amend crystal spike so that falling nodes cannot remove

master
TenPlus1 2018-03-25 15:12:26 +01:00
parent fb80f93de0
commit 57c45e8739
1 changed files with 6 additions and 2 deletions

View File

@ -11,13 +11,17 @@ minetest.register_node("ethereal:crystal_spike", {
paramtype = "light",
light_source = 7,
sunlight_propagates = true,
walkable = false,
walkable = true,
damage_per_second = 1,
groups = {cracky = 1, falling_node = 1, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_glass_defaults(),
selection_box = {
type = "fixed",
fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0.41, 5 / 16},
fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0, 5 / 16},
},
node_box = {
type = "fixed",
fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0, 5 / 16},
},
})