basic_machines-cd2025/autocrafter.lua
2025-01-03 14:27:06 +01:00

307 lines
9.5 KiB
Lua

-- Modified and adapted from pipeworks mod by VanessaE
-- https://github.com/mt-mods/pipeworks
-- by rnd
-- Copyright (C) 2022-2025 мтест
-- See README.md for license details
-- Disabled timers and on/off button, now autocrafter is only activated by signal
local S = basic_machines.S
-- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second
local autocrafterCache = {}
local function autocrafter_update_form(meta)
meta:set_string("formspec", table.concat({
"formspec_version[4]size[10.45,13.35]",
"style_type[list;spacing=0.25,0.15]",
"list[context;recipe;0.35,0.35;3,3]",
"image[4.1,1.5;1,1;[combine:1x1^[noalpha^[colorize:#141318]",
"list[context;output;4.1,1.5;1,1]",
"list[context;dst;5.35,0.35;4,3]",
"list[context;src;0.35,4.25;8,3]",
basic_machines.get_form_player_inventory(0.35, 8.3, 8, 4, 0.25),
"listring[context;dst]",
"listring[current_player;main]",
"listring[context;src]",
"listring[current_player;main]",
"listring[context;recipe]",
"listring[current_player;main]"}))
end
local function count_index(invlist)
local index = {}
for _, stack in pairs(invlist) do
if not stack:is_empty() then
local stack_name = stack:get_name()
index[stack_name] = (index[stack_name] or 0) + stack:get_count()
end
end
return index
end
local function get_craft(pos, inventory, hash)
hash = hash or minetest.hash_node_position(pos)
local craft = autocrafterCache[hash]
if craft then return craft end
local recipe = inventory:get_list("recipe")
local output, decremented_input = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
craft = {recipe = recipe, consumption = count_index(recipe), output = output, decremented_input = decremented_input}
autocrafterCache[hash] = craft
return craft
end
local function after_recipe_change(pos, inventory)
-- if we emptied the grid, there's no point in keeping it running or cached
if inventory:is_empty("recipe") then
autocrafterCache[minetest.hash_node_position(pos)] = nil
minetest.get_meta(pos):set_string("infotext", S("Unconfigured autocrafter"))
inventory:set_stack("output", 1, ItemStack(""))
else
local hash = minetest.hash_node_position(pos)
autocrafterCache[hash] = nil
local output_item = get_craft(pos, inventory, hash).output.item
local name = output_item:get_name()
local description = basic_machines.get_item_description(name ~= "" and name or nil)
minetest.get_meta(pos):set_string("infotext", S("Autocrafter: '@1' (@2)", description, name))
inventory:set_stack("output", 1, output_item)
end
end
-- clean out unknown items and groups
local function normalize(items_list)
for i, item in pairs(items_list) do
if not minetest.registered_items[item] then -- ItemStack(item):get_name(), for items with count > 1
items_list[i] = ItemStack("")
end
end
return items_list
end
local function on_output_change(pos, inventory, stack, index)
if stack then
local recipe
if index then
recipe = minetest.get_all_craft_recipes(stack:get_name())
recipe = (recipe or {})[index] or {}
else
recipe = minetest.get_craft_recipe(stack:get_name())
end
if not recipe.items or recipe.type ~= "normal" then return end
local items, width = normalize(recipe.items), recipe.width
if width == 0 then -- shapeless recipe
inventory:set_list("recipe", items)
else
local item_idx, width_idx = 1, 1
for i = 1, 9 do
if width_idx <= width then
inventory:set_stack("recipe", i, items[item_idx])
item_idx = item_idx + 1
else
inventory:set_stack("recipe", i, ItemStack(""))
end
width_idx = (width_idx < 3) and (width_idx + 1) or 1
end
end
else
inventory:set_list("recipe", {})
end
after_recipe_change(pos, inventory)
end
basic_machines.change_autocrafter_recipe = on_output_change
local function autocraft(inventory, craft)
if not craft then return end
local consumption = craft.consumption
-- check if we have enough material available
local inv_items = count_index(inventory:get_list("src"))
for itemname, number in pairs(consumption) do
local itemcount = inv_items[itemname]
if not itemcount or itemcount < number then return end
end
local output = craft.output.item
local decremented_input_items = craft.decremented_input.items -- replacements
-- check if output and all replacements fit in dst
local empty_count = 0
local out_items = count_index(decremented_input_items)
local output_name = output:get_name()
out_items[output_name] = (out_items[output_name] or 0) + output:get_count()
for _, item in pairs(inventory:get_list("dst")) do
if item:is_empty() then
empty_count = empty_count + 1
else
local name = item:get_name()
if out_items[name] then
out_items[name] = out_items[name] - item:get_free_space()
end
end
end
for _, count in pairs(out_items) do
if count > 0 then
empty_count = empty_count - 1
end
end
if empty_count < 0 then return end
-- consume material
for itemname, number in pairs(consumption) do
for _ = 1, number do -- we have to do that since remove_item does not work if count > stack_max
inventory:remove_item("src", ItemStack(itemname))
end
end
-- craft the result into the dst inventory and add any "replacements" as well
inventory:add_item("dst", output)
for i = 1, 9 do
inventory:add_item("dst", decremented_input_items[i])
end
end
minetest.register_node("basic_machines:autocrafter", {
description = S("Autocrafter"),
groups = {cracky = 3},
drawtype = "normal",
tiles = {"basic_machines_autocrafter.png"},
sounds = basic_machines.sound_node_machine(),
on_destruct = function(pos)
autocrafterCache[minetest.hash_node_position(pos)] = nil
end,
after_place_node = function(pos, placer)
if not placer then return end
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Unconfigured autocrafter: Place items for recipe top left." ..
" To operate place required items in bottom space (src inventory) and activate with signal." ..
" Obtain crafted item from top right (dst inventory)."))
meta:set_string("owner", placer:get_player_name())
local inv = meta:get_inventory()
inv:set_size("src", 3 * 8)
inv:set_size("recipe", 3 * 3)
inv:set_size("dst", 4 * 3)
inv:set_size("output", 1)
autocrafter_update_form(meta)
end,
can_dig = function(pos, player)
if player then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return meta:get_string("owner") == player:get_player_name() and
inv:is_empty("src") and inv:is_empty("dst")
else
return false
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
if to_list == "recipe" or from_list == "recipe" then
local inv = minetest.get_meta(pos):get_inventory()
if to_list == "recipe" then
local stack = inv:get_stack(from_list, from_index)
stack:set_count(1)
inv:set_stack(to_list, to_index, stack)
elseif from_list == "recipe" then
inv:set_stack(from_list, from_index, ItemStack(""))
end
after_recipe_change(pos, inv)
return 0
elseif to_list == "output" or from_list == "output" then
local inv = minetest.get_meta(pos):get_inventory()
if to_list == "output" then
local stack = inv:get_stack(from_list, from_index)
on_output_change(pos, inv, stack)
return 0
elseif from_list == "output" then
on_output_change(pos, inv, nil)
if to_list ~= "recipe" then return 0 end
end
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
if listname == "recipe" or listname == "output" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "recipe" then
stack:set_count(1)
inv:set_stack(listname, index, stack)
after_recipe_change(pos, inv)
autocrafter_update_form(meta)
elseif listname == "output" then
on_output_change(pos, inv, stack)
autocrafter_update_form(meta)
end
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
if listname == "recipe" or listname == "output" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "recipe" then
inv:set_stack(listname, index, ItemStack(""))
after_recipe_change(pos, inv)
autocrafter_update_form(meta)
elseif listname == "output" then
on_output_change(pos, inv, nil)
autocrafter_update_form(meta)
end
return 0
end
return stack:get_count()
end,
effector = { -- rnd: run machine when activated by signal
action_on = function(pos, _)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local craft = get_craft(pos, inventory, nil)
local output_item = craft.output.item
-- only use crafts that have an actual result
if output_item:is_empty() then
meta:set_string("infotext", S("Unconfigured autocrafter: Unknown recipe")); return
end
autocraft(inventory, craft)
end
}
})
if basic_machines.settings.register_crafts and basic_machines.use_default then
minetest.register_craft({
output = "basic_machines:autocrafter",
recipe = {
{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"},
{"default:diamondblock", "default:steel_ingot", "default:diamondblock"},
{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"}
}
})
end