160 lines
4.3 KiB
Lua
160 lines
4.3 KiB
Lua
-- override default dirt (to stop caves cutting away dirt)
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minetest.override_item("default:dirt", {is_ground_content = false})
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-- green dirt
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minetest.register_node("ethereal:green_dirt", {
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description = "Green Dirt",
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tiles = {
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"default_grass.png",
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"default_dirt.png",
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"default_dirt.png^default_grass_side.png"
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},
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is_ground_content = false,
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groups = {crumbly = 3, soil = 1, ethereal_grass = 1},
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soil = {
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base = "ethereal:green_dirt",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults()
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})
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-- dry dirt
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minetest.register_node("ethereal:dry_dirt", {
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description = "Dried Dirt",
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tiles = {"ethereal_dry_dirt.png"},
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is_ground_content = false,
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groups = {crumbly = 3},
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sounds = default.node_sound_dirt_defaults()
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})
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minetest.register_craft({
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type = "cooking",
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output = "ethereal:dry_dirt",
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recipe = "default:dirt",
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cooktime = 3,
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})
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local dirt = {}
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dirt.type = {
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{"Bamboo"}, {"Jungle"}, {"Grove"}, {"Prairie"}, {"Cold"},
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{"Crystal"}, {"Mushroom"}, {"Fiery"}, {"Gray"},
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}
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for _, row in ipairs(dirt.type) do
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local desc = row[1]
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local name = desc:lower()
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minetest.register_node("ethereal:"..name.."_dirt", {
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description = desc.." Dirt",
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tiles = {
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"ethereal_grass_"..name.."_top.png",
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"default_dirt.png",
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"default_dirt.png^ethereal_grass_"..name.."_side.png"
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},
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is_ground_content = false,
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groups = {crumbly = 3, soil = 1, ethereal_grass = 1},
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soil = {
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base = "ethereal:"..name.."_dirt",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults()
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})
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end
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-- Compatibility with old maps
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minetest.register_alias("ethereal:crystal_topped_dirt", "ethereal:crystal_dirt")
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minetest.register_alias("ethereal:fiery_dirt_top", "ethereal:fiery_dirt")
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minetest.register_alias("ethereal:gray_dirt_top", "ethereal:gray_dirt")
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minetest.register_alias("ethereal:green_dirt_top", "ethereal:green_dirt")
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-- check surrounding grass and change dirt to same colour (by Sokomine)
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minetest.register_abm({
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nodenames = {"default:dirt_with_grass"},
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interval = 5,
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chance = 2,
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catch_up = false,
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action = function(pos, node)
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local count_grasses = {}
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local curr_max = 0
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local curr_type = "ethereal:green_dirt" -- fallback
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local positions = minetest.find_nodes_in_area_under_air(
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{x = (pos.x - 2), y = (pos.y - 1), z = (pos.z - 2)},
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{x = (pos.x + 2), y = (pos.y + 1), z = (pos.z + 2)},
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"group:ethereal_grass")
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local n
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-- count new grass nodes
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for _,p in ipairs(positions) do
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n = minetest.get_node_or_nil(p)
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if n and n.name then
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count_grasses[n.name] = (count_grasses[n.name] or 0) + 1
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-- we found a grass type with more than current max
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if count_grasses[n.name] > curr_max then
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curr_max = count_grasses[n.name]
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curr_type = n.name
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end
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end
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end
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minetest.set_node(pos, {name = curr_type})
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end
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})
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-- make dirt with dry grass spreads like ethereal grasses
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minetest.override_item("default:dirt_with_dry_grass", {
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groups = {crumbly = 3, soil = 1, ethereal_grass = 1},
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})
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-- if grass devoid of light, change to dirt
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minetest.register_abm({
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nodenames = {"group:ethereal_grass"},
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interval = 2,
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chance = 20,
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catch_up = false,
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action = function(pos, node)
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local name = minetest.get_node({
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x = pos.x,
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y = pos.y + 1,
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z = pos.z
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}).name
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local nodedef = minetest.registered_nodes[name]
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if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or
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nodedef.paramtype == "light") and
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nodedef.liquidtype == "none") then
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minetest.set_node(pos, {name = "default:dirt"})
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end
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end
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})
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-- If Baked Clay mod not active, make Red and Orange nodes
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if not minetest.get_modpath("bakedclay") then
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minetest.register_node(":bakedclay:red", {
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description = "Red Baked Clay",
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tiles = {"baked_clay_red.png"},
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groups = {cracky = 3},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node(":bakedclay:orange", {
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description = "Orange Baked Clay",
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tiles = {"baked_clay_orange.png"},
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groups = {cracky = 3},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node(":bakedclay:grey", {
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description = "Grey Baked Clay",
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tiles = {"baked_clay_grey.png"},
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groups = {cracky = 3},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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end |