Finished (?) signs mod

master
Ilya Zhuravlev 2012-08-08 20:48:03 +04:00
parent 2e90ac3c5c
commit e7171a5f38
3 changed files with 73 additions and 62 deletions

View File

@ -195,10 +195,10 @@ _br
2
{
_cl
2
3
}
_cr
2
3
[
_sl
2
@ -237,7 +237,7 @@ _as
3
_
_un
4
3
+
_ps
3

1
signs/depends.txt Normal file
View File

@ -0,0 +1 @@
default

View File

@ -1,5 +1,14 @@
-- Font: 04.jp.org
minetest.register_craft({
output = "signs:sign",
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:wood", "default:wood", "default:wood"},
{"", "", ""}
}
})
-- load characters map
local chars_file = io.open(minetest.get_modpath("signs").."/characters", "r")
local charmap = {}
@ -21,82 +30,85 @@ else
end
end
print(dump(charmap))
local metas = {"line1", "line2", "line3", "line4", "line5", "line6", "line7"}
local signs = {
["2"] = {nodebox = {0.4, -0.15, -0.45, 0.498, 0.45, 0.45}, delta = {x = 0.399, y = 0, z = 0}, yaw = math.pi / -2},
["3"] = {nodebox = {-0.498, -0.15, -0.45, -0.4, 0.45, 0.45}, delta = {x = -0.399, y = 0, z = 0}, yaw = math.pi / 2},
["4"] = {nodebox = {-0.45, -0.15, 0.4, 0.45, 0.45, 0.498}, delta = {x = 0, y = 0, z = 0.399}, yaw = 0},
["5"] = {nodebox = {-0.45, -0.15, -0.498, 0.45, 0.45, -0.4}, delta = {x = 0, y = 0, z = -0.399}, yaw = math.pi},
{delta = {x = 0, y = 0, z = 0.399}, yaw = 0},
{delta = {x = 0.399, y = 0, z = 0}, yaw = math.pi / -2},
{delta = {x = 0, y = 0, z = -0.399}, yaw = math.pi},
{delta = {x = -0.399, y = 0, z = 0}, yaw = math.pi / 2},
}
for param2 in pairs(signs) do
local definition = signs[param2]
minetest.register_node("signs:sign_"..param2, {
drawtype = "nodebox",
drop = "signs:sign",
tiles = {"default_wood.png"},
node_box = {type = "fixed", fixed = definition.nodebox},
selection_box = {type = "fixed", fixed = definition.nodebox},
sunlight_propagates = true,
paramtype = "light",
walkable = false,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", "size[7,8]"..
"field[1,0;6,3;line1;;${line1}]"..
"field[1,1;6,3;line2;;${line2}]"..
"field[1,2;6,3;line3;;${line3}]"..
"field[1,3;6,3;line4;;${line4}]"..
"field[1,4;6,3;line5;;${line5}]"..
"field[1,5;6,3;line6;;${line6}]"..
"field[1,6;6,3;line7;;${line7}]")
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos)
local text = {}
for i = 1, #metas do
table.insert(text, fields[metas[i]])
meta:set_string(metas[i], fields[metas[i]])
end
local object = minetest.env:get_objects_inside_radius(pos, 0.5)[1]
object:set_properties({textures={generate_texture(text)}})
end,
})
end
minetest.register_node("signs:sign", {
description = "Sign",
inventory_image = "default_sign_wall.png",
wield_image = "default_sign_wall.png",
stack_max = 1,
node_placement_prediction = "",
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {-0.45, -0.15, 0.4, 0.45, 0.45, 0.498}},
selection_box = {type = "fixed", fixed = {-0.45, -0.15, 0.4, 0.45, 0.45, 0.498}},
tiles = {"default_wood.png"},
walkable = false,
groups = {choppy=2, dig_immediate=2},
on_place = function(itemstack, placer, pointed_thing)
local above = pointed_thing.above
local under = pointed_thing.under
local dir = {x = under.x - above.x,
y = under.y - above.y,
local dir = {x = under.x - above.x,
y = under.y - above.y,
z = under.z - above.z}
local wdir = minetest.dir_to_wallmounted(dir)
local fdir = minetest.dir_to_facedir(dir) + 1
if wdir < 2 then
if minetest.dir_to_wallmounted(dir) < 2 then
--top/bottom not implemented =(
minetest.env:add_item(above, "signs:sign")
else
minetest.env:add_node(above, {name="signs:sign_"..wdir})
minetest.env:add_node(above, {name="signs:sign", param2 = fdir - 1})
local text = minetest.env:add_entity({x = above.x + signs[wdir..""].delta.x,
y = above.y + signs[wdir..""].delta.y,
z = above.z + signs[wdir..""].delta.z}, "signs:text")
text:setyaw(signs[wdir..""].yaw)
local text = minetest.env:add_entity({x = above.x + signs[fdir].delta.x,
y = above.y + signs[fdir].delta.y,
z = above.z + signs[fdir].delta.z}, "signs:text")
text:setyaw(signs[fdir].yaw)
end
return ItemStack("")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", "size[7,8]"..
"field[1,0;6,3;line1;;${line1}]"..
"field[1,1;6,3;line2;;${line2}]"..
"field[1,2;6,3;line3;;${line3}]"..
"field[1,3;6,3;line4;;${line4}]"..
"field[1,4;6,3;line5;;${line5}]"..
"field[1,5;6,3;line6;;${line6}]"..
"field[1,6;6,3;line7;;${line7}]")
end,
on_destruct = function(pos)
local objects = minetest.env:get_objects_inside_radius(pos, 0.5)
for _, v in ipairs(objects) do
if v:get_entity_name() == "signs:text" then
v:remove()
end
end
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos)
local text = {}
for _, v in ipairs(metas) do
table.insert(text, fields[v])
meta:set_string(v, fields[v])
end
local objects = minetest.env:get_objects_inside_radius(pos, 0.5)
for _, v in ipairs(objects) do
if v:get_entity_name() == "signs:text" then
v:set_properties({textures={generate_texture(text)}})
end
end
end,
})
minetest.register_entity("signs:text", {
@ -107,18 +119,18 @@ minetest.register_entity("signs:text", {
on_activate = function(self)
local meta = minetest.env:get_meta(self.object:getpos())
local text = {}
for i = 1, #metas do
table.insert(text, meta:get_string(metas[i]))
for _, v in ipairs(metas) do
table.insert(text, meta:get_string(v))
end
self.object:set_properties({textures={generate_texture(text)}})
end
})
local table_width = 110
local table_padding = 8
local sign_width = 110
local sign_padding = 8
generate_texture = function(lines)
local texture = "[combine:"..table_width.."x"..table_width
local texture = "[combine:"..sign_width.."x"..sign_width
local ypos = 12
for i = 1, #lines do
texture = texture..generate_line(lines[i], ypos)
@ -152,10 +164,8 @@ generate_line = function(s, ypos)
end
width = width - 1
print("width("..s..") = "..width)
local texture = ""
local xpos = math.floor((table_width - 2 * table_padding - width) / 2 + table_padding)
local xpos = math.floor((sign_width - 2 * sign_padding - width) / 2 + sign_padding)
for i = 1, #parsed do
texture = texture..":"..xpos..","..ypos.."="..parsed[i]..".png"
xpos = xpos + charwidth[parsed[i]] + 1