add recipe to 'repair' throwned torches to default torches
parent
d665cc9046
commit
bacd1fd94c
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@ -68,9 +68,10 @@ local torch = "default:torch"
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throwing.register_arrow(arrow_torch, {
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description = "Torch arrow (throwned)",
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description = "Broken Throwned Torch",
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tiles = {'default_torch_on_floor.png'},
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on_hit_sound = "throwing_arrow",
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drop = "default:torch",
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on_hit = function(self, pos, last_pos, node, object, hitter, data)
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if last_pos and node then
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last_pos = vector.round(last_pos)
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@ -134,6 +135,13 @@ if minetest.registered_nodes[arrow_torch] then
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}
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})
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end
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minetest.register_craft({
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output = "default:torch",
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type = "shapeless",
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recipe = { arrow_torch },
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})
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if minetest.registered_entities[arrow_torch] then
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minetest.registered_entities[arrow_torch].visual_size = {x = 0.9, y = 0.9}
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end
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