Add a 1px offset to sideline textures

This fixes texturing issues I noticed on Windows x64 builds of Minetest. If the white line touches the edge of
the texture, the game will render a small white line on the opposite side of the texture as well. Shaders would
make this line even bigger. We should propably open an issue at the Minetest repository.
This commit is contained in:
webD97 2018-02-04 13:19:20 +01:00 committed by Thomas--S
parent 9d79b32d36
commit 12b22905ea
7 changed files with 0 additions and 0 deletions

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