voxelands/src/hex.h

69 lines
1.9 KiB
C++

/************************************************************************
* Minetest
* Copyright (C) 2013 Jonathan Neuschäfer <j.neuschaefer@gmx.net>
*
* hex.h
* voxelands - 3d voxel world sandbox game
* Copyright (C) Lisa 'darkrose' Milne 2014 <lisa@ltmnet.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
* for Voxelands.
************************************************************************/
#ifndef HEX_HEADER
#define HEX_HEADER
#include <string>
static const char hex_chars[] = "0123456789abcdef";
static inline std::string hex_encode(const char *data, unsigned int data_size)
{
std::string ret;
char buf2[3];
buf2[2] = '\0';
for(unsigned int i = 0; i < data_size; i++)
{
unsigned char c = (unsigned char) data[i];
buf2[0] = hex_chars[(c & 0xf0) >> 4];
buf2[1] = hex_chars[c & 0x0f];
ret.append(buf2);
}
return ret;
}
static inline std::string hex_encode(const std::string &data)
{
return hex_encode(data.c_str(), data.size());
}
static inline bool hex_digit_decode(char hexdigit, unsigned char &value)
{
if(hexdigit >= '0' && hexdigit <= '9')
value = hexdigit - '0';
else if(hexdigit >= 'A' && hexdigit <= 'F')
value = hexdigit - 'A' + 10;
else if(hexdigit >= 'a' && hexdigit <= 'f')
value = hexdigit - 'a' + 10;
else
return false;
return true;
}
#endif