minetest-dayblock/init.lua~

64 lines
1.4 KiB
Lua

-- TIME OF DAY BLOCK MOD
-- by whiskers75
local version = "1.1"
minetest.register_node ("dayblock:block", {
drawtype = blocklike,
description = "Day Block",
tile_images = {"day.png"},
inventory_image = {"day.png"},
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = {dig_immediate=2},
material = minetest.digprop_constanttime(1.0),
})
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name == "dayblock:block" then
minetest.env:set_timeofday(0.5)
minetest.chat_send_all("Midday set by dayblock")
end
end)
minetest.register_craft({
output = '"dayblock:block" 4',
recipe = {
{'"default:glass"', '', '"default:mese"'},
}
})
minetest.register_craft({
output = '"dayblock:nblock" 4',
recipe = {
{'"default:glass"', 'default:dirt', '"default:mese"'},
}
})
minetest.register_node ("dayblock:nblock", {
drawtype = blocklike,
description = "Night Block",
tile_images = {"night.png"},
inventory_image = {"night.png"},
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = {dig_immediate=2},
material = minetest.digprop_constanttime(1.0),
})
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name == "dayblock:nblock" then
minetest.env:set_timeofday(0)
minetest.chat_send_all("Midnight set by nightblock")
end
end)
print("Dayblock Mod version "..version.." loaded!")