111 lines
3.9 KiB
Lua
111 lines
3.9 KiB
Lua
-- LUALOCALS < ---------------------------------------------------------
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local minetest, nodecore, pairs
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= minetest, nodecore, pairs
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-- LUALOCALS > ---------------------------------------------------------
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local modname = minetest.get_current_modname()
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local localpref = "nc_concrete:" .. modname:gsub("^nc_", "") .. "_"
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-- ================================================================== --
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local clay = "nc_terrain_dirt.png^[colorize:tan:100"
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local chip = "nc_stonework_stone.png^[colorize:tan:100"
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local form = "nc_tree_tree_side.png^[mask:nc_api_storebox_frame.png"
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------------------------------------------------------------------------
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local ceramic = modname.. "_ceramic.png"
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local ceramix = clay.. "^(nc_fire_ash.png^[mask:nc_concrete_mask.png)"
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local clayform = "(" ..clay.. ")^(" ..form.. ")"
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local ceraform = ceramic.. "^[mask:nc_api_storebox_frame.png"
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-- ================================================================== --
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minetest.register_craftitem(modname .. ":chip", {
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description = "Ceramic Chip",
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inventory_image = chip,
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sounds = nodecore.sounds("nc_optics_glassy")
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})
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------------------------------------------------------------------------
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minetest.register_node(modname .. ":ceramic", {
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description = "Ceramic",
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tiles = {ceramic},
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groups = {
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cracky = 1,
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ceramic = 1
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},
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drop_in_place = modname.. ":clay",
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crush_damage = 2,
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sounds = nodecore.sounds("nc_optics_glassy")
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})
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-- ================================================================== --
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nodecore.register_concrete_etchable({
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basename = modname .. ":ceramic",
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pliant_opacity = 40,
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pattern_opacity = 80,
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pliant = {
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sounds = nodecore.sounds("nc_terrain_crunchy"),
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drop_in_place = {"nc_concrete:ceramix_wet_source"},
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silktouch = false
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}
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})
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------------------------------------------------------------------------
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nodecore.register_concrete({
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name = "ceramix",
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description = "Ceramix",
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tile_powder = ceramix,
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tile_wet = clay.. "^(nc_fire_ash.png^("
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.. "nc_terrain_gravel.png^[opacity:128)^[mask:nc_concrete_mask.png)",
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sound = "nc_terrain_chompy",
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groups_powder = {crumbly = 1},
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swim_color = {r = 110, g = 110, b = 70},
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craft_from_keys = {"group:clay"},
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craft_from = {groups = {clay = true}},
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to_crude = modname.. ":clay",
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to_washed = modname.. ":clay",
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to_molded = localpref .. "ceramic_blank_ply"
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})
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------------------------------------------------------------------------
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nodecore.register_stone_bricks("ceramic", "Ceramic",
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ceramic,
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180, 80,
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modname .. ":ceramic",
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{cracky = 2},
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{
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cracky = 3,
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nc_door_scuff_opacity = 45,
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door_operate_sound_volume = 40
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}
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)
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-- ================================================================== --
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nodecore.register_craft({
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label = "break ceramic to chips",
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action = "pummel",
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indexkeys = {"group:ceramic"},
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nodes = {{match = {groups = {ceramic = true}}, replace = "air"}},
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items = {{name = modname .. ":chip", count = 8, scatter = 5}},
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toolgroups = {cracky = 3, thumpy = 4},
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itemscatter = 5
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})
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------------------------------------------------------------------------
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nodecore.register_craft({
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label = "pack ceramic chips",
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action = "pummel",
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toolgroups = {thumpy = 2},
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indexkeys = {modname .. ":chip"},
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nodes = {
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{
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match = {name = modname .. ":chip", count = 8},
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replace = "nc_concrete:ceramix"
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}
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}
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})
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-- ================================================================== --
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minetest.override_item("nc_stonework:bricks_ceramic",
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{sounds = nodecore.sounds("nc_optics_glassy")}
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)
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minetest.override_item("nc_stonework:bricks_ceramic_bonded",
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{sounds = nodecore.sounds("nc_optics_glassy")}
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)
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minetest.override_item("nc_doors:panel_bricks_ceramic_bonded",
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{sounds = nodecore.sounds("nc_optics_glassy")}
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)
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minetest.override_item("nc_doors:door_bricks_ceramic_bonded",
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{sounds = nodecore.sounds("nc_optics_glassy")}
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)
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-- ================================================================== --
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