voxelands/src/guiPauseMenu.cpp

246 lines
6.6 KiB
C++

/************************************************************************
* Minetest-c55
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
*
* guiPauseMenu.cpp
* voxelands - 3d voxel world sandbox game
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
* for Voxelands.
************************************************************************/
#include "guiPauseMenu.h"
#include "guiSettingsMenu.h"
#include "debug.h"
#include "serialization.h"
#include "porting.h"
#include "config.h"
#include "main.h"
#include <IGUICheckBox.h>
#include <IGUIEditBox.h>
#include <IGUIButton.h>
#include <IGUIStaticText.h>
#include <IGUIFont.h>
#include "intl.h"
#include "gui_colours.h"
GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IGameCallback *gamecallback,
IMenuManager *menumgr):
GUIModalMenu(env, parent, id, menumgr)
{
m_gamecallback = gamecallback;
this->env = env;
this->parent = parent;
this->m_screensize = v2u32(1024,600);
this->id = id;
this->menumgr = menumgr;
}
GUIPauseMenu::~GUIPauseMenu()
{
removeChildren();
}
void GUIPauseMenu::removeChildren()
{
const core::list<gui::IGUIElement*> &children = getChildren();
core::list<gui::IGUIElement*> children_copy;
for (core::list<gui::IGUIElement*>::ConstIterator i = children.begin(); i != children.end(); i++) {
children_copy.push_back(*i);
}
for (core::list<gui::IGUIElement*>::Iterator i = children_copy.begin(); i != children_copy.end(); i++) {
(*i)->remove();
}
}
void GUIPauseMenu::regenerateGui(v2u32 screensize)
{
/*
Remove stuff
*/
removeChildren();
m_screensize = screensize;
/*
Calculate new sizes and positions
*/
core::rect<s32> rect(
screensize.X/2 - 170,
screensize.Y/2 - 150,
screensize.X/2 + 170,
screensize.Y/2 + 150
);
DesiredRect = rect;
recalculateAbsolutePosition(false);
v2s32 size = rect.getSize();
{
core::rect<s32> rect(0, 0, 340, 20);
rect = rect + v2s32(0 , 10);
v2u32 max_texture_size;
{
video::IVideoDriver* driver = Environment->getVideoDriver();
max_texture_size = driver->getMaxTextureSize();
}
gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(gettext("Voxelands by darkrose and contributors")).c_str(), rect, false, true, this, 259);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
{
core::rect<s32> rect(0, 0, 340, 20);
rect = rect + v2s32(0 , 30);
v2u32 max_texture_size;
{
video::IVideoDriver* driver = Environment->getVideoDriver();
max_texture_size = driver->getMaxTextureSize();
}
gui::IGUIStaticText *t = Environment->addStaticText(L"www.voxelands.com", rect, false, true, this, 259);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
{
core::rect<s32> rect(0, 0, 340, 20);
rect = rect + v2s32(0,50);
v2u32 max_texture_size;
{
video::IVideoDriver* driver = Environment->getVideoDriver();
max_texture_size = driver->getMaxTextureSize();
}
gui::IGUIStaticText *t = Environment->addStaticText(L"darkrose@voxelands.com", rect, false, true, this, 259);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
/*
Add stuff
*/
const s32 btn_height = 30;
const s32 btn_gap = 20;
const s32 btn_num = 4;
s32 btn_y = (size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2)+40;
{
core::rect<s32> rect(0, 0, 180, btn_height);
rect = rect + v2s32(size.X/2-180/2, btn_y);
Environment->addButton(rect, this, 256, narrow_to_wide(gettext("Continue")).c_str());
}
btn_y += btn_height + btn_gap;
{
core::rect<s32> rect(0, 0, 180, btn_height);
rect = rect + v2s32(size.X/2-180/2, btn_y);
Environment->addButton(rect, this, 261, narrow_to_wide(gettext("Change Password")).c_str());
}
btn_y += btn_height + btn_gap;
{
core::rect<s32> rect(0, 0, 180, btn_height);
rect = rect + v2s32(size.X/2-180/2, btn_y);
Environment->addButton(rect, this, 265, narrow_to_wide(gettext("Settings")).c_str());
}
btn_y += btn_height + btn_gap;
{
core::rect<s32> rect(0, 0, 180, btn_height);
rect = rect + v2s32(size.X/2-180/2, btn_y);
Environment->addButton(rect, this, 260, narrow_to_wide(gettext("Disconnect")).c_str());
}
}
void GUIPauseMenu::drawMenu()
{
gui::IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
video::IVideoDriver* driver = Environment->getVideoDriver();
core::rect<s32> rect(
0,
0,
m_screensize.X,
m_screensize.Y
);
driver->draw2DRectangle(rect, GUI_BG_TOP, GUI_BG_BTM, GUI_BG_TOP, GUI_BG_BTM, NULL);
gui::IGUIElement::draw();
}
bool GUIPauseMenu::OnEvent(const SEvent& event)
{
if(event.EventType==EET_KEY_INPUT_EVENT)
{
if(event.KeyInput.PressedDown)
{
if(event.KeyInput.Key==KEY_ESCAPE)
{
quitMenu();
return true;
}
else if(event.KeyInput.Key==KEY_RETURN)
{
quitMenu();
return true;
}
}
}
if(event.EventType==EET_GUI_EVENT)
{
if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
&& isVisible())
{
if(!canTakeFocus(event.GUIEvent.Element))
{
dstream<<"GUIPauseMenu: Not allowing focus change."
<<std::endl;
// Returning true disables focus change
return true;
}
}
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
{
switch(event.GUIEvent.Caller->getID())
{
case 256: // continue
quitMenu();
// ALWAYS return immediately after quitMenu()
return true;
case 261:
quitMenu();
m_gamecallback->changePassword();
return true;
case 265: // settings
{
GUISettingsMenu *smenu = new GUISettingsMenu(env, parent, -1,menumgr, true);
smenu->drop();
return true;
}
case 260: // disconnect
m_gamecallback->disconnect();
quitMenu();
return true;
}
}
}
return Parent ? Parent->OnEvent(event) : false;
}