227 lines
5.9 KiB
Lua
227 lines
5.9 KiB
Lua
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local S = ethereal.intllib
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-- override default dirt (to stop caves cutting away dirt)
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minetest.override_item("default:dirt", {is_ground_content = ethereal.cavedirt})
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-- green dirt
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minetest.register_node("ethereal:green_dirt", {
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description = S("Green Dirt"),
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tiles = {
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"default_grass.png",
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"default_dirt.png",
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"default_dirt.png^default_grass_side.png"
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},
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is_ground_content = ethereal.cavedirt,
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groups = {crumbly = 3, soil = 1, ethereal_grass = 1},
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soil = {
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base = "ethereal:green_dirt",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults()
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})
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-- dry dirt
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minetest.register_node("ethereal:dry_dirt", {
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description = S("Dried Dirt"),
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tiles = {"ethereal_dry_dirt.png"},
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is_ground_content = ethereal.cavedirt,
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groups = {crumbly = 3},
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sounds = default.node_sound_dirt_defaults()
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})
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minetest.register_craft({
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type = "cooking",
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output = "ethereal:dry_dirt",
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recipe = "default:dirt",
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cooktime = 3,
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})
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local dirts = {
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"Bamboo", "Jungle", "Grove", "Prairie", "Cold",
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"Crystal", "Mushroom", "Fiery", "Gray"
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}
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for n = 1, #dirts do
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local desc = dirts[n]
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local name = desc:lower()
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minetest.register_node("ethereal:"..name.."_dirt", {
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description = S(desc.." Dirt"),
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tiles = {
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"ethereal_grass_"..name.."_top.png",
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"default_dirt.png",
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"default_dirt.png^ethereal_grass_"..name.."_side.png"
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},
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is_ground_content = ethereal.cavedirt,
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groups = {crumbly = 3, soil = 1, ethereal_grass = 1},
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soil = {
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base = "ethereal:"..name.."_dirt",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults()
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})
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end
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-- re-register dirt types for abm
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dirts = {
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"ethereal:bamboo_dirt", "ethereal:jungle_dirt", "ethereal:grove_dirt",
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"ethereal:prairie_dirt", "ethereal:cold_dirt", "ethereal:crystal_dirt",
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"ethereal:mushroom_dirt", "ethereal:fiery_dirt", "ethereal:gray_dirt",
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"default:dirt_with_dry_grass"
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}
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-- check surrounding grass and change dirt to same colour
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minetest.register_abm({
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nodenames = {"default:dirt_with_grass", "default:dirt"},
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neighbors = {"air"},
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interval = 6,
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chance = 65,
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catch_up = false,
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action = function(pos, node)
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-- not enough light
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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if (minetest.get_node_light(above) or 0) < 13 then
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return
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end
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-- water above grass
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local name = minetest.get_node(above).name
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local nodef = minetest.registered_nodes[name]
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if name == "ignore" or not nodef or nodef.liquidtype ~= "none" then
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return
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end
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local curr_max, num = 0
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local curr_type = "ethereal:green_dirt" -- fallback
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local positions, grasses = minetest.find_nodes_in_area(
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{x = (pos.x - 2), y = (pos.y - 2), z = (pos.z - 2)},
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{x = (pos.x + 2), y = (pos.y + 2), z = (pos.z + 2)},
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"group:ethereal_grass")
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-- count new grass nodes
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for n = 1, #dirts do
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num = grasses[dirts[n]] or 0
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if num > curr_max then
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curr_max = num
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curr_type = dirts[n]
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end
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end
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minetest.swap_node(pos, {name = curr_type})
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end
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})
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-- have dirt with dry grass spreads like ethereal grasses
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minetest.override_item("default:dirt_with_dry_grass", {
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groups = {crumbly = 3, soil = 1, ethereal_grass = 1},
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})
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-- if grass devoid of light, change to dirt
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minetest.register_abm({
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nodenames = {"group:ethereal_grass"},
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interval = 8,
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chance = 40, -- 50
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catch_up = false,
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action = function(pos, node)
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local name = minetest.get_node({
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x = pos.x,
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y = pos.y + 1,
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z = pos.z
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}).name
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local nodedef = minetest.registered_nodes[name]
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if name ~= "ignore" and nodedef
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and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
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and nodedef.liquidtype == "none") then
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minetest.swap_node(pos, {name = "default:dirt"})
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end
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end
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})
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-- If Baked Clay mod not active, make Red, Orange and Grey nodes
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if not minetest.get_modpath("bakedclay") then
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minetest.register_node(":bakedclay:red", {
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description = S("Red Baked Clay"),
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tiles = {"baked_clay_red.png"},
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groups = {cracky = 3},
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is_ground_content = ethereal.cavedirt,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node(":bakedclay:orange", {
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description = S("Orange Baked Clay"),
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tiles = {"baked_clay_orange.png"},
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groups = {cracky = 3},
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is_ground_content = ethereal.cavedirt,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node(":bakedclay:grey", {
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description = S("Grey Baked Clay"),
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tiles = {"baked_clay_grey.png"},
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groups = {cracky = 3},
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is_ground_content = ethereal.cavedirt,
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sounds = default.node_sound_stone_defaults(),
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})
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end
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-- Quicksand (old style, sinking inside shows black instead of yellow effect,
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-- works ok with noclip enabled though)
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minetest.register_node("ethereal:quicksand", {
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description = S("Quicksand"),
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tiles = {"default_sand.png"},
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drop = "default:sand",
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liquid_viscosity = 15,
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liquidtype = "source",
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liquid_alternative_flowing = "ethereal:quicksand",
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liquid_alternative_source = "ethereal:quicksand",
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liquid_renewable = false,
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liquid_range = 0,
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drowning = 1,
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walkable = false,
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climbable = false,
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post_effect_color = {r = 230, g = 210, b = 160, a = 245},
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groups = {crumbly = 3, sand = 1, liquid = 3, disable_jump = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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-- Quicksand (new style, sinking inside shows yellow effect with or without noclip,
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-- but old quicksand is shown as black until block placed nearby to update light)
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minetest.register_node("ethereal:quicksand2", {
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description = S("Quicksand"),
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tiles = {"default_sand.png"},
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drawtype = "glasslike",
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paramtype = "light",
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drop = "default:sand",
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liquid_viscosity = 15,
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liquidtype = "source",
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liquid_alternative_flowing = "ethereal:quicksand2",
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liquid_alternative_source = "ethereal:quicksand2",
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liquid_renewable = false,
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liquid_range = 0,
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drowning = 1,
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walkable = false,
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climbable = false,
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post_effect_color = {r = 230, g = 210, b = 160, a = 245},
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groups = {crumbly = 3, sand = 1, liquid = 3, disable_jump = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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