ethereal/crystal.lua

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Lua
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-- Crystal Spike (Hurts if you touch it - thanks to ZonerDarkRevention for his DokuCraft DeviantArt crystal texture)
minetest.register_node("ethereal:crystal_spike", {
description = "Crystal Spike",
drawtype = "plantlike",
tiles = { "crystal_spike.png" },
inventory_image = "crystal_spike.png",
wield_image = "crystal_spike.png",
paramtype = "light",
light_source = default.LIGHT_MAX - 7,
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sunlight_propagates = true,
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walkable = false,
damage_per_second = 1,
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groups = {cracky = 1, falling_node = 1, puts_out_fire = 1},
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sounds = default.node_sound_glass_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
-- Crystal Ingot
minetest.register_craftitem("ethereal:crystal_ingot", {
description = "Crystal Ingot",
inventory_image = "crystal_ingot.png",
})
minetest.register_craft({
output = "ethereal:crystal_ingot",
recipe = {
{"default:mese_crystal", "ethereal:crystal_spike", ""},
{"ethereal:crystal_spike", "default:mese_crystal", ""},
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{"", "", ""},
}
})
-- Crystal Block
minetest.register_node("ethereal:crystal_block", {
description = "Crystal Block",
tiles = {"crystal_block.png"},
light_source = default.LIGHT_MAX - 5,
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is_ground_content = false,
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groups = {cracky = 1, level = 2, puts_out_fire = 1},
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sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft({
output = "ethereal:crystal_block",
recipe = {
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
}
})
minetest.register_craft({
output = "ethereal:crystal_ingot 9",
recipe = {
{"ethereal:crystal_block"},
}
})
-- Crystal Sword (Powerful wee beastie)
minetest.register_tool("ethereal:sword_crystal", {
description = "Crystal Sword",
inventory_image = "crystal_sword.png",
tool_capabilities = {
full_punch_interval = 0.6,
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max_drop_level = 1,
groupcaps = {
snappy = {
times = {[1] = 1.70, [2] = 0.70, [3] = 0.25},
uses = 50,
maxlevel = 3
},
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},
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damage_groups = {fleshy = 10},
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}
})
minetest.register_craft({
output = "ethereal:sword_crystal",
recipe = {
{"", "ethereal:crystal_ingot", ""},
{"", "ethereal:crystal_ingot", ""},
{"", "default:steel_ingot", ""},
}
})
-- Crystal Axe
minetest.register_tool("ethereal:axe_crystal", {
description = "Crystal Axe",
inventory_image = "crystal_axe.png",
tool_capabilities = {
full_punch_interval = 0.8,
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max_drop_level = 1,
groupcaps = {
choppy = {
times = {[1] = 2.00, [2] = 0.80, [3] = 0.40},
uses = 30,
maxlevel = 2
},
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},
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damage_groups = {fleshy = 7},
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},
})
minetest.register_craft({
output = 'ethereal:axe_crystal',
recipe = {
{'ethereal:crystal_ingot', 'ethereal:crystal_ingot'},
{'ethereal:crystal_ingot', 'default:steel_ingot'},
{'', 'default:steel_ingot'},
}
})
-- Crystal Pick (This will last a while)
minetest.register_tool("ethereal:pick_crystal", {
description = "Crystal Pickaxe",
inventory_image = "crystal_pick.png",
tool_capabilities = {
full_punch_interval = 0.7,
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max_drop_level = 3,
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groupcaps={
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cracky = {
times = {[1] = 1.8, [2] = 0.8, [3] = 0.40},
uses = 40,
maxlevel = 3
},
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},
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damage_groups = {fleshy = 7},
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},
})
minetest.register_craft({
output = "ethereal:pick_crystal",
recipe = {
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"", "default:steel_ingot", ""},
{"", "default:steel_ingot", ""},
}
})
-- Crystal Shovel (with Soft Touch so player can dig up dirt with grass intact)
minetest.register_tool("ethereal:shovel_crystal", {
description = "Crystal (soft touch) Shovel",
inventory_image = "crystal_shovel.png",
wield_image = "crystal_shovel.png^[transformR90",
on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type ~= "node" then return end
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-- Check if node protected
if not minetest.is_protected(pointed_thing.under, user:get_player_name()) then
local pos = pointed_thing.under
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local nn = minetest.get_node_or_nil(pos)
if nn then nn = nn.name else return end
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-- Is node dirt, sand or gravel
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if minetest.get_item_group(nn, "crumbly") > 0 then
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local inv = user:get_inventory()
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minetest.remove_node(pointed_thing.under)
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nodeupdate(pos)
inv:add_item("main", {name = nn})
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itemstack:add_wear(65535 / 100) -- 111 uses
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minetest.sound_play("default_dirt_footstep", {pos = pos, gain = 0.35})
return itemstack
end
end
end,
})
minetest.register_craft({
output = "ethereal:shovel_crystal",
recipe = {
{"", "ethereal:crystal_ingot", ""},
{"", "default:steel_ingot", ""},
{"", "default:steel_ingot", ""},
}
})
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-- Crystal Gilly Staff (replenishes air supply when used)
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minetest.register_tool("ethereal:crystal_gilly_staff", {
description = "Crystal Gilly Staff",
inventory_image = "crystal_gilly_staff.png",
wield_image = "crystal_gilly_staff.png",
on_use = function(itemstack, user, pointed_thing)
if user:get_breath() < 10 then
user:set_breath(10)
end
end,
})
minetest.register_craft({
output = "ethereal:crystal_gilly_staff",
recipe = {
{"ethereal:green_moss", "ethereal:gray_moss", "ethereal:fiery_moss"},
{"ethereal:crystal_moss", "ethereal:crystal_ingot", "ethereal:mushroom_moss"},
{"", "ethereal:crystal_ingot", ""},
}
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})