mover: define harvest operation for certain nodes, select what remains after harvest, fuel cost, harvest results. as an example it can harvest mese crystals new: grinder: more efficient mining, grindes ore (iron, copper, gold, diamond) lumps into 2 dust which can be smelted into ingot. Can process stone, cobble and gravel too
44 lines
1.4 KiB
Lua
44 lines
1.4 KiB
Lua
basic_machines = {};
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dofile(minetest.get_modpath("basic_machines").."/mark.lua") -- used for markings, borrowed and adapted from worldedit mod
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dofile(minetest.get_modpath("basic_machines").."/technic_power.lua") -- technic power for mover
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dofile(minetest.get_modpath("basic_machines").."/mover.lua")
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dofile(minetest.get_modpath("basic_machines").."/recycler.lua")
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dofile(minetest.get_modpath("basic_machines").."/grinder.lua")
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dofile(minetest.get_modpath("basic_machines").."/autocrafter.lua") -- borrowed and adapted from pipeworks mod
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minetest.after(1, function() -- if you want keypad to open doors, also adds auto close
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dofile(minetest.get_modpath("basic_machines").."/mesecon_doors.lua")
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end)
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-- machines fuel related recipes
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minetest.register_craftitem("basic_machines:charcoal", {
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description = "Wood charcoal",
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inventory_image = "default_coal_lump.png",
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})
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minetest.register_craft({
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type = 'cooking',
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recipe = "default:tree",
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cooktime = 30,
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output = "basic_machines:charcoal",
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})
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minetest.register_craft({
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output = "default:coal_lump",
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recipe = {
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{"basic_machines:charcoal"},
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{"basic_machines:charcoal"},
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "basic_machines:charcoal",
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-- note: to make it you need to use 1 tree block for fuel + 1 tree block, thats 2, caloric value 2*30=60
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burntime = 40, -- coal lump has 40, tree block 30, coal block 370 (9*40=360!)
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}) |