142 lines
3.0 KiB
C++
142 lines
3.0 KiB
C++
/************************************************************************
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* Minetest-c55
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* Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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*
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* porting.cpp
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* voxelands - 3d voxel world sandbox game
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* Copyright (C) Lisa 'darkrose' Milne 2014 <lisa@ltmnet.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*
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* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
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* for Voxelands.
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************************************************************************/
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/*
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Random portability stuff
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See comments in porting.h
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*/
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#include "porting.h"
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#include "config.h"
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#include "debug.h"
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#include "player.h"
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#include "errno.h"
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#ifdef __APPLE__
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#include "CoreFoundation/CoreFoundation.h"
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#endif
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namespace porting
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{
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/*
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Signal handler (grabs Ctrl-C on POSIX systems)
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*/
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bool g_killed = false;
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bool * signal_handler_killstatus(void)
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{
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return &g_killed;
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}
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#if !defined(_WIN32) // POSIX
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#include <signal.h>
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void sigint_handler(int sig)
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{
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if(g_killed == false)
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{
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dstream<<DTIME<<"INFO: sigint_handler(): "
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<<"Ctrl-C pressed, shutting down."<<std::endl;
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dstream<<DTIME<<"INFO: sigint_handler(): "
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<<"Printing debug stacks"<<std::endl;
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debug_stacks_print();
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g_killed = true;
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}
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else
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{
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(void)signal(SIGINT, SIG_DFL);
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}
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}
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void signal_handler_init(void)
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{
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dstream<<"signal_handler_init()"<<std::endl;
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(void)signal(SIGINT, sigint_handler);
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}
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#else // _WIN32
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#include <signal.h>
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#include <windows.h>
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BOOL WINAPI event_handler(DWORD sig)
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{
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switch (sig) {
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case CTRL_C_EVENT:
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case CTRL_CLOSE_EVENT:
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case CTRL_LOGOFF_EVENT:
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case CTRL_SHUTDOWN_EVENT:
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if (g_killed == false) {
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dstream<<DTIME<<"INFO: event_handler(): "
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<<"Ctrl+C, Close Event, Logoff Event or Shutdown Event, shutting down."<<std::endl;
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dstream<<DTIME<<"INFO: event_handler(): "
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<<"Printing debug stacks"<<std::endl;
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debug_stacks_print();
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g_killed = true;
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}else{
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(void)signal(SIGINT, SIG_DFL);
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}
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break;
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case CTRL_BREAK_EVENT:
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break;
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}
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return TRUE;
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}
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void signal_handler_init(void)
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{
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dstream<<"signal_handler_init()"<<std::endl;
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SetConsoleCtrlHandler( (PHANDLER_ROUTINE)event_handler,TRUE);
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}
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#endif
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std::string getUser()
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{
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std::string user("someone");
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#ifdef _WIN32
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char buff[1024];
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int size = 1024;
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if (GetUserName(buff,LPDWORD(&size)))
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user = std::string(buff);
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#else
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char* u = getenv("USER");
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if (u)
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user = std::string(u);
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#endif
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return string_allowify(user,PLAYERNAME_ALLOWED_CHARS);
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}
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} //namespace porting
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