basic_machines-cd2025/autocrafter.lua
waxtatect 1f5c28d9b9 increase
autocrafter, init, keypad, light, machines_configuration: allow change autocrafter recipe / light param2 with keypad
recycler: update no_recycle_list, variable fuel cost
2023-01-02 19:15:49 +01:00

291 lines
9.2 KiB
Lua

-- Modified and adapted from pipeworks mod by VanessaE
-- by rnd
-- Disabled timers and on/off button, now autocrafter is only activated by signal
local S = basic_machines.S
-- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second
local autocrafterCache = {}
local function autocrafter_update_form(meta)
meta:set_string("formspec", table.concat({
"formspec_version[4]size[10.45,13.35]",
"style_type[list;spacing=0.25,0.15]",
"list[context;recipe;0.35,0.35;3,3]",
"image[4.1,1.5;1,1;[combine:1x1^[noalpha^[colorize:#141318]",
"list[context;output;4.1,1.5;1,1]",
"list[context;dst;5.35,0.35;4,3]",
"list[context;src;0.35,4.25;8,3]",
basic_machines.get_form_player_inventory(0.35, 8.3, 8, 4, 0.25),
"listring[context;dst]",
"listring[current_player;main]",
"listring[context;src]",
"listring[current_player;main]",
"listring[context;recipe]",
"listring[current_player;main]"}))
end
local function count_index(invlist)
local index = {}
for _, stack in pairs(invlist) do
if not stack:is_empty() then
local stack_name = stack:get_name()
index[stack_name] = (index[stack_name] or 0) + stack:get_count()
end
end
return index
end
local function get_craft(pos, inventory, hash)
local hash_number = hash or minetest.hash_node_position(pos)
local craft = autocrafterCache[hash_number]
if not craft then
local recipe = inventory:get_list("recipe")
local output, decremented_input = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
craft = {recipe = recipe, consumption = count_index(recipe), output = output, decremented_input = decremented_input}
autocrafterCache[hash_number] = craft
end
return craft
end
local function get_item_info(stack)
local name = stack:get_name()
local def = minetest.registered_items[name ~= "" and name or nil]
local description = def and def.description or S("Unknown item")
return description, name
end
-- note, that this function assumes already being updated to virtual items
-- and doesn't handle recipes with stacksizes > 1
local function after_recipe_change(pos, inventory)
local meta = minetest.get_meta(pos)
-- if we emptied the grid, there's no point in keeping it running or cached
if inventory:is_empty("recipe") then
autocrafterCache[minetest.hash_node_position(pos)] = nil
meta:set_string("infotext", S("Unconfigured autocrafter"))
inventory:set_stack("output", 1, "")
return
end
local recipe = inventory:get_list("recipe")
local hash = minetest.hash_node_position(pos)
local craft = autocrafterCache[hash]
if craft then
-- check if it changed
local cached_recipe = craft.recipe
for i = 1, 9 do
if recipe[i]:get_name() ~= cached_recipe[i]:get_name() then
autocrafterCache[hash] = nil -- invalidate recipe
craft = nil
break
end
end
end
craft = craft or get_craft(pos, inventory, hash)
local output_item = craft.output.item
local description, name = get_item_info(output_item)
meta:set_string("infotext", S("Autocrafter: '@1' (@2)", description, name))
inventory:set_stack("output", 1, output_item)
end
-- clean out unknown items and groups
local function normalize(item_list)
for i, item in pairs(item_list) do
if not minetest.registered_items[item] then
item_list[i] = ""
end
end
return item_list
end
local function on_output_change(pos, inventory, stack)
if stack then
local input = minetest.get_craft_recipe(stack:get_name())
if not input.items or input.type ~= "normal" then return end
local items, width = normalize(input.items), input.width
local item_idx, width_idx = 1, 1
for i = 1, 9 do
if width_idx <= width then
inventory:set_stack("recipe", i, items[item_idx])
item_idx = item_idx + 1
else
inventory:set_stack("recipe", i, ItemStack(""))
end
width_idx = (width_idx < 3) and (width_idx + 1) or 1
end
else
-- we'll set the output slot in after_recipe_change to the actual result of the new recipe
inventory:set_stack("output", 1, ItemStack(""))
-- inventory:set_list("output", {}) -- using saved map, it crashes the server... but why
inventory:set_list("recipe", {})
end
after_recipe_change(pos, inventory)
end
basic_machines.change_autocrafter_recipe = on_output_change
local function autocraft(inventory, craft)
if not craft then return end
local output_item = craft.output.item
-- check if we have enough room in dst
if not inventory:room_for_item("dst", output_item) then return end
local consumption = craft.consumption
local inv_index = count_index(inventory:get_list("src"))
-- check if we have enough material available
for itemname, number in pairs(consumption) do
if (not inv_index[itemname]) or inv_index[itemname] < number then return end
end
-- consume material
for itemname, number in pairs(consumption) do
for _ = 1, number do -- we have to do that since remove_item does not work if count > stack_max
inventory:remove_item("src", ItemStack(itemname))
end
end
-- craft the result into the dst inventory and add any "replacements" as well
inventory:add_item("dst", output_item)
for i = 1, 9 do
inventory:add_item("dst", craft.decremented_input.items[i])
end
return
end
minetest.register_node("basic_machines:autocrafter", {
description = S("Autocrafter"),
groups = {cracky = 3},
drawtype = "normal",
tiles = {"basic_machines_autocrafter.png"},
sounds = default.node_sound_wood_defaults(),
on_destruct = function(pos)
autocrafterCache[minetest.hash_node_position(pos)] = nil
end,
after_place_node = function(pos, placer)
if not placer then return end
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Unconfigured autocrafter: Place items for recipe top left." ..
" To operate place required items in bottom space (src inventory) and activate with signal." ..
" Obtain crafted item from top right (dst inventory)."))
meta:set_string("owner", placer:get_player_name())
local inv = meta:get_inventory()
inv:set_size("src", 3 * 8)
inv:set_size("recipe", 3 * 3)
inv:set_size("dst", 4 * 3)
inv:set_size("output", 1)
autocrafter_update_form(meta)
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return meta:get_string("owner") == player:get_player_name() and
inv:is_empty("src") and inv:is_empty("dst")
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
if to_list == "recipe" or from_list == "recipe" then
local inv = minetest.get_meta(pos):get_inventory()
if to_list == "recipe" then
local stack = inv:get_stack(from_list, from_index)
stack:set_count(1)
inv:set_stack(to_list, to_index, stack)
elseif from_list == "recipe" then
inv:set_stack(from_list, from_index, ItemStack(""))
end
after_recipe_change(pos, inv)
return 0
elseif to_list == "output" or from_list == "output" then
local inv = minetest.get_meta(pos):get_inventory()
if to_list == "output" then
local stack = inv:get_stack(from_list, from_index)
on_output_change(pos, inv, stack)
return 0
elseif from_list == "output" then
on_output_change(pos, inv, nil)
if to_list ~= "recipe" then return 0 end
end
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
if listname == "recipe" or listname == "output" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "recipe" then
stack:set_count(1)
inv:set_stack(listname, index, stack)
after_recipe_change(pos, inv)
autocrafter_update_form(meta)
elseif listname == "output" then
on_output_change(pos, inv, stack)
autocrafter_update_form(meta)
end
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
if listname == "recipe" or listname == "output" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "recipe" then
inv:set_stack(listname, index, ItemStack(""))
after_recipe_change(pos, inv)
autocrafter_update_form(meta)
elseif listname == "output" then
on_output_change(pos, inv, nil)
autocrafter_update_form(meta)
end
return 0
end
return stack:get_count()
end,
effector = { -- rnd: run machine when activated by signal
action_on = function(pos, _)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local craft = get_craft(pos, inventory, nil)
local output_item = craft.output.item
-- only use crafts that have an actual result
if output_item:is_empty() then
meta:set_string("infotext", S("Unconfigured autocrafter: Unknown recipe")); return
end
autocraft(inventory, craft)
end
}
})
if basic_machines.settings.register_crafts then
minetest.register_craft({
output = "basic_machines:autocrafter",
recipe = {
{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"},
{"default:diamondblock", "default:steel_ingot", "default:diamondblock"},
{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"}
}
})
end