224 lines
5.1 KiB
Lua
224 lines
5.1 KiB
Lua
---------
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-- Cow --
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---------
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local random = math.random
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local follows = {}
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minetest.register_on_mods_loaded(function()
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for name in pairs(minetest.registered_items) do
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if (name:match(":wheat")
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or minetest.get_item_group(name, "food_wheat") > 0)
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and not tonumber(name:sub(-1))
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and not name:find("seed") then
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table.insert(follows, name)
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end
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end
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end)
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creatura.register_mob("animalia:cow", {
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-- Stats
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max_health = 20,
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armor_groups = {fleshy = 150},
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damage = 0,
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speed = 3,
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tracking_range = 16,
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despawn_after = 1500,
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-- Entity Physics
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stepheight = 1.1,
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turn_rate = 6,
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-- Visuals
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mesh = "animalia_cow.b3d",
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hitbox = {
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width = 0.65,
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height = 1.5
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},
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visual_size = {x = 10, y = 10},
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female_textures = {
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"animalia_cow_1.png^animalia_cow_udder.png",
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"animalia_cow_2.png^animalia_cow_udder.png",
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"animalia_cow_3.png^animalia_cow_udder.png",
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"animalia_cow_4.png^animalia_cow_udder.png"
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},
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male_textures = {
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"animalia_cow_1.png",
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"animalia_cow_2.png",
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"animalia_cow_3.png",
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"animalia_cow_4.png"
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},
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child_textures = {
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"animalia_cow_1.png",
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"animalia_cow_2.png",
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"animalia_cow_3.png",
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"animalia_cow_4.png"
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},
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animations = {
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stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
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walk = {range = {x = 61, y = 79}, speed = 20, frame_blend = 0.3, loop = true},
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run = {range = {x = 61, y = 79}, speed = 30, frame_blend = 0.3, loop = true},
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},
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-- Misc
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step_delay = 0.25,
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catch_with_net = true,
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catch_with_lasso = true,
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sounds = {
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random = {
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name = "animalia_cow_random",
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gain = 0.4,
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distance = 8
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},
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hurt = {
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name = "animalia_cow_hurt",
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gain = 0.4,
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distance = 8
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},
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death = {
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name = "animalia_cow_death",
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gain = 0.4,
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distance = 8
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}
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},
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drops = {
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{name = "animalia:beef_raw", min = 1, max = 3, chance = 1},
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{name = "animalia:leather", min = 1, max = 3, chance = 2}
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},
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follow = follows,
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consumable_nodes = {
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["default:dirt_with_grass"] = "default:dirt",
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["default:dry_dirt_with_dry_grass"] = "default:dry_dirt"
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},
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head_data = {
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offset = {x = 0, y = 0.7, z = 0.0},
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pitch_correction = -65,
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pivot_h = 0.75,
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pivot_v = 1
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},
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-- Function
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utility_stack = {
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{
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utility = "animalia:wander",
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step_delay = 0.25,
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get_score = function(self)
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return 0.1, {self}
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end
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},
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{
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utility = "animalia:eat_turf",
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step_delay = 0.25,
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get_score = function(self)
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if random(64) < 2 then
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return 0.2, {self}
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end
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return 0
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end
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},
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{
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utility = "animalia:swim_to_land",
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step_delay = 0.25,
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get_score = function(self)
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if self.in_liquid then
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return 0.3, {self}
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end
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return 0
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end
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},
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{
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utility = "animalia:follow_player",
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get_score = function(self)
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local lasso = type(self.lasso_origin or {}) == "userdata" and self.lasso_origin
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local force = lasso and lasso ~= false
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local player = (force and lasso) or creatura.get_nearby_player(self)
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if player
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and self:follow_wielded_item(player) then
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return 0.4, {self, player}
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end
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return 0
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end
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},
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{
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utility = "animalia:breed",
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step_delay = 0.25,
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get_score = function(self)
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if self.breeding
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and animalia.get_nearby_mate(self, self.name) then
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return 0.5, {self}
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end
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return 0
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end
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},
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{
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utility = "animalia:flee_from_target",
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get_score = function(self)
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local puncher = self._target
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if puncher
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and puncher:get_pos() then
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return 0.6, {self, puncher}
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end
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self._target = nil
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return 0
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end
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}
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},
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activate_func = function(self)
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animalia.initialize_api(self)
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animalia.initialize_lasso(self)
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self.collected = self:recall("collected") or false
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end,
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step_func = function(self)
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animalia.step_timers(self)
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animalia.head_tracking(self, 0.75, 0.75)
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animalia.do_growth(self, 60)
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animalia.update_lasso_effects(self)
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animalia.random_sound(self)
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end,
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death_func = function(self)
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if self:get_utility() ~= "animalia:die" then
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self:initiate_utility("animalia:die", self)
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end
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end,
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on_rightclick = function(self, clicker)
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if animalia.feed(self, clicker, false, true) then
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return
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end
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if animalia.set_nametag(self, clicker) then
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return
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end
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local tool = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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if tool:get_name() == "bucket:bucket_empty" then
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if self.growth_scale < 1 then
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return
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end
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if self.collected then
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minetest.chat_send_player(name, "This Cow has already been milked.")
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return
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end
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local inv = clicker:get_inventory()
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tool:take_item()
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clicker:set_wielded_item(tool)
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if inv:room_for_item("main", {name = "animalia:bucket_milk"}) then
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clicker:get_inventory():add_item("main", "animalia:bucket_milk")
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else
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local pos = self:get_pos("floor")
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "animalia:bucket_milk"})
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end
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self.collected = self:memorize("collected", true)
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return
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end
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end,
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on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
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creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
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self._target = puncher
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end
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})
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creatura.register_spawn_egg("animalia:cow", "cac3a1" ,"464438") |