Add landslide and weighted patterns to README.
* Mention weighted paint patterns (Closes #2) * Mention Landslide and Flat modifiers (Closes #3)master
parent
3e6fc5ec83
commit
5d851d5b22
|
@ -28,13 +28,15 @@ you can use to add, remove or reshape the terrain. The brush features:
|
|||
* **Smooth** mode to remove small speckles, smoothen descends and add rounded corners.
|
||||
* **Trowel** mode to reshape material.
|
||||
* Visual configuration dialog with ability to search or browse for blocks.
|
||||
* Painting with random patterns using multiple block types.
|
||||
* Painting with random weighted patterns of materials. Use stacks to specify probabilities of materials in the pattern.
|
||||
* Mask support for conditional painting and replacing.
|
||||
* Multilevel undo (see below)
|
||||
* Drawing modifiers:
|
||||
* **Scatter** - randomly fill 5% of the paintable blocks.
|
||||
* **Surface** - only change blocks under air.
|
||||
* **Decorate** - only place new blocks on top of surface blocks.
|
||||
* **Landslide** - simulate falling of the nodes on the ground.
|
||||
* **Flat** - make the shape one node high.
|
||||
|
||||
How to use:
|
||||
|
||||
|
|
Loading…
Reference in New Issue