Attempt to upload before storm kills signal str
This commit is contained in:
parent
5963ec00ae
commit
39b046ef4d
127
adamant.lua
127
adamant.lua
@ -7,11 +7,40 @@ local modname = minetest.get_current_modname()
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local form = "nc_lode_annealed.png^[mask:nc_api_storebox_frame.png"
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local frost = "wc_adamant.png^(" .. form .. ")"
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local grate = "nc_lode_annealed.png^[mask:nc_lode_shelf_base.png"
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local adamant = "wc_adamant.png^(" .. form .. ")"
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local lambent = "wc_adamant.png^((nc_lux_base.png^[mask:nc_lode_mask_molten.png)^[opacity:75)^(" .. form .. ")"
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local bottom = "wc_adamant.png^(nc_lux_base.png^[opacity:75)^(" .. form .. ")"
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minetest.register_node(modname .. ":shelf_adamant", {
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description = "Adamant Shelf",
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tiles = {form, adamant, grate},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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cracky = 5,
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visinv = 1,
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storebox = 4,
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totable = 1,
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scaling_time = 50,
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lux_absorb = 10
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},
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paramtype = "light",
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sounds = nodecore.sounds("nc_optics_glassy"),
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storebox_access = function(pt) return pt.above.y == pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":shelf_adamant" then
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return nodecore.stack_get(pos)
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end
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end
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})
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minetest.register_node(modname .. ":shelf_adamant_cauldron", {
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description = "Adamant Cauldron",
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tiles = {frost, frost, form},
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tiles = {adamant, adamant, form},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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@ -26,12 +55,74 @@ minetest.register_node(modname .. ":shelf_adamant", {
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sounds = nodecore.sounds("nc_optics_glassy"),
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storebox_access = function(pt) return pt.above.y > pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":shelf_adamant" then
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if minetest.get_node(pos).name == modname .. ":shelf_adamant_cauldron" then
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return nodecore.stack_get(pos)
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end
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end
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})
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minetest.register_node(modname .. ":shelf_adamant_lux", {
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description = "Lambent Adamant Cauldron",
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tiles = {lambent, bottom, form},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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cracky = 5,
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visinv = 1,
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storebox = 4,
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totable = 1,
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scaling_time = 50,
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lux_emit = 1
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},
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paramtype = "light",
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light_source = 4,
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sounds = nodecore.sounds("nc_optics_glassy"),
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storebox_access = function(pt) return pt.above.y > pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":shelf_adamant_lux" then
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return nodecore.stack_get(pos)
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end
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end
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})
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minetest.register_node(modname .. ":luxlamp", {
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description = "Adamant Luxlamp",
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tiles = {bottom},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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cracky = 5,
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visinv = 1,
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totable = 1,
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scaling_time = 50,
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lux_emit = 10
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},
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paramtype = "light",
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light_source = 16,
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sounds = nodecore.sounds("nc_optics_glassy"),
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storebox_access = function(pt) return pt.above.y > pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":luxlamp" then
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return nodecore.stack_get(pos)
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end
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end
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})
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nodecore.register_craft({
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label = "assemble adamant shelf",
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action = "stackapply",
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indexkeys = {"nc_lode:form"},
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wield = {name = "wc_adamant:shard"},
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consumewield = 1,
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nodes = {
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{
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match = {name = "nc_lode:form", empty = true},
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replace = modname .. ":shelf_adamant"
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},
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}
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})
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nodecore.register_craft({
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label = "assemble adamant cauldron",
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action = "stackapply",
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@ -41,7 +132,35 @@ nodecore.register_craft({
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nodes = {
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{
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match = {name = "nc_lode:form", empty = true},
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replace = modname .. ":shelf_adamant"
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replace = modname .. ":shelf_adamant_cauldron"
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},
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}
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})
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nodecore.register_craft({
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label = "assemble lambent cauldron",
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action = "stackapply",
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indexkeys = {"nc_lode:form"},
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wield = {name = "wc_adamant:block_infused"},
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consumewield = 1,
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nodes = {
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{
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match = {name = "nc_lode:form", empty = true},
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replace = modname .. ":shelf_adamant_lux"
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},
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}
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})
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nodecore.register_craft({
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label = "assemble adamant luxlamp",
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action = "stackapply",
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indexkeys = {modname.. ":shelf_adamant_lux"},
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wield = {name = "nc_optics:prism"},
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consumewield = 1,
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nodes = {
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{
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match = {name = modname.. ":shelf_adamant_lux", empty = true},
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replace = modname .. ":luxlamp"
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},
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}
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})
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42
bamboo.lua
42
bamboo.lua
@ -9,7 +9,7 @@ local bark = "nc_tree_tree_side.png^[mask:nc_api_storebox_frame.png"
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local bamboo = "wc_naturae_bamboo.png^(nc_flora_wicker.png^[opacity:120)^(" .. bark .. ")"
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minetest.register_node(modname .. ":shelf_bamboo", {
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minetest.register_node(modname .. ":shelf_bamboo_basket", {
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description = "Bamboo Basket",
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tiles = {bamboo, bamboo, bark},
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selection_box = nodecore.fixedbox(),
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@ -33,8 +33,32 @@ minetest.register_node(modname .. ":shelf_bamboo", {
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end
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})
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minetest.register_node(modname .. ":shelf_bamboo", {
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description = "Bamboo Shelf",
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tiles = {bark, bamboo},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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choppy = 2,
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visinv = 1,
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flammable = 2,
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fire_fuel = 3,
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storebox = 1,
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totable = 1,
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scaling_time = 50
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},
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paramtype = "light",
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sounds = nodecore.sounds("nc_tree_sticky"),
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storebox_access = function(pt) return pt.above.y == pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":shelf_bamboo" then
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return nodecore.stack_get(pos)
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end
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end
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})
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nodecore.register_craft({
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label = "assemble bamboo basket",
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label = "assemble bamboo shelf",
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action = "stackapply",
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indexkeys = {"nc_woodwork:form"},
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wield = {name = "wc_naturae:bamboo_pole"},
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@ -46,3 +70,17 @@ nodecore.register_craft({
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},
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}
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})
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nodecore.register_craft({
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label = "assemble bamboo basket",
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action = "stackapply",
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indexkeys = {modname.. ":shelf_bamboo"},
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wield = {name = "wc_naturae:bamboo_pole"},
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consumewield = 1,
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nodes = {
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{
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match = {name = modname.. ":shelf_bamboo", empty = true},
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replace = modname .. ":shelf_bamboo_basket"
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},
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}
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})
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150
barrel.lua
Normal file
150
barrel.lua
Normal file
@ -0,0 +1,150 @@
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-- LUALOCALS < ---------------------------------------------------------
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local minetest, nodecore
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= minetest, nodecore
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-- LUALOCALS > ---------------------------------------------------------
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local modname = minetest.get_current_modname()
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local bark = "nc_tree_tree_top.png^[mask:nc_api_storebox_frame.png"
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local wood = "nc_tree_tree_side.png^(" .. bark .. ")"
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local knob = "nc_tree_tree_side.png^[mask:" ..modname.. "_knob_mask.png"
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local lid = "nc_woodwork_plank.png^(" .. bark .. ")^(" .. knob .. ")"
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local water = "nc_terrain_water.png^[verticalframe:32:8"
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local top = "(" ..water.. ")^(" ..bark.. ")"
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minetest.register_node(modname .. ":shelf_wood_barrel", {
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description = "Wooden Barrel",
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tiles = {wood, wood, bark},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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snappy = 1,
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visinv = 1,
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flammable = 2,
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fire_fuel = 10,
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storebox = 1,
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totable = 1,
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scaling_time = 50
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},
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paramtype = "light",
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sounds = nodecore.sounds("nc_tree_woody"),
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storebox_access = function(pt) return pt.above.y > pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":shelf_wood_barrel" then
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return nodecore.stack_get(pos)
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end
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end
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})
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nodecore.register_craft({
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label = "assemble wooden barrel",
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action = "stackapply",
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indexkeys = {"nc_woodwork:form"},
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wield = {name = "nc_tree:log"},
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consumewield = 1,
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nodes = {
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{
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match = {name = "nc_woodwork:form", empty = true},
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replace = modname .. ":shelf_wood_barrel"
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},
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}
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})
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minetest.register_node(modname .. ":shelf_wood_barrel_lid", {
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description = "Closed Wooden Barrel",
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tiles = {wood, wood, lid},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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snappy = 1,
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visinv = 1,
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flammable = 10,
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fire_fuel = 3,
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storebox = 1,
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totable = 1,
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scaling_time = 45
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},
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paramtype = "light",
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sounds = nodecore.sounds("nc_tree_woody"),
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storebox_access = function(pt) return pt.above.y > pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":shelf_wood_barrel_lid" then
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return nodecore.stack_get(pos)
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end
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end
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})
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minetest.register_node(modname .. ":shelf_water_barrel", {
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description = "Water Barrel",
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tiles = {wood, wood, top},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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snappy = 1,
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visinv = 1,
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flammable = 30,
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fire_fuel = 3,
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storebox = 1,
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totable = 1,
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scaling_time = 45,
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coolant = 1,
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moist = 1
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},
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paramtype = "light",
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sounds = nodecore.sounds("nc_tree_woody"),
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storebox_access = function(pt) return pt.above.y > pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":shelf_water_barrel" then
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return nodecore.stack_get(pos)
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end
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end
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})
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nodecore.register_craft({
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label = "put lid on wooden barrel",
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action = "stackapply",
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indexkeys = {"wc_storage:shelf_wood_barrel"},
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wield = {name = "nc_woodwork:plank"}, --"nc_woodwork:toolhead_mallet" causes unsolved duplication bug
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consumewield = 1,
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nodes = {
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{
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match = {name = "wc_storage:shelf_wood_barrel", empty = true},
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replace = modname .. ":shelf_wood_barrel_lid"
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},
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}
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})
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nodecore.register_craft({
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label = "fill water barrel",
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action = "stackapply",
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indexkeys = {"wc_storage:shelf_wood_barrel"},
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wield = {name = "nc_sponge:sponge_wet"},
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consumewield = 1,
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nodes = {
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{
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match = {name = "wc_storage:shelf_wood_barrel", empty = true},
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replace = modname .. ":shelf_water_barrel"
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},
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}
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})
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nodecore.register_craft({
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label = "remove lid from wooden barrel",
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action = "pummel",
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indexkeys = {modname.. ":shelf_wood_barrel_lid"},
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toolgroups = {choppy = 2},
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nodes = {
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{
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match = {name = modname.. ":shelf_wood_barrel_lid", empty = true},
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replace = modname .. ":shelf_wood_barrel"
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},
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},
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items = {
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{name = "nc_woodwork:toolhead_mallet", count = 1}
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}
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})
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194
barrel_lode.lua
Normal file
194
barrel_lode.lua
Normal file
@ -0,0 +1,194 @@
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-- LUALOCALS < ---------------------------------------------------------
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local minetest, nodecore
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= minetest, nodecore
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-- LUALOCALS > ---------------------------------------------------------
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local modname = minetest.get_current_modname()
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local form = "nc_lode_annealed.png^[mask:nc_api_storebox_frame.png"
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local band = "nc_lode_annealed.png^[mask:" ..modname.. "_band_mask.png"
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local wood = "nc_tree_tree_side.png^(" .. band .. ")"
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local open = "nc_tree_tree_side.png^(" .. form .. ")"
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local knob = "nc_lode_annealed.png^[mask:" ..modname.. "_knob_mask.png"
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local lid = "nc_woodwork_plank.png^(" .. form .. ")^(" .. knob .. ")"
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local water = "nc_terrain_water.png^[verticalframe:32:8"
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local top = "(" ..water.. ")^(" ..form.. ")"
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minetest.register_node(modname .. ":shelf_lode_barrel", {
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description = "Reinforced Wooden Barrel",
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tiles = {wood, open, form},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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snappy = 1,
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visinv = 1,
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flammable = 20,
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fire_fuel = 8,
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storebox = 2,
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totable = 1,
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scaling_time = 50
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},
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paramtype = "light",
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sounds = nodecore.sounds("nc_tree_woody"),
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storebox_access = function(pt) return pt.above.y > pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":shelf_lode_barrel" then
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return nodecore.stack_get(pos)
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end
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end
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})
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nodecore.register_craft({
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label = "assemble reinforced barrel",
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action = "stackapply",
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indexkeys = {"nc_lode:form"},
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wield = {name = "nc_tree:log"},
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consumewield = 1,
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nodes = {
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{
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match = {name = "nc_lode:form", empty = true},
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replace = modname .. ":shelf_lode_barrel"
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},
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}
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})
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minetest.register_node(modname .. ":shelf_lode_barrel_lid", {
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description = "Closed Reinforced Wooden Barrel",
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tiles = {wood, wood, lid},
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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snappy = 1,
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visinv = 1,
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flammable = 25,
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fire_fuel = 8,
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storebox = 2,
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totable = 1,
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scaling_time = 45
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},
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paramtype = "light",
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sounds = nodecore.sounds("nc_tree_woody"),
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storebox_access = function(pt) return pt.above.y > pt.under.y end,
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on_ignite = function(pos)
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if minetest.get_node(pos).name == modname .. ":shelf_lode_barrel_lid" then
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return nodecore.stack_get(pos)
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end
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end
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})
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minetest.register_node(modname .. ":shelf_lode_barrel_sealed", {
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description = "Sealed Reinforced Wooden Barrel",
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tiles = {wood, wood, lid},
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color = "gray",
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selection_box = nodecore.fixedbox(),
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collision_box = nodecore.fixedbox(),
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groups = {
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snappy = 1,
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visinv = 1,
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flammable = 15,
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fire_fuel = 8,
|
||||
storebox = 2,
|
||||
totable = 1,
|
||||
scaling_time = 50
|
||||
},
|
||||
paramtype = "light",
|
||||
sounds = nodecore.sounds("nc_tree_woody"),
|
||||
storebox_access = function(pt) return nil end,
|
||||
on_ignite = function(pos)
|
||||
if minetest.get_node(pos).name == modname .. ":shelf_lode_barrel_sealed" then
|
||||
return nodecore.stack_get(pos)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node(modname .. ":shelf_lode_barrel_water", {
|
||||
description = "Reinforced Water Barrel",
|
||||
tiles = {wood, wood, top},
|
||||
selection_box = nodecore.fixedbox(),
|
||||
collision_box = nodecore.fixedbox(),
|
||||
groups = {
|
||||
snappy = 1,
|
||||
visinv = 1,
|
||||
flammable = 35,
|
||||
fire_fuel = 3,
|
||||
storebox = 1,
|
||||
totable = 1,
|
||||
scaling_time = 45,
|
||||
coolant = 1,
|
||||
moist = 1
|
||||
},
|
||||
paramtype = "light",
|
||||
sounds = nodecore.sounds("nc_tree_woody"),
|
||||
storebox_access = function(pt) return pt.above.y > pt.under.y end,
|
||||
on_ignite = function(pos)
|
||||
if minetest.get_node(pos).name == modname .. ":shelf_lode_barrel_water" then
|
||||
return nodecore.stack_get(pos)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
nodecore.register_craft({
|
||||
label = "put lid on reinforced barrel",
|
||||
action = "stackapply",
|
||||
indexkeys = {"wc_storage:shelf_lode_barrel"},
|
||||
wield = {name = "nc_woodwork:plank"}, --"nc_woodwork:toolhead_mallet" causes unsolved duplication bug
|
||||
consumewield = 1,
|
||||
nodes = {
|
||||
{
|
||||
match = {name = "wc_storage:shelf_lode_barrel", empty = true},
|
||||
replace = modname .. ":shelf_lode_barrel_lid"
|
||||
},
|
||||
}
|
||||
})
|
||||
|
||||
nodecore.register_craft({
|
||||
label = "remove lid from reinforced barrel",
|
||||
action = "pummel",
|
||||
indexkeys = {modname.. ":shelf_lode_barrel_lid"},
|
||||
toolgroups = {choppy = 2},
|
||||
nodes = {
|
||||
{
|
||||
match = {name = modname.. ":shelf_lode_barrel_lid", empty = true},
|
||||
replace = modname .. ":shelf_lode_barrel"
|
||||
},
|
||||
},
|
||||
items = {
|
||||
{name = "nc_woodwork:toolhead_mallet", count = 1}
|
||||
}
|
||||
})
|
||||
|
||||
nodecore.register_craft({
|
||||
label = "fill reinforced water barrel",
|
||||
action = "stackapply",
|
||||
indexkeys = {"wc_storage:shelf_lode_barrel"},
|
||||
wield = {name = "nc_sponge:sponge_wet"},
|
||||
consumewield = 1,
|
||||
nodes = {
|
||||
{
|
||||
match = {name = "wc_storage:shelf_lode_barrel", empty = true},
|
||||
replace = modname .. ":shelf_lode_barrel_water"
|
||||
},
|
||||
}
|
||||
})
|
||||
|
||||
nodecore.register_craft({
|
||||
label = "seal reinforced barrel",
|
||||
action = "stackapply",
|
||||
indexkeys = {"wc_storage:shelf_lode_barrel_lid"},
|
||||
wield = {name = "nc_fire:coal8"},
|
||||
consumewield = 1,
|
||||
nodes = {
|
||||
{
|
||||
match = {name = "wc_storage:shelf_lode_barrel_lid", empty = true},
|
||||
replace = modname .. ":shelf_lode_barrel_sealed"
|
||||
},
|
||||
}
|
||||
})
|
@ -11,15 +11,14 @@ local side = "nc_lode_annealed.png^(" .. form .. ")"
|
||||
|
||||
local acid = "wc_meltdown_corrosive.png^(" ..form.. ")"
|
||||
|
||||
minetest.register_node(modname .. ":shelf_acid", {
|
||||
minetest.register_node(modname .. ":battery", {
|
||||
description = "Corrosive Battery",
|
||||
tiles = {side, side, acid},
|
||||
tiles = {acid, side, side},
|
||||
selection_box = nodecore.fixedbox(),
|
||||
collision_box = nodecore.fixedbox(),
|
||||
groups = {
|
||||
cracky = 4,
|
||||
visinv = 1,
|
||||
storebox = 2,
|
||||
totable = 1,
|
||||
scaling_time = 50,
|
||||
corrosive = 1,
|
||||
|
BIN
textures/wc_storage_band_mask.png
Normal file
BIN
textures/wc_storage_band_mask.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 106 B |
BIN
textures/wc_storage_knob_mask.png
Normal file
BIN
textures/wc_storage_knob_mask.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 100 B |
Loading…
x
Reference in New Issue
Block a user