z = pos.z - 7/16},
maxpos = {x = pos.x + 7/16, y = pos.y - 5/16, z = pos.z + 7/16},
minvel = vector.new(-1, 2, -1),
maxvel = vector.new(1, 5, 1),
minacc = vector.new(0, -9.81, 0),
maxacc = vector.new(0, -9.81, 0),
collisiondetection = true,
texture = "animalia_egg_fragment.png",
})
if random(1, 3) < 2 then
mob_core.spawn_child(pos, "animalia:chicken")
self.object:remove()
else
self.object:remove()
end
end
end
})
local mobs_shoot_egg = function (item, player, pointed_thing)
local pos = player:get_pos()
minetest.sound_play("default_place_node_hard", {
pos = pos,
gain = 1.0,
max_hear_distance = 5,
})
local vel = 19
local gravity = 9
local obj = minetest.add_entity({
x = pos.x,
y = pos.y +1.5,
z = pos.z
}, "animalia:chicken_egg_sprite")
local ent = obj:get_luaentity()
local dir = player:get_look_dir()
ent.velocity = vel -- needed for api internal timing
ent.switch = 1 -- needed so that egg doesn't despawn straight away
obj:set_velocity({
x = dir.x * vel,
y = dir.y * vel,
z = dir.z * vel
})
obj:set_acceleration({
x = dir.x * -3,
y = -gravity,
z = dir.z * -3
})
-- pass player name to egg for chick ownership
local ent2 = obj:get_luaentity()
ent2.playername = player:get_player_name()
item:take_item()
return item
end
minetest.register_craftitem("animalia:chicken_egg", {
description = "Chicken Egg",
inventory_image = "animalia_egg.png",
on_use = mobs_shoot_egg,
groups = {flammable = 2},
})
minetest.register_craftitem("animalia:chicken_egg_fried", {
description = "Fried Chicken Egg",
inventory_image = "animalia_egg_fried.png",
on_use = minetest.item_eat(4),
groups = {flammable = 2},
})
minetest.register_craft({
type = "cooking",
recipe = "animalia:chicken_egg",
output = "animalia:chicken_egg_fried",
})
minetest.register_craftitem("animalia:feather", {
description = "Feather",
inventory_image = "animalia_feather.png",
groups = {flammable = 2, feather = 1},
})