ethereal/gates.lua

112 lines
3.9 KiB
Lua

local S = ethereal.intllib
-- register Ethereal wood type gates
doors.register_fencegate("ethereal:fencegate_scorched", {
description = S("Scorched Wood Fence Gate"),
texture = "scorched_tree.png",
material = "ethereal:scorched_tree",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
doors.register_fencegate("ethereal:fencegate_frostwood", {
description = S("Frost Wood Fence Gate"),
texture = "frost_wood.png",
material = "ethereal:frost_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
doors.register_fencegate("ethereal:fencegate_redwood", {
description = S("Redwood Fence Gate"),
texture = "redwood_wood.png",
material = "ethereal:redwood_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
doors.register_fencegate("ethereal:fencegate_willow", {
description = S("Willow Wood Fence Gate"),
texture = "willow_wood.png",
material = "ethereal:willow_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
doors.register_fencegate("ethereal:fencegate_yellowwood", {
description = S("Healing Wood Fence Gate"),
texture = "yellow_wood.png",
material = "ethereal:yellow_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
doors.register_fencegate("ethereal:fencegate_palm", {
description = S("Palm Wood Fence Gate"),
texture = "moretrees_palm_wood.png",
material = "ethereal:palm_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
doors.register_fencegate("ethereal:fencegate_banana", {
description = S("Banana Wood Fence Gate"),
texture = "banana_wood.png",
material = "ethereal:banana_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
doors.register_fencegate("ethereal:fencegate_mushroom", {
description = S("Mushroom Trunk Fence Gate"),
texture = "mushroom_trunk.png",
material = "ethereal:mushroom_trunk",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
doors.register_fencegate("ethereal:fencegate_birch", {
description = S("Birch Wood Fence Gate"),
texture = "moretrees_birch_wood.png",
material = "ethereal:birch_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
doors.register_fencegate("ethereal:fencegate_sakura", {
description = S("Sakura Wood Fence Gate"),
texture = "ethereal_sakura_wood.png",
material = "ethereal:sakura_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
})
-- add compatibility for ethereal's to default wooden gates
minetest.register_alias("ethereal:fencegate_wood_open", "doors:gate_wood_open")
minetest.register_alias("ethereal:fencegate_wood_closed", "doors:gate_wood_closed")
minetest.register_alias("ethereal:fencegate_acacia_open", "doors:gate_acacia_wood_open")
minetest.register_alias("ethereal:fencegate_acacia_closed", "doors:gate_acacia_wood_closed")
minetest.register_alias("ethereal:fencegate_junglewood_open", "doors:gate_junglewood_open")
minetest.register_alias("ethereal:fencegate_junglewood_closed", "doors:gate_junglewood_closed")
minetest.register_alias("ethereal:fencegate_pine_open", "doors:gate_pine_wood_open")
minetest.register_alias("ethereal:fencegate_pine_closed", "doors:gate_pine_wood_closed")
-- sakura door
doors.register_door("ethereal:door_sakura", {
tiles = {
{name = "ethereal_sakura_door.png", backface_culling = true}
},
description = S("Sakura Wood Door"),
inventory_image = "ethereal_sakura_door_inv.png",
groups = {
snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
flammable = 2
},
sound_open = "doors_glass_door_open",
sound_close = "doors_glass_door_close",
recipe = {
{"group:stick", "default:paper"},
{"default:paper", "group:stick"},
{"ethereal:sakura_wood", "ethereal:sakura_wood"}
}
})
minetest.register_alias("ethereal:sakura_door", "ethereal:door_sakura")
minetest.register_alias("ethereal:sakura_door_a", "ethereal:door_sakura_a")
minetest.register_alias("ethereal:sakura_door_b", "ethereal:door_sakura_b")