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@ -99,7 +99,7 @@ function mcl_better_end.mapgen.gen(minp, maxp, seed)
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-- Create the PerlinNoiseMap object
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-- Calculate the 3D noise map
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noise_map = perlin_map:get_3d_map({x=minp.x,y=minp.y,z=minp.z})
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noise_map = perlin_map:get_3d_map_flat({x=minp.x,y=minp.y,z=minp.z})
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local i = 0
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-- Main generation loop
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if minp.y > YMAX_biome then
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