Add landslide and weighted patterns to README.

* Mention weighted paint patterns (Closes #2)
* Mention Landslide and Flat modifiers (Closes #3)
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x2048 2021-03-11 23:21:36 +01:00 committed by GitHub
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@ -28,13 +28,15 @@ you can use to add, remove or reshape the terrain. The brush features:
* **Smooth** mode to remove small speckles, smoothen descends and add rounded corners.
* **Trowel** mode to reshape material.
* Visual configuration dialog with ability to search or browse for blocks.
* Painting with random patterns using multiple block types.
* Painting with random weighted patterns of materials. Use stacks to specify probabilities of materials in the pattern.
* Mask support for conditional painting and replacing.
* Multilevel undo (see below)
* Drawing modifiers:
* **Scatter** - randomly fill 5% of the paintable blocks.
* **Surface** - only change blocks under air.
* **Decorate** - only place new blocks on top of surface blocks.
* **Landslide** - simulate falling of the nodes on the ground.
* **Flat** - make the shape one node high.
How to use: