remove pointless default dep, add luacheck, add github actions

master
wsor 2021-08-06 15:50:05 -04:00
parent 084f81e8d1
commit 2b411af898
6 changed files with 40 additions and 88 deletions

17
.github/workflows/luacheck.yml vendored Normal file
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name: luacheck
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: apt
run: sudo apt-get install -y luarocks
- name: luacheck install
run: luarocks install --local luacheck
- name: luacheck run
run: $HOME/.luarocks/bin/luacheck ./

22
.luacheckrc Normal file
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unused_args = false
allow_defined_top = true
exclude_files = {".luacheckrc"}
globals = {
"minetest", "core",
}
read_globals = {
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
--luac
"math", "table",
-- Builtin
"vector", "ItemStack", "dump", "DIR_DELIM", "VoxelArea", "Settings", "PcgRandom", "VoxelManip", "PseudoRandom",
--mod provided
"unified_inventory",
}

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default
unified_inventory?

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author = xenonca
description = Allows players to have perma time without changing the game time.
version = 1.2
version = 1.3
title = Perma Time
name = ptime
depends = default
optional_depends = unified_inventory

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unified_inventory

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if minetest.global_exists("unified_inventory") then
minetest.log("action", "ui exists")
minetest.register_privilege("daylight", {
description = "Can set Perma Time"
})
unified_inventory.register_button("ptime", {
type = "image",
image = "ptime.png",
tooltip = ("Perma Time"),
hide_lite=true,
action = function(player)
local player_name = player:get_player_name()
if minetest.check_player_privs(player_name, {daylight=true}) then
if player:get_attribute("ptime") == nil
or player:get_attribute("ptime") == "" then
player:set_attribute("ptime", "day")
player:override_day_night_ratio(1)
minetest.chat_send_player(player_name,
("-!- Perma Day enabled"))
elseif player:get_attribute("ptime") == "day" then
player:set_attribute("ptime", "night")
player:override_day_night_ratio(.1)
minetest.chat_send_player(player_name,
("-!- Perma Night enabled"))
elseif player:get_attribute("ptime") == "night" then
player:set_attribute("ptime", "")
player:override_day_night_ratio(nil)
minetest.chat_send_player(player_name,
("-!- Perma Time disabled"))
end
else
minetest.chat_send_player(player_name,
("You don't have the \"daylight\" privilege!"))
end
end,
})
end
local function ptime(name)
local player = minetest.get_player_by_name(name)
if player:get_attribute("ptime") == nil
or player:get_attribute("ptime") == "" then
player:set_attribute("ptime", "day")
player:override_day_night_ratio(1)
minetest.chat_send_player(name, "-!- Perma Day has been enabled") elseif
player:get_attribute("ptime") == "day" then
player:set_attribute("ptime", "night")
player:override_day_night_ratio(.1)
minetest.chat_send_player(name, "-!- Perma Night has been enabled") elseif
player:get_attribute("ptime") == "night" then
player:set_attribute("ptime", nil)
player:override_day_night_ratio(nil)
minetest.chat_send_player(name, "-!- Perma Time has been disabled")
end
end
minetest.register_chatcommand("ptime", {
privs = {
daylight = true,
},
description = ("Set a permanent day time"),
func = function(name)
local player = minetest.get_player_by_name(name)
if player == nil then
return false, "Player does not exist!"
end
ptime(name)
end
})
minetest.register_on_joinplayer(function(player)
local player_name = player:get_player_name()
if player:get_attribute("ptime") == "day"
then player:override_day_night_ratio(1)
minetest.chat_send_player(player_name, "-!- Perma Day is enabled")
elseif player:get_attribute("ptime") == "night" then
player:override_day_night_ratio(".1")
minetest.chat_send_player(player_name, "-!- Perma Night is enabled") end
end)