enviro render fix

This commit is contained in:
rnd1 2017-01-05 13:43:28 +01:00
parent bde6493637
commit 2219466a0a
2 changed files with 8 additions and 8 deletions

View File

@ -6,7 +6,7 @@
local enviro = {};
enviro.skyboxes = {
["default"]={type = "regular", tex = {}},
["space"]=={type = "cavebox", tex = {"black.png","black.png","black.png","black.png","black.png","black.png",}},--{type="skybox", tex={"sky_pos_y.png","sky_neg_y.png","sky_pos_z.png","sky_neg_z.png","sky_neg_x.png","sky_pos_x.png",}}, -- need textures installed!
["space"]={type="skybox", tex={"sky_pos_y.png","sky_neg_y.png","sky_pos_z.png","sky_neg_z.png","sky_neg_x.png","sky_pos_x.png",}}, -- need textures installed!
["caves"]={type = "cavebox", tex = {"black.png","black.png","black.png","black.png","black.png","black.png",}},
};
@ -58,6 +58,7 @@ end
minetest.register_node("basic_machines:enviro", {
description = "Changes enviroment for players around target location",
tiles = {"enviro.png"},
drawtype = "allfaces",
groups = {cracky=3, mesecon_effector_on = 1},
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
@ -269,9 +270,11 @@ minetest.register_globalstep(function(dtime)
if pos.y<1500 and pos.y>1120 then
local hp = player:get_hp();
if hp>0 then
minetest.chat_send_player(name,"WARNING: you entered DEADLY RADIATION ZONE");
player:set_hp(hp-15);
local privs = minetest.get_player_privs(name)
if not privs.kick then player:set_hp(hp-15) end
end
return
else

View File

@ -11,7 +11,7 @@ local machines_minstep = 1 -- minimal allowed activation timestep, if faster mac
local max_range = 10; -- machines normal range of operation
local machines_operations = 10; -- 1 coal will provide 10 mover basic operations ( moving dirt 1 block distance)
local machines_TTL = 16; -- time to live for signals, how many hops before signal dissipates
basic_machines.version = "12/04/2016a";
basic_machines.version = "01/04/2017a";
basic_machines.clockgen = 1; -- if 0 all background continuously running activity (clockgen/keypad) repeating is disabled
-- how hard it is to move blocks, default factor 1, note fuel cost is this multiplied by distance and divided by machine_operations..
@ -776,8 +776,7 @@ local function use_keypad(pos,ttl, manual) -- position, time to live ( how many
count = count - 1; meta:set_int("count",count);
else
meta:set_int("repeat",0);
return
--return
end
if count>=0 then
@ -917,10 +916,8 @@ local function use_keypad(pos,ttl, manual) -- position, time to live ( how many
if mode == 3 then -- keypad in toggle mode
local state = meta:get_int("state") or 0;state = 1-state; meta:set_int("state",state);
if state == 0 then mode = 1 else mode = 2 end
end
-- pass the signal on to target
if mode == 2 then -- on
elseif mode == 2 then -- on
if not effector.action_on then return end
effector.action_on(tpos,node,ttl-1); -- run
elseif mode == 1 then -- off