ethereal/onion.lua

115 lines
3.2 KiB
Lua

-- Wild Onion Plant
minetest.register_craftitem("ethereal:wild_onion_plant", {
description = "Wild Onion",
groups = {not_in_creative_inventory=1},
inventory_image = "wild_onion.png",
on_use = minetest.item_eat(2),
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "ethereal:wild_onion_1")
end
})
-- Define Onion growth stages
local onion_def = {
drawtype = "plantlike",
tiles = {"ethereal_wild_onion_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = {
items = {
{items = {"ethereal:wild_onion_plant"}, rarity = 1},
}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
},
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
onion = 1, growing = 1, not_in_creative_inventory = 1
},
sounds = default.node_sound_leaves_defaults(),
}
minetest.register_node("ethereal:onion_1", table.copy(onion_def))
onion_def.tiles[1] = "ethereal_wild_onion_2.png"
onion_def.groups.onion = 2
minetest.register_node("ethereal:onion_2", table.copy(onion_def))
onion_def.tiles[1] = "ethereal_wild_onion_3.png"
onion_def.groups.onion = 3
onion_def.drop.items[2] = {
items = {"ethereal:wild_onion_plant 2"}, rarity = 3
}
minetest.register_node("ethereal:onion_3", table.copy(onion_def))
onion_def.tiles[1] = "ethereal_wild_onion_4.png"
onion_def.groups.onion = 4
onion_def.drop.items[2] = {
items = {"ethereal:wild_onion_plant 3"}, rarity = 3
}
minetest.register_node("ethereal:onion_4", table.copy(onion_def))
onion_def.tiles[1] = "ethereal_wild_onion_5.png"
onion_def.groups.onion = 5
onion_def.groups.growing = nil
onion_def.drop.items = {
{items = {"ethereal:wild_onion_plant 2"}, rarity = 1},
{items = {"ethereal:wild_onion_plant 3"}, rarity = 2},
}
minetest.register_node("ethereal:onion_5", table.copy(onion_def))
-- Abm for growing Wild Onion
if farming.mod ~= "redo" then
minetest.register_abm({
nodenames = {"group:onion"},
neighbors = {"farming:soil_wet"},
interval = 50,
chance = 3,
catch_up = false,
action = function(pos, node)
-- return if already full grown
if minetest.get_item_group(node.name, "growing") < 1 then
return
end
-- check if on wet soil
pos.y = pos.y - 1
if minetest.get_item_group(minetest.get_node(pos).name, "soil") < 3 then
return
end
pos.y = pos.y + 1
-- check light
local light = minetest.get_node_light(pos)
if not light
or light < 13 then
return
end
-- grow
node.name = "ethereal:onion_"..minetest.get_item_group(node.name, "onion") + 1
minetest.set_node(pos, node)
end
})
end
-- Legacy
minetest.register_alias("ethereal:wild_onion_craftingitem", "ethereal:wild_onion_plant")
for i = 1, 5 do
minetest.register_alias("ethereal:wild_onion_"..i, "ethereal:onion_"..i)
end
-- Temporary compatibility lines for Xanadu server
minetest.register_alias("ethereal:onion_7", "ethereal:onion_4")
minetest.register_alias("ethereal:onion_8", "ethereal:onion_5")
minetest.register_alias("ethereal:wild_onion_7", "ethereal:onion_4")
minetest.register_alias("ethereal:wild_onion_8", "ethereal:onion_5")