fix chests and loot
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@ -86,7 +86,7 @@ local function dec(pr, x, y, z, data, area, place_list, tempv, cave)
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if tempv > 0 and not (tempv > 20) then
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-- Grass
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if c <= 20 then
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data[area:index(x, y+1, z)] = chest
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data[area:index(x, y+1, z)] = grass_tall
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elseif c < 100 then
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data[area:index(x, y+1, z)] = grass_short
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