zombiewar/Changelog.txt

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Version 0.3:
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- Fix dead tree generation
- Digged nodes are dropped and need to be collected by pressing "USE"-Key (default E)
- Fix some mapgen bugs and crashes
- Fix wheat bug (digging)
- Added zombies
- Reduce stack sizes (depending on context between 20 and 60)
- Added beds (currently no way to get wool for crafting)
- Chests in ruins (and coffins) cant be opened anymore (items are dropped when cracked)
- New formspec background
- Many, many smaller fixes and tweaks